Player Matchup

Athena
Athena
AdrielNub12
Athena
Level 26
God Stats
3W - 6L
1,487 SR
Queue Stats
10W - 12L
1,461 Elo+
Party 1
Mulan
Mulan
Davirizo
Mulan
Level 18
God Stats
0W - 4L
1,089 SR
Queue Stats
10W - 11L
1,469 Elo+
Party 1
Merlin
Merlin
Sombra2003
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,485 Elo+
Party 1
Fenrir
Fenrir
thejonathor
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,461 Elo+
Party 1
Apollo
Apollo
ºNaxsetº
Apollo
Level 17
God Stats
0W - 2L
1,343 SR
Queue Stats
7W - 8L
1,492 Elo+
Party 1
Team Averages
Level 29
1,384 SR
1,473 Elo+

VS

Team Averages
Level 78
1,520 SR
1,470 Elo+
Cabrakan
Cabrakan
AuricaViorel
Cabrakan
Level 125
God Stats
16W - 7L
1,666 SR
Queue Stats
201W - 197L
1,508 Elo+
Solo
Izanami
Izanami
BigChakigger
Izanami
Level 29
God Stats
5W - 3L
1,231 SR
Queue Stats
47W - 59L
1,448 Elo+
Party 2
Agni
Agni
Lynx2trappy
Agni
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
78W - 101L
1,446 Elo+
Party 2
Bakasura
Bakasura
MJ005
Bakasura
Level 45
God Stats
12W - 5L
1,695 SR
Queue Stats
133W - 160L
1,485 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SweetyMuncher
Kumbhakarna
Level 69
God Stats
2W - 5L
1,510 SR
Queue Stats
140W - 161L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 6 / 2
6,682
371
5,640
19,945
17,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
Davirizo
Mulan
13
1 / 6 / 3
7,970
443
14,049
23,415
19,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Sombra2003
Merlin
11
2 / 7 / 3
7,205
400
9,231
10,871
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
6 / 9 / 2
8,287
460
10,530
22,362
8,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
ºNaxsetº
Apollo
13
1 / 7 / 2
7,667
426
6,212
14,831
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AuricaViorel
Cabrakan
17
11 / 3 / 15
10,466
581
15,059
16,199
12,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
BigChakigger
Izanami
16
6 / 0 / 8
10,029
557
15,550
8,741
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
8 / 4 / 9
9,913
551
16,657
8,994
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
MJ005
Bakasura
18
9 / 1 / 7
11,158
620
18,719
19,435
19,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
SweetyMuncher
Kumbhakarna
13
1 / 2 / 19
8,762
487
5,431
17,104
15,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
93
10
Kills
35
35
Deaths
10
12
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Athena
0
6
2
0.17
W
Cabrakan
AuricaViorel
Cabrakan
11
3
15
6.17
W
Izanami
BigChakigger
Izanami
6
0
8
10
L
Mulan
Davirizo
Mulan
1
6
3
0.42
W
8
4
9
3.13
W
Bakasura
MJ005
Bakasura
9
1
7
12.5
L
Merlin
Sombra2003
Merlin
2
7
3
0.5
W
Kumbhakarna
SweetyMuncher
Kumbhakarna
1
2
19
5.25
L
Fenrir
6
9
2
0.78
L
Apollo
ºNaxsetº
Apollo
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,662
Damage
71,416
91,424
Taken
70,473
52,909
Mitigated
54,372
14,314
Healing
28,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
5,640
1,937
0
2,146
19,945
17,740
0
7,093
11,410
24,626
987
W
Cabrakan
AuricaViorel
Cabrakan
15,059
1,446
0
7,705
16,199
12,035
518
3,963
12,236
78,316
0
W
Izanami
BigChakigger
Izanami
15,550
11,275
0
5,137
8,741
3,652
1,025
1,537
7,204
0
86,523
L
Mulan
Davirizo
Mulan
14,049
1,936
0
4,990
23,415
19,038
0
7,714
12,187
0
59,619
W
16,657
1,823
0
973
8,994
3,238
200
2,596
6,398
57,704
1,042
W
Bakasura
MJ005
Bakasura
18,719
9,033
0
11,548
19,435
19,638
975
3,256
16,179
841
58,349
L
Merlin
Sombra2003
Merlin
9,231
525
0
588
10,871
3,323
0
7,553
3,122
35,445
0
W
Kumbhakarna
SweetyMuncher
Kumbhakarna
5,431
543
0
3,115
17,104
15,809
0
3,221
13,883
18,045
727
L
Fenrir
10,530
2,898
0
3,751
22,362
8,435
0
10,217
10,949
0
62,230
L
Apollo
ºNaxsetº
Apollo
6,212
3,557
0
2,839
14,831
4,373
0
5,081
9,194
0
48,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,811
Gold Earned
50,328
385
Minions Killed
467
0
Camps Cleared
0
1,590,200
Distance Traveled
1,802,975
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,682
371
21
1
0
347,061
1
W
Cabrakan
10,466
581
103
6
0
368,141
5
W
Izanami
10,029
557
121
7
0
337,060
0
L
Mulan
7,970
443
108
6
0
303,660
0
W
Agni
9,913
551
85
5
0
353,811
0
W
Bakasura
11,158
620
134
7
0
372,925
0
L
Merlin
7,205
400
60
3
0
314,641
0
W
Kumbhakarna
8,762
487
24
1
0
371,038
0
L
Fenrir
8,287
460
93
5
0
314,804
0
L
Apollo
7,667
426
103
6
0
310,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role