Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BloodTampax
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,421 Elo+
Solo
Ishtar
Ishtar
yokdp
Ishtar
Level 88
God Stats
2W - 6L
1,333 SR
Queue Stats
450W - 740L
1,355 Elo+
Solo
Team Averages
Level 89
1,467 SR
1,455 Elo+

VS

Team Averages
Level 81
1,551 SR
1,419 Elo+
Bellona
Bellona
D00l1n
Bellona
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 155L
1,357 Elo+
Solo
Atlas
Atlas
Gecse3030
Atlas
Level 85
God Stats
13W - 11L
1,390 SR
Queue Stats
491W - 482L
1,355 Elo+
Solo
Eset
Eset
Lexuristraz
Eset
Level 127
God Stats
8W - 4L
1,614 SR
Queue Stats
446W - 464L
1,412 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
devil_fish23
Ah Muzen Cab
Level 128
God Stats
10W - 4L
1,752 SR
Queue Stats
633W - 662L
1,405 Elo+
Solo
Ganesha
Ganesha
xxzyadksaxx
Ganesha
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 7 / 3
9,455
675
13,295
12,549
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
 
Olorun
15
1 / 6 / 4
8,426
602
8,529
15,704
6,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
 
Hachiman
14
0 / 9 / 2
7,926
566
6,389
15,705
5,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 6 / 1
8,499
607
11,279
12,282
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
yokdp
Ishtar
14
3 / 10 / 1
9,113
651
5,607
15,627
5,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D00l1n
Bellona
17
7 / 1 / 23
10,979
784
10,731
14,475
13,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
Gecse3030
Atlas
18
5 / 2 / 26
10,659
761
16,315
16,347
19,833
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

18
13 / 3 / 18
12,035
860
14,007
12,794
7,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
devil_fish23
Ah Muzen Cab
20
13 / 0 / 23
12,213
872
15,615
14,350
7,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
xxzyadksaxx
Ganesha
18
0 / 2 / 34
11,352
811
9,997
19,026
27,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
162
8
Kills
38
38
Deaths
8
11
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
7
3
0.64
L
Olorun
 
Olorun
1
6
4
0.5
L
Hachiman
 
Hachiman
0
9
2
0.11
L
1
6
1
0.25
W
Bellona
D00l1n
Bellona
7
1
23
18.5
W
Atlas
Gecse3030
Atlas
5
2
26
9
W
13
3
18
7.33
W
Ah Muzen Cab
devil_fish23
Ah Muzen Cab
13
0
23
24.5
W
Ganesha
xxzyadksaxx
Ganesha
0
2
34
8.5
L
Ishtar
yokdp
Ishtar
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,099
Damage
66,665
71,867
Taken
76,992
25,164
Mitigated
75,779
16,939
Healing
34,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,295
2,378
814
868
12,549
4,093
0
7,163
5,172
26,253
0
L
Olorun
 
Olorun
8,529
3,496
4,731
6,233
15,704
6,422
0
10,541
4,982
17,878
539
L
Hachiman
 
Hachiman
6,389
2,887
433
1,348
15,705
5,572
0
9,512
6,064
0
17,045
L
11,279
2,449
215
1,635
12,282
3,852
0
6,127
6,003
0
22,813
W
Bellona
D00l1n
Bellona
10,731
1,534
1,807
4,462
14,475
13,481
708
4,245
10,230
1,452
20,361
W
Atlas
Gecse3030
Atlas
16,315
5,300
2,307
2,267
16,347
19,833
1,150
6,021
10,326
27,202
463
W
14,007
1,766
9,284
4,781
12,794
7,436
1,369
2,858
9,936
35,451
0
W
Ah Muzen Cab
devil_fish23
Ah Muzen Cab
15,615
3,911
3,111
3,144
14,350
7,923
1,836
2,972
11,378
0
47,761
W
Ganesha
xxzyadksaxx
Ganesha
9,997
921
721
2,632
19,026
27,106
1,152
5,468
13,558
20,107
2,423
L
Ishtar
yokdp
Ishtar
5,607
1,992
287
375
15,627
5,225
0
6,904
8,415
0
12,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,419
Gold Earned
57,238
147
Minions Killed
181
0
Camps Cleared
0
1,012,234
Distance Traveled
1,312,687
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,455
675
23
2
0
214,330
0
L
Olorun
8,426
602
24
2
0
210,330
0
L
Hachiman
7,926
566
41
3
0
188,612
0
L
Neith
8,499
607
40
3
0
209,542
0
W
Bellona
10,979
784
30
2
0
285,571
0
W
Atlas
10,659
761
27
2
0
257,952
1
W
Eset
12,035
860
57
4
0
202,869
0
W
Ah Muzen Cab
12,213
872
65
5
0
296,542
0
W
Ganesha
11,352
811
2
0
0
269,753
0
L
Ishtar
9,113
651
19
1
0
189,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role