Player Matchup

Cliodhna
Cliodhna
ALvl72Magikarp
Cliodhna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,349 Elo+
Solo
Anhur
Anhur
ChiChiBoy
Anhur
Level 187
God Stats
0W - 1L
1,813 SR
Queue Stats
4W - 2L
1,727 Elo+
Solo
Hades
Hades
SlayerOfBalrogs
Hades
Level 125
God Stats
2W - 3L
1,774 SR
Queue Stats
49W - 63L
1,467 Elo+
Party 1
Guan Yu
Guan Yu
cojaggi
Guan Yu
Level 127
God Stats
0W - 4L
1,569 SR
Queue Stats
217W - 169L
1,671 Elo+
Solo
Ares
Ares
second_life45
Ares
Level 120
God Stats
13W - 13L
1,523 SR
Queue Stats
347W - 339L
1,441 Elo+
Party 1
Team Averages
Level 134
1,636 SR
1,531 Elo+

VS

Team Averages
Level 177
1,654 SR
1,551 Elo+
Ganesha
Ganesha
Alucard_0399
Ganesha
Level 156
God Stats
3W - 0L
1,872 SR
Queue Stats
354W - 333L
1,592 Elo+
Solo
Cupid
Cupid
Fuffyfy
Cupid
Level 125
God Stats
7W - 5L
1,569 SR
Queue Stats
142W - 134L
1,541 Elo+
Solo
Fenrir
Fenrir
GilGms
Fenrir
Level 252
God Stats
5W - 1L
1,753 SR
Queue Stats
63W - 46L
1,581 Elo+
Solo
Ra
Ra
Neoqueen
Ra
Level 194
God Stats
75W - 68L
1,578 SR
Queue Stats
227W - 220L
1,561 Elo+
Solo
Mulan
Mulan
RABlD MOUSE
Mulan
Level 156
God Stats
10W - 8L
1,499 SR
Queue Stats
190W - 187L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
8
0 / 5 / 0
4,777
478
2,246
7,358
1,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anhur
ChiChiBoy
Anhur
9
0 / 1 / 0
5,167
517
2,260
5,561
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 4 / 2
4,965
497
923
7,422
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
cojaggi
Guan Yu
12
6 / 1 / 1
7,170
717
6,739
9,679
5,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
1 / 1 / 1
5,215
522
905
6,365
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alucard_0399
Ganesha
9
0 / 0 / 6
6,121
612
3,525
3,962
2,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Fuffyfy
Cupid
11
2 / 0 / 0
6,014
601
2,529
4,126
947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
GilGms
Fenrir
9
0 / 6 / 1
5,156
516
2,851
9,701
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
8 / 0 / 0
7,563
756
7,488
4,805
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 3
5,635
564
3,895
5,212
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
7
Kills
11
12
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
0
5
0
0
W
Ganesha
Alucard_0399
Ganesha
0
0
6
3
L
Anhur
ChiChiBoy
Anhur
0
1
0
0
W
Cupid
Fuffyfy
Cupid
2
0
0
2
W
Fenrir
GilGms
Fenrir
0
6
1
0.08
W
8
0
0
8
W
1
1
3
2.5
L
0
4
2
0.25
L
Guan Yu
cojaggi
Guan Yu
6
1
1
6.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,073
Damage
20,288
36,385
Taken
27,806
15,663
Mitigated
9,732
11,106
Healing
10,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
2,246
234
0
1,124
7,358
1,736
0
3,640
3,367
0
22,874
W
Ganesha
Alucard_0399
Ganesha
3,525
633
0
1,687
3,962
2,248
117
558
3,404
15,771
2,942
L
Anhur
ChiChiBoy
Anhur
2,260
992
0
1,864
5,561
1,444
0
1,133
4,428
0
28,583
W
Cupid
Fuffyfy
Cupid
2,529
1,039
141
825
4,126
947
165
97
4,029
0
42,768
W
Fenrir
GilGms
Fenrir
2,851
943
0
3,182
9,701
2,422
0
295
9,406
0
26,750
W
7,488
939
820
3,509
4,805
1,810
0
785
4,020
59,788
820
W
3,895
700
0
734
5,212
2,305
363
89
5,123
0
35,956
L
923
99
40
1,717
7,422
3,289
331
2,681
4,537
23,965
0
L
Guan Yu
cojaggi
Guan Yu
6,739
1,345
460
4,066
9,679
5,679
0
512
9,113
0
50,149
L
905
113
211
1,624
6,365
3,515
0
1,726
4,583
11,865
455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,294
Gold Earned
30,489
241
Minions Killed
358
0
Camps Cleared
0
984,867
Distance Traveled
1,063,577
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,777
478
47
5
0
209,410
2
W
Ganesha
6,121
612
1
0
0
213,816
1
L
Anhur
5,167
517
51
5
0
151,157
0
W
Cupid
6,014
601
114
11
0
193,063
2
W
Fenrir
5,156
516
47
5
0
188,793
2
W
Ra
7,563
756
125
13
0
228,403
4
W
Mulan
5,635
564
71
7
0
239,502
1
L
Hades
4,965
497
42
4
0
208,408
2
L
Guan Yu
7,170
717
83
8
0
205,669
0
L
Ares
5,215
522
18
2
0
210,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role