Player Matchup

Arachne
Arachne
Silver IV
JamesOfEarth
Arachne
Silver IV
Level 159
God Stats
4W - 13L
1,222 SR
Queue Stats
322W - 352L
837 MMR
Solo
Horus
Horus
Silver V
Memnoch805
Horus
Silver V
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 48L
893 MMR
Solo
Chaac
Chaac
Silver III
Op x JonygouD
Chaac
Silver III
Level 153
God Stats
70W - 83L
1,372 SR
Queue Stats
721W - 753L
841 MMR
Solo
Chronos
Chronos
Silver III
UK Alexander
Chronos
Silver III
Level 123
God Stats
30W - 30L
1,503 SR
Queue Stats
543W - 577L
942 MMR
Solo
Anubis
Anubis
Silver V
VermontPower1
Anubis
Silver V
Level 109
God Stats
2W - 6L
1,643 SR
Queue Stats
140W - 204L
762 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,448 SR
855 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 140
1,538 SR
992 MMR
Mulan
Mulan
Silver IV
 
Mulan
Silver IV
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver II
JumpAround23
Thor
Silver II
Level 129
God Stats
9W - 6L
1,342 SR
Queue Stats
145W - 169L
944 MMR
Solo
Medusa
Medusa
Silver III
MeTALLiCKRaGE10
Medusa
Silver III
Level 158
God Stats
48W - 33L
1,448 SR
Queue Stats
117W - 149L
827 MMR
Party 1
Thoth
Thoth
Silver III
RealTRud
Thoth
Silver III
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
91W - 105L
858 MMR
Party 1
Cthulhu
Cthulhu
Silver IV
WhySoTryHard--
Cthulhu
Silver IV
Level 120
God Stats
5W - 2L
1,899 SR
Queue Stats
138W - 149L
830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JamesOfEarth
Arachne
10
1 / 4 / 1
5,675
516
2,073
9,946
2,890
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
9
0 / 1 / 1
5,340
485
2,372
9,439
5,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 1 / 2
6,230
566
6,017
10,939
6,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
UK Alexander
Chronos
10
1 / 3 / 1
5,295
481
5,327
9,079
4,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

9
1 / 3 / 0
5,356
487
1,987
5,837
1,798
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HachimanMorgan Le FayFreyaAthenaThanatos

VS

Bans
Nu WaAwilixAresChang'eSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 1 / 1
6,654
605
8,982
10,436
7,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
3 / 1 / 3
6,564
597
4,228
7,164
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
3 / 1 / 2
6,025
548
6,458
5,267
1,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
RealTRud
Thoth
12
3 / 0 / 2
7,436
676
4,793
2,457
523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 1 / 4
6,443
586
6,122
10,098
6,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
11
12
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
1
1.5
L
Arachne
JamesOfEarth
Arachne
1
4
1
0.38
W
3
1
3
4.5
W
3
1
2
4
L
Horus
0
1
1
0.5
L
0
1
2
1
W
Thoth
RealTRud
Thoth
3
0
2
4
L
Chronos
UK Alexander
Chronos
1
3
1
0.5
L
1
3
0
0.33
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,776
Damage
30,583
45,240
Taken
35,422
21,954
Mitigated
18,448
16,179
Healing
8,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,982
1,167
0
3,084
10,436
7,543
0
142
10,294
0
47,107
L
Arachne
JamesOfEarth
Arachne
2,073
1,197
0
4,235
9,946
2,890
0
862
9,032
0
38,817
W
4,228
520
0
500
7,164
2,439
79
915
6,249
0
47,631
W
6,458
1,899
0
1,461
5,267
1,443
892
1,866
3,208
0
39,752
L
Horus
2,372
1,226
1,078
3,368
9,439
5,916
0
2,547
6,892
0
10,321
L
6,017
804
0
5,209
10,939
6,744
0
249
10,650
0
43,903
W
Thoth
RealTRud
Thoth
4,793
213
0
412
2,457
523
94
963
1,494
44,611
701
L
Chronos
UK Alexander
Chronos
5,327
1,672
0
1,325
9,079
4,606
0
3,133
5,946
34,290
2,035
L
1,987
211
0
964
5,837
1,798
0
3,446
1,835
22,191
574
W
6,122
878
32
2,616
10,098
6,500
0
2,762
7,011
24,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,896
Gold Earned
33,122
262
Minions Killed
371
0
Camps Cleared
0
1,091,981
Distance Traveled
1,119,941
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,654
605
88
8
0
217,913
0
L
Arachne
5,675
516
74
7
0
222,301
0
W
Thor
6,564
597
80
7
0
252,999
0
W
Medusa
6,025
548
69
6
0
211,449
0
L
Horus
5,340
485
12
1
0
237,238
1
L
Chaac
6,230
566
88
8
0
230,361
6
W
Thoth
7,436
676
92
8
0
211,899
4
L
Chronos
5,295
481
55
5
0
203,186
0
L
Anubis
5,356
487
33
3
0
198,895
0
W
Cthulhu
6,443
586
42
4
0
225,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role