Player Matchup

Mulan
Mulan
GoustTom
Mulan
Level 62
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 13L
1,474 Elo+
Party 1
Anubis
Anubis
Shady57187
Anubis
Level 14
God Stats
2W - 2L
1,694 SR
Queue Stats
4W - 9L
1,353 Elo+
Party 1
Hachiman
Hachiman
Stram1
Hachiman
Level 102
God Stats
8W - 10L
1,293 SR
Queue Stats
648W - 648L
1,455 Elo+
Solo
Team Averages
Level 59
1,496 SR
1,427 Elo+

VS

Team Averages
Level 46
1,390 SR
1,426 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Tashreeq2181
Ravana
Level 44
God Stats
1W - 5L
1,295 SR
Queue Stats
140W - 246L
1,280 Elo+
Solo
Cthulhu
Cthulhu
k1nd9
Cthulhu
Level 60
God Stats
16W - 19L
1,374 SR
Queue Stats
118W - 112L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GoustTom
Mulan
15
3 / 1 / 8
8,460
846
7,175
10,561
9,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Shady57187
Anubis
14
5 / 4 / 7
8,539
854
5,670
7,267
3,352
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
Stram1
Hachiman
15
5 / 1 / 7
9,143
914
9,576
6,380
2,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 4 / 2
8,198
820
4,520
6,069
1,802
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
13
2 / 7 / 0
7,714
771
3,339
9,901
3,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
k1nd9
Cthulhu
14
2 / 2 / 3
8,602
860
9,910
10,596
11,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
6
6
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
4
2
0.75
W
Mulan
GoustTom
Mulan
3
1
8
7
W
Anubis
Shady57187
Anubis
5
4
7
2.13
W
Hachiman
Stram1
Hachiman
5
1
7
8.5
L
Ravana
2
7
0
0.29
L
Cthulhu
k1nd9
Cthulhu
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,421
Damage
17,769
24,208
Taken
26,566
14,799
Mitigated
16,468
3,650
Healing
3,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,520
752
0
417
6,069
1,802
0
897
5,160
17,932
0
W
Mulan
GoustTom
Mulan
7,175
1,003
0
472
10,561
9,166
0
5,923
4,243
0
17,884
W
Anubis
Shady57187
Anubis
5,670
308
0
913
7,267
3,352
0
4,155
2,883
21,928
851
W
Hachiman
Stram1
Hachiman
9,576
5,429
0
2,265
6,380
2,281
0
3,503
2,628
0
29,926
L
Ravana
3,339
428
116
1,395
9,901
3,326
0
1,788
8,099
0
18,376
L
Cthulhu
k1nd9
Cthulhu
9,910
962
144
1,632
10,596
11,340
0
2,907
7,681
30,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,142
Gold Earned
24,514
110
Minions Killed
110
0
Camps Cleared
0
532,820
Distance Traveled
520,729
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,198
820
49
5
0
171,713
0
W
Mulan
8,460
846
25
3
0
198,352
0
W
Anubis
8,539
854
32
3
0
152,008
0
W
Hachiman
9,143
914
53
5
0
182,460
0
L
Ravana
7,714
771
25
3
0
169,249
0
L
Cthulhu
8,602
860
36
4
0
179,767
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role