Player Matchup

Cerberus
Cerberus
JadineSkyArts
Cerberus
Level 92
God Stats
5W - 2L
1,209 SR
Queue Stats
125W - 103L
1,445 Elo+
Solo
Jormungandr
Jormungandr
Warb1994
Jormungandr
Level 149
God Stats
5W - 3L
1,496 SR
Queue Stats
219W - 210L
1,547 Elo+
Solo
Artemis
Artemis
aquaphina
Artemis
Level 79
God Stats
9W - 8L
1,723 SR
Queue Stats
136W - 134L
1,539 Elo+
Party 2
Scylla
Scylla
shakuurJR7
Scylla
Level 168
God Stats
2W - 0L
1,653 SR
Queue Stats
162W - 156L
1,486 Elo+
Solo
Serqet
Serqet
sqntoh
Serqet
Level 62
God Stats
7W - 3L
1,703 SR
Queue Stats
109W - 106L
1,489 Elo+
Party 2
Team Averages
Level 110
1,557 SR
1,501 Elo+

VS

Team Averages
Level 97
1,510 SR
1,484 Elo+
Sun Wukong
Sun Wukong
I_MAiTRE__DaYo_I
Sun Wukong
Level 85
God Stats
26W - 27L
1,566 SR
Queue Stats
256W - 243L
1,442 Elo+
Party 1
Poseidon
Poseidon
Krulacia
Poseidon
Level 83
God Stats
58W - 43L
1,601 SR
Queue Stats
127W - 114L
1,497 Elo+
Solo
Chernobog
Chernobog
Matt_2_Ser
Chernobog
Level 64
God Stats
15W - 10L
1,505 SR
Queue Stats
282W - 294L
1,483 Elo+
Solo
Atlas
Atlas
Skapree
Atlas
Level 102
God Stats
5W - 6L
1,602 SR
Queue Stats
273W - 235L
1,519 Elo+
Party 1
Pele
Pele
rak_khateer
Pele
Level 153
God Stats
9W - 11L
1,277 SR
Queue Stats
224W - 210L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JadineSkyArts
Cerberus
9
0 / 3 / 6
5,096
637
5,147
7,105
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Warb1994
Jormungandr
10
1 / 0 / 0
5,848
731
3,290
4,929
3,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
aquaphina
Artemis
10
6 / 1 / 1
5,897
737
6,965
5,078
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
shakuurJR7
Scylla
9
0 / 2 / 1
5,318
665
2,336
3,088
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Serqet
sqntoh
Serqet
10
2 / 0 / 1
5,214
652
1,540
3,315
1,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
I_MAiTRE__DaYo_I
Sun Wukong
9
0 / 1 / 0
4,725
591
2,798
6,991
2,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
Krulacia
Poseidon
1
0 / 0 / 0
3,020
378
0
0
0
Chernobog
Matt_2_Ser
Chernobog
8
4 / 3 / 0
4,954
619
5,104
6,740
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Skapree
Atlas
8
0 / 3 / 3
4,769
596
3,337
8,086
4,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 0
5,131
641
3,425
7,462
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
6
6
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
I_MAiTRE__DaYo_I
Sun Wukong
0
1
0
0
W
Cerberus
JadineSkyArts
Cerberus
0
3
6
1
L
Poseidon
Krulacia
Poseidon
0
0
0
0
L
Chernobog
Matt_2_Ser
Chernobog
4
3
0
1.33
L
Atlas
Skapree
Atlas
0
3
3
0.5
W
Jormungandr
Warb1994
Jormungandr
1
0
0
1
W
Artemis
aquaphina
Artemis
6
1
1
6.5
L
2
2
0
1
W
Scylla
shakuurJR7
Scylla
0
2
1
0.25
W
Serqet
sqntoh
Serqet
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,278
Damage
14,664
23,515
Taken
29,279
11,453
Mitigated
10,785
9,117
Healing
8,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
I_MAiTRE__DaYo_I
Sun Wukong
2,798
271
0
2,397
6,991
2,772
0
2,849
4,142
0
31,793
W
Cerberus
JadineSkyArts
Cerberus
5,147
578
0
2,441
7,105
4,473
0
1,814
5,291
13,223
0
L
Poseidon
Krulacia
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
Matt_2_Ser
Chernobog
5,104
2,733
0
1,429
6,740
1,476
0
2,517
4,223
0
24,512
L
Atlas
Skapree
Atlas
3,337
1,390
1,290
1,900
8,086
4,000
0
2,532
5,444
15,382
0
W
Jormungandr
Warb1994
Jormungandr
3,290
1,815
0
1,641
4,929
3,761
0
0
4,929
33,581
7,279
W
Artemis
aquaphina
Artemis
6,965
3,847
0
2,167
5,078
1,566
0
1,462
3,616
0
35,160
L
3,425
589
0
1,841
7,462
2,537
0
2,381
5,081
0
37,010
W
Scylla
shakuurJR7
Scylla
2,336
424
0
680
3,088
653
340
0
3,088
33,157
53
W
Serqet
sqntoh
Serqet
1,540
331
0
2,188
3,315
1,000
0
61
3,254
0
27,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,373
Gold Earned
22,599
279
Minions Killed
207
0
Camps Cleared
0
777,186
Distance Traveled
659,024
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,725
591
72
9
0
161,402
0
W
Cerberus
5,096
637
19
2
0
160,060
0
L
Poseidon
3,020
378
0
0
0
0
0
L
Chernobog
4,954
619
46
6
0
153,117
0
L
Atlas
4,769
596
15
2
0
163,479
3
W
Jormungandr
5,848
731
82
10
0
136,565
0
W
Artemis
5,897
737
57
7
0
138,769
1
L
Pele
5,131
641
74
9
0
181,026
0
W
Scylla
5,318
665
61
8
0
141,480
0
W
Serqet
5,214
652
60
8
0
200,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role