Player Matchup

Vulcan
Vulcan
Big Papa Pakko
Vulcan
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 57L
1,397 Elo+
Solo
Fenrir
Fenrir
Cosmicfelinae
Fenrir
Level 29
God Stats
1W - 1L
1,238 SR
Queue Stats
8W - 18L
1,287 Elo+
Party 1
Baba Yaga
Baba Yaga
Liamd101
Baba Yaga
Level 122
God Stats
6W - 0L
1,867 SR
Queue Stats
210W - 210L
1,446 Elo+
Solo
Izanami
Izanami
Shackl3dPMonk3y
Izanami
Level 44
God Stats
2W - 2L
1,464 SR
Queue Stats
23W - 44L
1,313 Elo+
Party 1
Tiamat
Tiamat
adminDEADPOOL
Tiamat
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
285W - 306L
1,456 Elo+
Solo
Team Averages
Level 90
1,514 SR
1,380 Elo+

VS

Team Averages
Level 133
1,547 SR
1,461 Elo+
Ah Muzen Cab
Ah Muzen Cab
DamnKaren
Ah Muzen Cab
Level 49
God Stats
2W - 4L
1,400 SR
Queue Stats
170W - 187L
1,431 Elo+
Solo
Bacchus
Bacchus
GrayMist
Bacchus
Level 223
God Stats
8W - 6L
1,683 SR
Queue Stats
611W - 602L
1,541 Elo+
Solo
Nike
Nike
Hippymess
Nike
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 216L
1,476 Elo+
Solo
Discordia
Discordia
PootinBear
Discordia
Level 48
God Stats
5W - 4L
1,642 SR
Queue Stats
208W - 221L
1,437 Elo+
Solo
Arachne
Arachne
marvin6981
Arachne
Level 203
God Stats
9W - 9L
1,509 SR
Queue Stats
367W - 424L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 3
11,000
846
16,773
8,794
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 7 / 6
9,332
718
3,501
12,485
13,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baba Yaga
Liamd101
Baba Yaga
18
4 / 4 / 4
10,576
814
7,448
9,782
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
6 / 6 / 2
11,019
848
11,331
10,552
4,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 2 / 0
7,066
544
1,354
2,955
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DamnKaren
Ah Muzen Cab
20
3 / 1 / 9
11,508
885
8,949
11,998
5,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
GrayMist
Bacchus
20
6 / 2 / 14
12,259
943
11,617
22,005
29,643
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
5
0 / 0 / 0
7,060
543
0
0
0
Discordia
PootinBear
Discordia
18
9 / 6 / 5
11,796
907
13,509
10,984
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Arachne
marvin6981
Arachne
17
5 / 6 / 6
10,398
800
7,374
12,375
10,211
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
15
Kills
23
23
Deaths
15
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
4
3
1.63
W
0
7
6
0.43
L
Ah Muzen Cab
DamnKaren
Ah Muzen Cab
3
1
9
7.5
L
Bacchus
GrayMist
Bacchus
6
2
14
6.5
L
Nike
0
0
0
0
W
Baba Yaga
Liamd101
Baba Yaga
4
4
4
1.5
L
Discordia
PootinBear
Discordia
9
6
5
1.92
W
6
6
2
1.17
W
0
2
0
0
L
Arachne
marvin6981
Arachne
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,407
Damage
41,449
44,568
Taken
57,362
27,072
Mitigated
49,443
9,232
Healing
20,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,773
399
802
1,495
8,794
3,664
0
6,332
2,462
39,586
0
W
3,501
642
0
1,114
12,485
13,479
0
5,658
6,827
0
6,404
L
Ah Muzen Cab
DamnKaren
Ah Muzen Cab
8,949
2,618
270
2,799
11,998
5,359
2,472
6,831
5,115
0
40,779
L
Bacchus
GrayMist
Bacchus
11,617
1,302
289
9,484
22,005
29,643
185
7,490
14,356
18,000
941
L
Nike
0
0
0
0
0
0
0
0
0
0
0
W
Baba Yaga
Liamd101
Baba Yaga
7,448
334
652
2,467
9,782
4,419
0
4,935
4,847
25,839
0
L
Discordia
PootinBear
Discordia
13,509
465
2,398
2,968
10,984
4,230
268
6,752
4,140
35,747
545
W
11,331
6,613
213
1,880
10,552
4,055
0
5,638
4,914
0
27,730
W
1,354
27
145
464
2,955
1,455
0
2,261
694
5,137
207
L
Arachne
marvin6981
Arachne
7,374
6,262
348
1,520
12,375
10,211
1,019
4,073
8,262
0
15,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,993
Gold Earned
53,021
194
Minions Killed
156
0
Camps Cleared
0
964,930
Distance Traveled
979,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,000
846
64
5
0
251,227
0
W
Fenrir
9,332
718
15
1
0
236,091
0
L
Ah Muzen Cab
11,508
885
72
6
0
236,508
0
L
Bacchus
12,259
943
6
0
0
284,882
0
L
Nike
7,060
543
0
0
0
2,450
0
W
Baba Yaga
10,576
814
49
4
0
224,078
0
L
Discordia
11,796
907
61
5
0
255,589
0
W
Izanami
11,019
848
56
4
0
176,431
0
W
Tiamat
7,066
544
10
1
0
77,103
0
L
Arachne
10,398
800
17
1
0
200,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role