Player Matchup

Sol
Sol
Platinum III
 
Sol
Platinum III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
 
Thor
Gold IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
Agüerö
Ao Kuang
Diamond IV
Level 125
God Stats
4W - 7L
1,519 SR
Queue Stats
250W - 245L
2,071 MMR
Solo
Bake Kujira
Bake Kujira
Gold I
BigNolo
Bake Kujira
Gold I
Level 98
God Stats
7W - 4L
1,663 SR
Queue Stats
83W - 89L
1,759 MMR
Solo
Cthulhu
Cthulhu
Platinum III
CaptãoKaboom
Cthulhu
Platinum III
Level 88
God Stats
40W - 29L
1,616 SR
Queue Stats
400W - 400L
1,745 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,559 SR
1,715 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,547 SR
1,770 MMR
King Arthur
King Arthur
Gold III
 
King Arthur
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Diamond II
Cαstιel
Cupid
Diamond II
Level 88
God Stats
14W - 6L
1,715 SR
Queue Stats
132W - 103L
2,260 MMR
Solo
Scylla
Scylla
Diamond IV
SworTz
Scylla
Diamond IV
Level 239
God Stats
24W - 21L
1,548 SR
Queue Stats
250W - 227L
2,075 MMR
Solo
Loki
Loki
Platinum II
skariwalker
Loki
Platinum II
Level 159
God Stats
23W - 15L
1,565 SR
Queue Stats
626W - 628L
1,889 MMR
Solo
Maui
Maui
Silver I
veligar
Maui
Silver I
Level 140
God Stats
7W - 5L
1,408 SR
Queue Stats
142W - 154L
1,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 4 / 2
5,354
535
4,000
6,514
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thor
 
Thor
10
1 / 3 / 0
5,085
509
1,409
5,723
2,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Agüerö
Ao Kuang
10
2 / 3 / 0
5,608
561
4,256
7,920
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bake Kujira
BigNolo
Bake Kujira
7
0 / 4 / 1
4,821
482
1,871
6,946
3,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
12
2 / 0 / 0
6,595
660
6,128
8,836
5,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
LancelotThothFreyaSusano

VS

Bans
MulanAthenaAresApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 2 / 0
5,734
573
4,824
10,206
5,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cupid
Cαstιel
Cupid
11
6 / 1 / 2
6,860
686
7,099
7,156
2,525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
SworTz
Scylla
13
4 / 0 / 1
7,448
745
3,994
2,075
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
4 / 2 / 5
5,938
594
3,800
7,372
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Maui
veligar
Maui
10
0 / 0 / 10
5,893
589
2,723
7,147
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
14
14
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
2
0.25
L
Thor
 
Thor
1
3
0
0.33
W
King Arthur
 
King Arthur
0
2
0
0
L
Ao Kuang
Agüerö
Ao Kuang
2
3
0
0.67
L
Bake Kujira
BigNolo
Bake Kujira
0
4
1
0.13
L
Cthulhu
2
0
0
2
W
Cupid
Cαstιel
Cupid
6
1
2
7
W
Scylla
SworTz
Scylla
4
0
1
4.5
W
4
2
5
3.25
W
Maui
veligar
Maui
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,664
Damage
22,440
35,939
Taken
33,956
15,500
Mitigated
14,870
9,204
Healing
12,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,000
2,205
0
2,143
6,514
1,433
0
617
5,897
31,074
0
L
Thor
 
Thor
1,409
178
0
752
5,723
2,215
0
2,842
2,881
0
26,372
W
King Arthur
 
King Arthur
4,824
440
0
2,120
10,206
5,411
0
5,276
4,269
0
38,248
L
Ao Kuang
Agüerö
Ao Kuang
4,256
880
0
1,189
7,920
2,839
0
1,190
6,730
41,260
0
L
Bake Kujira
BigNolo
Bake Kujira
1,871
555
0
1,287
6,946
3,796
0
1,773
5,173
14,575
0
L
Cthulhu
6,128
289
0
3,833
8,836
5,217
0
0
8,836
43,309
1,494
W
Cupid
Cαstιel
Cupid
7,099
4,129
373
4,131
7,156
2,525
384
4,225
2,931
0
45,352
W
Scylla
SworTz
Scylla
3,994
447
0
425
2,075
566
518
719
1,327
56,820
2,886
W
3,800
807
0
2,759
7,372
2,078
0
1,528
5,772
0
35,168
W
Maui
veligar
Maui
2,723
494
144
2,638
7,147
4,290
0
3,869
3,241
16,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,463
Gold Earned
31,873
276
Minions Killed
356
0
Camps Cleared
0
1,064,882
Distance Traveled
1,049,610
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,354
535
48
5
0
187,530
2
L
Thor
5,085
509
44
4
0
210,991
2
W
King Arthur
5,734
573
69
7
0
206,578
3
L
Ao Kuang
5,608
561
73
7
0
231,601
0
L
Bake Kujira
4,821
482
26
3
0
227,845
3
L
Cthulhu
6,595
660
85
9
0
206,915
2
W
Cupid
6,860
686
76
8
0
183,880
2
W
Scylla
7,448
745
127
13
0
218,877
4
W
Loki
5,938
594
62
6
0
225,568
0
W
Maui
5,893
589
22
2
0
214,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role