Player Matchup

Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
FaYa_KuSh-_-
Bakasura
Level 159
God Stats
5W - 8L
1,299 SR
Queue Stats
236W - 260L
1,439 Elo+
Solo
Anubis
Anubis
Me6252
Anubis
Level 64
God Stats
15W - 7L
1,653 SR
Queue Stats
133W - 112L
1,363 Elo+
Solo
Skadi
Skadi
SilverSouls888
Skadi
Level 65
God Stats
4W - 2L
1,583 SR
Queue Stats
199W - 235L
1,399 Elo+
Solo
Team Averages
Level 111
1,507 SR
1,440 Elo+

VS

Team Averages
Level 93
1,437 SR
1,399 Elo+
Thor
Thor
BullyMastahTTV
Thor
Level 129
God Stats
0W - 3L
1,183 SR
Queue Stats
230W - 234L
1,409 Elo+
Solo
Nu Wa
Nu Wa
DarkBeatsVR
Nu Wa
Level 123
God Stats
1W - 1L
1,462 SR
Queue Stats
56W - 65L
1,433 Elo+
Party 1
Charon
Charon
FirstShadowz
Charon
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,415 Elo+
Party 1
Thanatos
Thanatos
NASDID
Thanatos
Level 69
God Stats
5W - 4L
1,634 SR
Queue Stats
374W - 349L
1,400 Elo+
Solo
Medusa
Medusa
StickieBudz
Medusa
Level 45
God Stats
67W - 85L
1,405 SR
Queue Stats
84W - 129L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 2 / 1
6,492
590
6,234
9,493
6,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cupid
 
Cupid
9
3 / 3 / 1
6,293
572
3,474
8,499
4,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bakasura
FaYa_KuSh-_-
Bakasura
13
2 / 0 / 1
7,130
648
2,881
10,652
4,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Anubis
Me6252
Anubis
10
2 / 3 / 1
6,054
550
5,036
6,389
2,275
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 3 / 0
6,142
558
5,758
8,041
2,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,521
502
4,149
8,147
3,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 2 / 2
5,845
531
5,634
4,668
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon
10
1 / 1 / 3
5,450
495
3,009
8,885
3,836
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
NASDID
Thanatos
10
5 / 3 / 2
6,046
550
7,433
7,590
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
10
2 / 2 / 2
5,629
512
6,445
6,323
1,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
10
Kills
11
11
Deaths
10
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
2
1
0.75
W
Cupid
 
Cupid
3
3
1
1.17
L
0
2
2
0.5
L
3
2
2
2
W
Bakasura
FaYa_KuSh-_-
Bakasura
2
0
1
2.5
L
Charon
1
1
3
2.5
W
Anubis
Me6252
Anubis
2
3
1
0.83
L
Thanatos
NASDID
Thanatos
5
3
2
2
W
2
3
0
0.67
L
Medusa
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,383
Damage
26,670
43,074
Taken
35,613
20,105
Mitigated
12,900
14,739
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,234
1,538
0
1,087
9,493
6,437
0
627
8,438
0
37,748
W
Cupid
 
Cupid
3,474
1,272
1,212
3,567
8,499
4,281
0
2,757
5,742
0
15,957
L
4,149
991
0
2,969
8,147
3,520
0
0
8,147
0
27,480
L
5,634
681
0
530
4,668
930
0
2,001
2,597
27,172
873
W
Bakasura
FaYa_KuSh-_-
Bakasura
2,881
2,242
0
5,045
10,652
4,815
0
1,599
9,053
0
47,295
L
Charon
3,009
810
0
2,343
8,885
3,836
0
1,898
6,637
29,729
1,125
W
Anubis
Me6252
Anubis
5,036
179
0
2,555
6,389
2,275
30
2,546
3,843
34,499
0
L
Thanatos
NASDID
Thanatos
7,433
2,384
0
3,940
7,590
2,857
0
1,137
6,338
848
31,881
W
5,758
2,685
0
1,273
8,041
2,297
1,047
1,262
6,779
0
46,886
L
Medusa
6,445
1,457
0
750
6,323
1,757
0
0
6,323
0
36,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,111
Gold Earned
28,491
336
Minions Killed
240
0
Camps Cleared
0
1,074,738
Distance Traveled
1,099,444
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,492
590
63
6
0
195,282
0
W
Cupid
6,293
572
21
2
0
222,241
0
L
Thor
5,521
502
52
5
0
183,254
2
L
Nu Wa
5,845
531
35
3
0
225,192
0
W
Bakasura
7,130
648
116
11
0
253,193
4
L
Charon
5,450
495
58
5
0
200,191
0
W
Anubis
6,054
550
61
6
0
197,663
0
L
Thanatos
6,046
550
43
4
0
260,981
0
W
Skadi
6,142
558
75
7
0
206,359
1
L
Medusa
5,629
512
52
5
0
229,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role