Player Matchup

Fafnir
Fafnir
Grandmaster
CarbonRick
Fafnir
Grandmaster
Level 136
God Stats
38W - 2L
2,058 SR
Queue Stats
228W - 19L
3,170 MMR
Party 2
Medusa
Medusa
Grandmaster
Forgiun
Medusa
Grandmaster
Level 120
God Stats
12W - 0L
2,098 SR
Queue Stats
41W - 3L
2,981 MMR
Party 2
Erlang Shen
Erlang Shen
Grandmaster
JustF6At10
Erlang Shen
Grandmaster
Level 127
God Stats
4W - 0L
1,878 SR
Queue Stats
236W - 16L
3,170 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 128
2,011 SR
3,107 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,563 SR
2,109 MMR
Charon
Charon
Platinum I
FirsTKaWaii
Charon
Platinum I
Level 189
God Stats
0W - 1L
1,658 SR
Queue Stats
25W - 13L
2,252 MMR
Party 1
Merlin
Merlin
Gold I
Sandhine
Merlin
Gold I
Level 136
God Stats
1W - 1L
1,530 SR
Queue Stats
117W - 133L
1,815 MMR
Solo
Osiris
Osiris
Platinum I
uihiuyiuyu
Osiris
Platinum I
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
2,262 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CarbonRick
Fafnir
16
1 / 0 / 5
9,653
878
8,061
12,249
13,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Forgiun
Medusa
16
2 / 1 / 3
9,589
872
8,944
7,620
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
JustF6At10
Erlang Shen
16
3 / 0 / 3
9,354
850
10,970
10,863
8,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
SerqetNe ZhaKuzenboAchillesAphrodite

VS

Bans
ThothIx ChelOdinAnhurPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
0 / 1 / 1
8,218
747
8,633
10,395
9,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Sandhine
Merlin
14
0 / 3 / 0
8,009
728
5,378
7,406
2,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
uihiuyiuyu
Osiris
14
1 / 2 / 0
8,686
790
9,355
13,511
15,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
6
Kills
1
1
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
CarbonRick
Fafnir
1
0
5
3.5
L
Charon
0
1
1
0.5
W
Medusa
Forgiun
Medusa
2
1
3
3.5
W
Erlang Shen
JustF6At10
Erlang Shen
3
0
3
4.5
L
Merlin
Sandhine
Merlin
0
3
0
0
L
Osiris
uihiuyiuyu
Osiris
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,975
Damage
23,366
30,732
Taken
31,312
24,901
Mitigated
27,544
13,078
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
CarbonRick
Fafnir
8,061
1,689
281
4,996
12,249
13,341
882
4,221
6,986
24,068
0
L
Charon
8,633
1,553
0
2,615
10,395
9,632
0
2,618
7,558
25,505
1,703
W
Medusa
Forgiun
Medusa
8,944
3,849
0
3,173
7,620
2,814
2,061
3,797
3,104
0
53,592
W
Erlang Shen
JustF6At10
Erlang Shen
10,970
5,784
0
4,628
10,863
8,746
993
3,892
6,052
0
31,849
L
Merlin
Sandhine
Merlin
5,378
328
0
1,170
7,406
2,429
0
1,845
5,273
26,905
0
L
Osiris
uihiuyiuyu
Osiris
9,355
1,538
0
2,341
13,511
15,483
0
3,490
9,478
516
27,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,596
Gold Earned
24,913
172
Minions Killed
142
0
Camps Cleared
0
681,348
Distance Traveled
637,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,653
878
19
2
0
228,902
0
L
Charon
8,218
747
31
3
0
213,698
0
W
Medusa
9,589
872
112
10
0
224,389
0
W
Erlang Shen
9,354
850
41
4
0
228,057
0
L
Merlin
8,009
728
63
6
0
194,355
0
L
Osiris
8,686
790
48
4
0
229,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role