Player Matchup

Danzaburou
Danzaburou
BalmoraBlue
Danzaburou
Level 108
God Stats
1W - 1L
1,272 SR
Queue Stats
31W - 21L
1,607 Elo+
Solo
Ymir
Ymir
GiZmOKaKa14
Ymir
Level 81
God Stats
2W - 1L
1,491 SR
Queue Stats
5W - 12L
1,286 Elo+
Solo
Anubis
Anubis
Sengoku666
Anubis
Level 122
God Stats
11W - 6L
1,353 SR
Queue Stats
30W - 31L
1,395 Elo+
Party 1
Izanami
Izanami
Steel-Poison-22
Izanami
Level 118
God Stats
2W - 2L
1,146 SR
Queue Stats
32W - 31L
1,358 Elo+
Party 1
Fenrir
Fenrir
kyklopas
Fenrir
Level 156
God Stats
11W - 18L
1,493 SR
Queue Stats
197W - 223L
1,450 Elo+
Solo
Team Averages
Level 117
1,351 SR
1,419 Elo+

VS

Team Averages
Level 77
1,428 SR
1,432 Elo+
Kukulkan
Kukulkan
Centzs
Kukulkan
Level 21
God Stats
17W - 19L
1,404 SR
Queue Stats
44W - 60L
1,420 Elo+
Party 2
Ra
Ra
LFG1
Ra
Level 85
God Stats
1W - 2L
1,587 SR
Queue Stats
26W - 34L
1,397 Elo+
Solo
Guan Yu
Guan Yu
PrinssiNakki
Guan Yu
Level 65
God Stats
7W - 9L
1,493 SR
Queue Stats
76W - 82L
1,495 Elo+
Solo
Hachiman
Hachiman
Shadzs
Hachiman
Level 43
God Stats
2W - 5L
1,119 SR
Queue Stats
99W - 122L
1,439 Elo+
Party 2
Agni
Agni
candell42
Agni
Level 170
God Stats
153W - 174L
1,539 SR
Queue Stats
1,301W - 1,389L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BalmoraBlue
Danzaburou
16
9 / 0 / 8
10,947
1,216
18,578
4,995
2,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 1 / 19
10,366
1,152
5,157
12,172
13,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Sengoku666
Anubis
16
4 / 1 / 17
10,567
1,174
16,716
4,067
2,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 0 / 6
9,642
1,071
2,322
2,781
1,064
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
kyklopas
Fenrir
16
10 / 0 / 6
10,557
1,173
7,900
5,282
2,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Team 1 Tickets

317

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Centzs
Kukulkan
14
0 / 3 / 0
8,466
941
5,814
8,615
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
LFG1
Ra
13
0 / 3 / 1
8,119
902
5,972
6,778
2,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
PrinssiNakki
Guan Yu
14
1 / 9 / 1
9,700
1,078
2,877
23,396
15,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
Shadzs
Hachiman
14
1 / 7 / 1
8,610
957
8,821
15,381
4,419
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
13
0 / 2 / 1
7,872
875
1,135
2,456
554
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
6
24
Kills
2
2
Deaths
24
56
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BalmoraBlue
Danzaburou
9
0
8
13
L
Kukulkan
Centzs
Kukulkan
0
3
0
0
W
0
1
19
9.5
L
Ra
LFG1
Ra
0
3
1
0.17
L
Guan Yu
PrinssiNakki
Guan Yu
1
9
1
0.17
W
Anubis
Sengoku666
Anubis
4
1
17
12.5
L
Hachiman
Shadzs
Hachiman
1
7
1
0.21
W
1
0
6
4
L
Agni
0
2
1
0.25
W
Fenrir
kyklopas
Fenrir
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,673
Damage
24,619
29,297
Taken
56,626
20,604
Mitigated
25,981
2,919
Healing
8,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BalmoraBlue
Danzaburou
18,578
7,373
0
1,330
4,995
2,072
0
1,945
3,050
0
44,105
L
Kukulkan
Centzs
Kukulkan
5,814
43
0
0
8,615
3,106
0
3,655
4,960
35,139
945
W
5,157
507
0
1,217
12,172
13,030
0
6,160
5,774
13,504
2,021
L
Ra
LFG1
Ra
5,972
144
733
315
6,778
2,240
0
2,295
4,483
15,920
0
L
Guan Yu
PrinssiNakki
Guan Yu
2,877
493
1,380
4,604
23,396
15,662
0
8,118
15,278
0
12,864
W
Anubis
Sengoku666
Anubis
16,716
453
0
0
4,067
2,066
0
702
3,365
34,677
0
L
Hachiman
Shadzs
Hachiman
8,821
6,839
0
1,000
15,381
4,419
0
6,400
8,981
0
21,487
W
2,322
1,244
0
231
2,781
1,064
0
1,152
1,553
0
21,691
L
Agni
1,135
98
174
85
2,456
554
0
769
1,687
7,858
0
W
Fenrir
kyklopas
Fenrir
7,900
766
0
141
5,282
2,372
0
2,421
2,861
0
12,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,079
Gold Earned
42,767
186
Minions Killed
156
8
Camps Cleared
3
835,934
Distance Traveled
675,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,947
1,216
67
7
0
176,437
0
L
Kukulkan
8,466
941
92
10
0
184,974
0
W
Ymir
10,366
1,152
17
2
1
165,058
0
L
Ra
8,119
902
23
3
0
124,999
0
L
Guan Yu
9,700
1,078
7
1
0
161,861
0
W
Anubis
10,567
1,174
46
5
2
157,307
0
L
Hachiman
8,610
957
22
2
3
142,960
0
W
Izanami
9,642
1,071
50
6
5
145,990
0
L
Agni
7,872
875
12
1
0
60,517
0
W
Fenrir
10,557
1,173
6
1
0
191,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role