Player Matchup

Ymir
Ymir
Big Papa Pakko
Ymir
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 57L
1,373 Elo+
Solo
Danzaburou
Danzaburou
NineT8Baby
Danzaburou
Level 125
God Stats
21W - 7L
1,627 SR
Queue Stats
461W - 461L
1,473 Elo+
Solo
Mulan
Mulan
ProfeAtlas
Mulan
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 65L
1,533 Elo+
Solo
Yu Huang
Yu Huang
Wolf xJPx
Yu Huang
Level 125
God Stats
5W - 9L
1,365 SR
Queue Stats
266W - 277L
1,543 Elo+
Solo
Bellona
Bellona
yemapale
Bellona
Level 121
God Stats
18W - 8L
1,644 SR
Queue Stats
884W - 882L
1,382 Elo+
Solo
Team Averages
Level 114
1,527 SR
1,461 Elo+

VS

Team Averages
Level 120
1,483 SR
1,543 Elo+
Surtr
Surtr
HearthFire64
Surtr
Level 122
God Stats
3W - 5L
1,681 SR
Queue Stats
207W - 207L
1,486 Elo+
Solo
Thoth
Thoth
Liamd101
Thoth
Level 122
God Stats
0W - 2L
1,251 SR
Queue Stats
261W - 264L
1,457 Elo+
Solo
Izanami
Izanami
LilTay45
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
SourNug
Kuzenbo
Level 204
God Stats
2W - 3L
1,437 SR
Queue Stats
267W - 198L
1,577 Elo+
Solo
Bellona
Bellona
XxMINOUxX
Bellona
Level 127
God Stats
0W - 1L
1,547 SR
Queue Stats
19W - 11L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 17
10,325
738
10,572
15,962
19,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
NineT8Baby
Danzaburou
18
13 / 3 / 11
12,721
909
24,237
11,749
5,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
17
6 / 3 / 21
10,834
774
17,753
17,541
18,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
Wolf xJPx
Yu Huang
17
4 / 2 / 18
10,703
765
15,648
16,701
8,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
yemapale
Bellona
19
8 / 1 / 20
11,209
801
17,369
22,387
17,311
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 6
10,075
720
11,394
23,675
12,964
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Liamd101
Thoth
14
1 / 7 / 4
8,426
602
8,393
9,781
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
LilTay45
Izanami
11
0 / 8 / 4
7,794
557
3,154
9,446
3,377
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
SourNug
Kuzenbo
17
1 / 3 / 9
9,227
659
16,271
26,447
27,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
XxMINOUxX
Bellona
19
9 / 6 / 5
11,814
844
20,185
22,636
29,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
42
32
Kills
14
15
Deaths
32
87
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
6
17
1.58
L
3
8
6
0.75
L
Thoth
Liamd101
Thoth
1
7
4
0.43
L
Izanami
LilTay45
Izanami
0
8
4
0.25
W
Danzaburou
NineT8Baby
Danzaburou
13
3
11
6.17
W
Mulan
6
3
21
5.5
L
Kuzenbo
SourNug
Kuzenbo
1
3
9
1.83
W
Yu Huang
Wolf xJPx
Yu Huang
4
2
18
6.5
L
Bellona
XxMINOUxX
Bellona
9
6
5
1.92
W
Bellona
yemapale
Bellona
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,579
Damage
59,397
84,340
Taken
91,985
69,070
Mitigated
76,396
32,851
Healing
27,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,572
874
1,245
1,408
15,962
19,985
79
5,208
10,278
18,361
1,378
L
11,394
3,808
710
6,104
23,675
12,964
0
6,840
16,421
505
26,235
L
Thoth
Liamd101
Thoth
8,393
868
678
748
9,781
3,452
0
3,417
6,141
21,076
0
L
Izanami
LilTay45
Izanami
3,154
1,639
395
451
9,446
3,377
0
2,214
6,898
0
9,197
W
Danzaburou
NineT8Baby
Danzaburou
24,237
7,166
1,784
3,944
11,749
5,586
2,208
2,446
9,095
0
39,577
W
Mulan
17,753
2,149
246
3,835
17,541
18,165
312
3,499
13,835
1,913
34,083
L
Kuzenbo
SourNug
Kuzenbo
16,271
4,888
1,421
11,769
26,447
27,531
0
6,754
19,301
24,260
922
W
Yu Huang
Wolf xJPx
Yu Huang
15,648
2,055
1,457
6,974
16,701
8,023
292
5,009
11,316
40,505
0
L
Bellona
XxMINOUxX
Bellona
20,185
7,624
386
4,654
22,636
29,072
0
7,119
15,159
0
31,884
W
Bellona
yemapale
Bellona
17,369
2,793
906
11,052
22,387
17,311
187
6,394
15,515
0
29,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,792
Gold Earned
47,336
210
Minions Killed
127
0
Camps Cleared
0
1,297,457
Distance Traveled
1,114,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,325
738
27
2
0
236,156
0
L
Surtr
10,075
720
37
3
0
244,715
0
L
Thoth
8,426
602
26
2
0
210,612
0
L
Izanami
7,794
557
15
1
0
137,795
0
W
Danzaburou
12,721
909
48
3
0
262,938
0
W
Mulan
10,834
774
38
3
0
275,128
0
L
Kuzenbo
9,227
659
22
2
0
275,102
0
W
Yu Huang
10,703
765
59
4
0
233,571
0
L
Bellona
11,814
844
27
2
0
246,243
0
W
Bellona
11,209
801
38
3
0
289,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role