Player Matchup

Ix Chel
Ix Chel
FergiDF
Ix Chel
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 62L
1,412 Elo+
Solo
King Arthur
King Arthur
RimGreaser
King Arthur
Level 127
God Stats
17W - 13L
1,675 SR
Queue Stats
118W - 110L
1,545 Elo+
Solo
Tyr
Tyr
SleekGolem4385
Tyr
Level 128
God Stats
1W - 2L
1,191 SR
Queue Stats
49W - 43L
1,528 Elo+
Solo
Nemesis
Nemesis
XxQueenToxic
Nemesis
Level 104
God Stats
7W - 6L
1,674 SR
Queue Stats
58W - 60L
1,441 Elo+
Solo
Sol
Sol
foxi24017954
Sol
Level 109
God Stats
8W - 5L
1,675 SR
Queue Stats
273W - 246L
1,515 Elo+
Solo
Team Averages
Level 116
1,543 SR
1,488 Elo+

VS

Team Averages
Level 131
1,451 SR
1,458 Elo+
Ullr
Ullr
Bsure0209
Ullr
Level 162
God Stats
11W - 14L
1,370 SR
Queue Stats
339W - 344L
1,500 Elo+
Solo
Janus
Janus
LessMidnight
Janus
Level 144
God Stats
13W - 16L
1,456 SR
Queue Stats
144W - 132L
1,493 Elo+
Solo
Camazotz
Camazotz
Stoic__dot
Camazotz
Level 86
God Stats
0W - 2L
1,335 SR
Queue Stats
156W - 144L
1,340 Elo+
Solo
Ares
Ares
WhoTyler---
Ares
Level 157
God Stats
0W - 1L
1,688 SR
Queue Stats
11W - 20L
1,485 Elo+
Solo
Mulan
Mulan
kurt0810
Mulan
Level 105
God Stats
2W - 5L
1,405 SR
Queue Stats
44W - 45L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FergiDF
Ix Chel
11
1 / 1 / 2
6,290
629
4,525
4,377
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RimGreaser
King Arthur
12
4 / 0 / 0
7,346
735
6,421
7,332
5,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 1 / 2
5,700
570
1,729
9,454
4,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nemesis
XxQueenToxic
Nemesis
9
0 / 1 / 2
5,337
534
2,031
7,004
2,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 0
5,925
593
5,840
5,800
1,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
0 / 1 / 0
5,116
512
5,022
6,109
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 0
5,453
545
2,803
4,705
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Stoic__dot
Camazotz
10
3 / 2 / 1
5,556
556
3,813
9,048
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
4,366
437
821
4,009
1,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
kurt0810
Mulan
11
0 / 3 / 0
5,159
516
2,565
8,933
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
4
4
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
1
0
0
W
Ix Chel
FergiDF
Ix Chel
1
1
2
2
L
1
2
0
0.5
W
King Arthur
RimGreaser
King Arthur
4
0
0
4
W
1
1
2
2
L
Camazotz
Stoic__dot
Camazotz
3
2
1
1.75
L
0
0
0
0
W
Nemesis
XxQueenToxic
Nemesis
0
1
2
1
W
2
1
0
2
L
Mulan
kurt0810
Mulan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,546
Damage
15,024
33,967
Taken
32,804
13,897
Mitigated
10,117
10,828
Healing
10,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
5,022
1,513
0
1,459
6,109
1,832
0
2,710
3,399
0
36,987
W
Ix Chel
FergiDF
Ix Chel
4,525
189
335
1,598
4,377
1,146
599
1,313
2,902
38,107
0
L
2,803
362
0
625
4,705
1,032
0
2,592
1,773
36,993
1,337
W
King Arthur
RimGreaser
King Arthur
6,421
370
0
1,572
7,332
5,048
0
443
6,848
0
48,021
W
1,729
543
1,487
2,914
9,454
4,151
0
642
8,812
0
14,999
L
Camazotz
Stoic__dot
Camazotz
3,813
823
0
4,373
9,048
2,383
0
2,413
6,503
0
25,589
L
821
167
0
1,867
4,009
1,604
0
1,189
2,820
7,825
0
W
Nemesis
XxQueenToxic
Nemesis
2,031
511
0
786
7,004
2,178
0
788
6,160
0
36,163
W
5,840
2,793
231
1,905
5,800
1,374
966
179
5,621
32,497
8,405
L
Mulan
kurt0810
Mulan
2,565
281
0
2,248
8,933
3,266
0
476
8,415
0
31,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,598
Gold Earned
25,650
319
Minions Killed
274
0
Camps Cleared
0
1,026,575
Distance Traveled
854,849
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,116
512
67
7
0
190,206
0
W
Ix Chel
6,290
629
87
9
0
206,350
0
L
Janus
5,453
545
89
9
0
178,630
1
W
King Arthur
7,346
735
79
8
0
176,530
0
W
Tyr
5,700
570
17
2
0
217,859
0
L
Camazotz
5,556
556
47
5
0
222,514
0
L
Ares
4,366
437
12
1
0
91,470
0
W
Nemesis
5,337
534
60
6
0
236,053
0
W
Sol
5,925
593
76
8
0
189,783
0
L
Mulan
5,159
516
59
6
0
172,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role