Player Matchup

Hera
Hera
Platinum V
Ashandbob1239
Hera
Platinum V
Level 108
God Stats
42W - 17L
1,652 SR
Queue Stats
79W - 45L
1,613 MMR
Party 1
Medusa
Medusa
Gold I
Briochegrillée
Medusa
Gold I
Level 128
God Stats
12W - 2L
1,620 SR
Queue Stats
80W - 46L
1,562 MMR
Party 1
Atlas
Atlas
Gold I
Slenderbeast030
Atlas
Gold I
Level 129
God Stats
28W - 14L
1,660 SR
Queue Stats
80W - 46L
1,562 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,644 SR
1,579 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,689 SR
1,499 MMR
Tsukuyomi
Tsukuyomi
Gold V
DzeTa StiCoT
Tsukuyomi
Gold V
Level 128
God Stats
15W - 5L
1,710 SR
Queue Stats
27W - 31L
1,508 MMR
Party 2
Cthulhu
Cthulhu
Gold V
DzeTa ZmaNI
Cthulhu
Gold V
Level 146
God Stats
4W - 1L
1,785 SR
Queue Stats
85W - 111L
1,476 MMR
Party 2
Persephone
Persephone
Gold V
TrueDiamond
Persephone
Gold V
Level 155
God Stats
2W - 1L
1,573 SR
Queue Stats
16W - 20L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 9
10,505
875
9,011
4,500
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
5 / 1 / 5
10,840
903
13,607
8,766
4,158
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 0 / 7
10,453
871
10,451
12,370
13,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
NeithBastetThothNe ZhaAchilles

VS

Bans
GebAh Muzen CabHou YiKuzenboUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DzeTa StiCoT
Tsukuyomi
15
1 / 6 / 1
8,912
743
4,760
11,355
3,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
DzeTa ZmaNI
Cthulhu
15
1 / 2 / 1
9,021
752
5,823
16,060
19,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Persephone
TrueDiamond
Persephone
14
0 / 3 / 2
8,827
736
5,110
8,641
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
11
Kills
2
2
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
5
1
5
7.5
L
Tsukuyomi
DzeTa StiCoT
Tsukuyomi
1
6
1
0.25
L
Cthulhu
DzeTa ZmaNI
Cthulhu
1
2
1
0.75
W
4
0
7
7.5
L
Persephone
TrueDiamond
Persephone
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,069
Damage
15,693
25,636
Taken
36,056
19,003
Mitigated
26,602
3,661
Healing
3,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,011
1,146
0
500
4,500
1,747
796
2,438
2,062
44,121
881
W
13,607
5,976
0
1,160
8,766
4,158
2,932
3,707
5,048
0
48,242
L
Tsukuyomi
DzeTa StiCoT
Tsukuyomi
4,760
386
0
981
11,355
3,709
89
6,548
4,310
0
27,386
L
Cthulhu
DzeTa ZmaNI
Cthulhu
5,823
169
137
1,363
16,060
19,874
0
6,990
8,578
26,849
0
W
10,451
2,347
0
2,001
12,370
13,098
336
4,811
7,548
23,424
800
L
Persephone
TrueDiamond
Persephone
5,110
121
0
560
8,641
3,019
0
3,829
4,392
23,538
140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,798
Gold Earned
26,760
178
Minions Killed
136
0
Camps Cleared
0
789,050
Distance Traveled
728,497
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,505
875
84
7
0
256,313
2
W
Medusa
10,840
903
71
6
0
263,941
0
L
Tsukuyomi
8,912
743
49
4
0
226,110
4
L
Cthulhu
9,021
752
36
3
0
275,071
5
W
Atlas
10,453
871
23
2
0
268,796
5
L
Persephone
8,827
736
51
4
0
227,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role