Player Matchup

Ra
Ra
Silver V
 
Ra
Silver V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze IV
B1gDubz4M3
Mulan
Bronze IV
Level 54
God Stats
2W - 2L
1,266 SR
Queue Stats
17W - 33L
1,151 MMR
Solo
Ishtar
Ishtar
Silver I
BlackDynamie
Ishtar
Silver I
Level 128
God Stats
3W - 3L
1,340 SR
Queue Stats
92W - 103L
1,231 MMR
Solo
Fafnir
Fafnir
Silver I
iWooshh
Fafnir
Silver I
Level 123
God Stats
3W - 0L
1,849 SR
Queue Stats
60W - 64L
1,181 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,491 SR
1,312 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,585 SR
1,190 MMR
Arachne
Arachne
Bronze IV
Bruce wayne4501
Arachne
Bronze IV
Level 109
God Stats
2W - 6L
1,500 SR
Queue Stats
63W - 82L
1,116 MMR
Solo
Vulcan
Vulcan
Silver IV
TheNarlyBro
Vulcan
Silver IV
Level 128
God Stats
0W - 1L
1,716 SR
Queue Stats
26W - 37L
1,229 MMR
Solo
Neith
Neith
Silver I
VIDMORE-
Neith
Silver I
Level 114
God Stats
11W - 15L
1,504 SR
Queue Stats
70W - 82L
1,240 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
YT_Wrath_Melody
Zhong Kui
Silver II
Level 114
God Stats
11W - 10L
1,605 SR
Queue Stats
253W - 282L
1,183 MMR
Solo
Bacchus
Bacchus
Gold V
wgbeta
Bacchus
Gold V
Level 158
God Stats
2W - 2L
1,600 SR
Queue Stats
437W - 462L
1,183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
9 / 1 / 5
8,956
640
9,678
6,475
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
 
Ravana
13
6 / 1 / 6
8,129
581
8,663
8,612
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
14
3 / 0 / 2
8,821
630
4,789
8,599
5,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ishtar
12
6 / 2 / 6
7,894
564
8,738
8,975
3,260
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
iWooshh
Fafnir
11
1 / 3 / 12
7,050
504
3,735
11,473
10,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
AthenaThanatosKing ArthurMedusa

VS

Bans
ChaacAchillesCamazotzMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,522
466
2,017
12,916
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Vulcan
11
0 / 5 / 2
6,373
455
7,020
7,590
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
VIDMORE-
Neith
11
5 / 6 / 1
7,526
538
5,845
8,098
1,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zhong Kui
YT_Wrath_Melody
Zhong Kui
14
0 / 3 / 1
8,017
573
4,844
7,596
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
wgbeta
Bacchus
9
1 / 6 / 4
6,425
459
6,667
12,342
14,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
25
Kills
7
7
Deaths
25
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
1
5
11.5
W
Ravana
 
Ravana
6
1
6
9
W
Mulan
3
0
2
4
W
Ishtar
6
2
6
4.5
L
1
5
0
0.2
L
Vulcan
0
5
2
0.2
L
Neith
VIDMORE-
Neith
5
6
1
0.92
L
Zhong Kui
YT_Wrath_Melody
Zhong Kui
0
3
1
0.17
W
Fafnir
iWooshh
Fafnir
1
3
12
2.33
L
Bacchus
wgbeta
Bacchus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,603
Damage
26,393
44,134
Taken
48,542
25,385
Mitigated
27,670
12,794
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,678
708
629
2,052
6,475
2,253
329
3,399
3,076
56,522
527
W
Ravana
 
Ravana
8,663
2,444
0
922
8,612
3,680
9
3,417
5,195
0
57,309
W
Mulan
4,789
626
0
3,777
8,599
5,348
0
4,012
4,587
0
47,973
W
Ishtar
8,738
5,484
0
3,256
8,975
3,260
731
3,675
5,300
0
53,256
L
2,017
1,514
0
1,017
12,916
4,032
0
3,424
9,235
0
37,957
L
Vulcan
7,020
213
0
1,075
7,590
2,150
0
2,525
4,817
34,086
251
L
Neith
VIDMORE-
Neith
5,845
1,713
0
386
8,098
1,976
0
2,410
5,575
0
28,396
L
Zhong Kui
YT_Wrath_Melody
Zhong Kui
4,844
1,748
0
3,477
7,596
5,327
1,012
0
7,244
53,630
9,827
W
Fafnir
iWooshh
Fafnir
3,735
1,288
0
2,158
11,473
10,844
136
3,456
8,017
18,535
0
L
Bacchus
wgbeta
Bacchus
6,667
725
0
2,329
12,342
14,185
0
4,115
7,823
20,631
4,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,850
Gold Earned
34,863
386
Minions Killed
301
0
Camps Cleared
0
1,400,895
Distance Traveled
1,281,289
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,956
640
103
7
0
312,378
0
W
Ravana
8,129
581
77
6
0
323,494
0
W
Mulan
8,821
630
105
8
0
245,915
6
W
Ishtar
7,894
564
83
6
0
250,885
2
L
Arachne
6,522
466
62
4
0
276,991
0
L
Vulcan
6,373
455
45
3
0
277,343
5
L
Neith
7,526
538
42
3
0
245,065
0
L
Zhong Kui
8,017
573
114
8
0
226,864
1
W
Fafnir
7,050
504
18
1
0
268,223
3
L
Bacchus
6,425
459
38
3
0
255,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role