Player Matchup

Sylvanus
Sylvanus
Flori31
Sylvanus
Level 162
God Stats
6W - 1L
1,705 SR
Queue Stats
32W - 33L
1,504 Elo+
Party 2
Mulan
Mulan
Grimjow976814
Mulan
Level 126
God Stats
6W - 3L
1,711 SR
Queue Stats
109W - 110L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
JOHNNY BRAVO900
Nu Wa
Level 193
God Stats
5W - 2L
1,666 SR
Queue Stats
48W - 51L
1,504 Elo+
Party 1
Nemesis
Nemesis
LethalFartBox96
Nemesis
Level 152
God Stats
1W - 0L
1,518 SR
Queue Stats
33W - 36L
1,499 Elo+
Party 1
Heimdallr
Heimdallr
Lingý
Heimdallr
Level 159
God Stats
2W - 1L
1,727 SR
Queue Stats
18W - 17L
1,534 Elo+
Party 2
Team Averages
Level 158
1,665 SR
1,504 Elo+

VS

Team Averages
Level 123
1,615 SR
1,542 Elo+
Artio
Artio
Calenser
Artio
Level 124
God Stats
7W - 3L
1,630 SR
Queue Stats
96W - 91L
1,448 Elo+
Solo
Cupid
Cupid
Patchington
Cupid
Level 122
God Stats
15W - 9L
1,841 SR
Queue Stats
63W - 47L
1,655 Elo+
Party 3
Tyr
Tyr
SirBiIIy
Tyr
Level 125
God Stats
16W - 22L
1,533 SR
Queue Stats
196W - 182L
1,558 Elo+
Solo
Raijin
Raijin
WOAKELEY
Raijin
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 101L
1,567 Elo+
Party 3
Arachne
Arachne
eby1234
Arachne
Level 109
God Stats
28W - 27L
1,570 SR
Queue Stats
459W - 415L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Flori31
Sylvanus
13
5 / 1 / 7
8,907
594
7,366
12,751
13,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

12
1 / 6 / 4
7,573
505
11,564
16,766
13,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 1 / 4
8,671
578
11,220
5,917
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 2 / 4
8,085
539
5,489
8,431
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Heimdallr
Lingý
Heimdallr
17
5 / 1 / 5
9,734
649
10,427
9,775
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Calenser
Artio
6
0 / 3 / 0
5,576
372
1,950
8,763
2,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 5 / 1
6,193
413
4,595
9,700
2,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
7 / 4 / 1
9,520
635
10,748
19,715
14,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
WOAKELEY
Raijin
16
4 / 1 / 0
8,986
599
7,604
7,947
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
eby1234
Arachne
13
0 / 4 / 6
7,015
468
6,012
15,752
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
17
Kills
11
11
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
Calenser
Artio
0
3
0
0
W
Sylvanus
Flori31
Sylvanus
5
1
7
8.5
W
1
6
4
0.5
W
2
1
4
4
W
4
2
4
3
W
Heimdallr
Lingý
Heimdallr
5
1
5
7.5
L
0
5
1
0.1
L
7
4
1
1.88
L
Raijin
WOAKELEY
Raijin
4
1
0
4
L
Arachne
eby1234
Arachne
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,066
Damage
30,909
53,640
Taken
61,877
37,088
Mitigated
26,619
15,223
Healing
19,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Calenser
Artio
1,950
628
978
2,242
8,763
2,641
0
2,414
6,151
8,298
0
W
Sylvanus
Flori31
Sylvanus
7,366
1,704
1,576
3,964
12,751
13,708
571
2,088
10,663
31,597
1,829
W
11,564
2,383
0
3,089
16,766
13,153
0
765
16,001
0
49,896
W
11,220
1,948
0
1,460
5,917
1,933
98
3,513
2,404
68,066
0
W
5,489
1,814
0
1,157
8,431
4,247
0
509
7,922
0
55,185
W
Heimdallr
Lingý
Heimdallr
10,427
7,122
0
3,977
9,775
4,047
2,003
2,511
7,264
0
95,847
L
4,595
2,672
0
2,232
9,700
2,309
0
2,496
7,024
0
34,637
L
10,748
1,896
0
7,801
19,715
14,662
163
2,899
16,512
0
68,761
L
Raijin
WOAKELEY
Raijin
7,604
214
0
1,218
7,947
2,260
0
3,987
3,459
65,026
635
L
Arachne
eby1234
Arachne
6,012
4,462
0
4,766
15,752
4,747
0
5,233
10,204
0
40,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,970
Gold Earned
37,290
528
Minions Killed
379
0
Camps Cleared
0
1,465,318
Distance Traveled
1,284,777
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,576
372
11
1
0
138,054
0
W
Sylvanus
8,907
594
39
3
0
277,925
0
W
Mulan
7,573
505
92
6
0
259,780
4
W
Nu Wa
8,671
578
118
8
0
283,201
0
W
Nemesis
8,085
539
96
6
0
350,674
0
W
Heimdallr
9,734
649
183
12
0
293,738
2
L
Cupid
6,193
413
57
4
0
275,979
0
L
Tyr
9,520
635
115
8
0
285,806
0
L
Raijin
8,986
599
117
8
0
246,500
0
L
Arachne
7,015
468
79
5
0
338,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role