Player Matchup

Ullr
Ullr
CheesyPasta
Ullr
Level 97
God Stats
2W - 4L
1,466 SR
Queue Stats
37W - 38L
1,417 Elo+
Party 2
Yemoja
Yemoja
Fighter410
Yemoja
Level 43
God Stats
1W - 7L
1,195 SR
Queue Stats
14W - 17L
1,335 Elo+
Party 2
Ratatoskr
Ratatoskr
GaiusBoNuS2017
Ratatoskr
Level 114
God Stats
12W - 20L
1,696 SR
Queue Stats
392W - 369L
1,487 Elo+
Solo
Hercules
Hercules
Koälo
Hercules
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 42L
1,447 Elo+
Party 2
Zeus
Zeus
eventuell-Chilli
Zeus
Level 123
God Stats
3W - 2L
1,564 SR
Queue Stats
529W - 505L
1,499 Elo+
Solo
Team Averages
Level 100
1,484 SR
1,437 Elo+

VS

Team Averages
Level 134
1,434 SR
1,469 Elo+
Freya
Freya
 
Freya
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
A-killer-nugget
Skadi
Level 102
God Stats
1W - 3L
1,155 SR
Queue Stats
477W - 468L
1,464 Elo+
Party 1
Arachne
Arachne
Boorzik_71
Arachne
Level 109
God Stats
61W - 55L
1,545 SR
Queue Stats
409W - 411L
1,450 Elo+
Solo
Bacchus
Bacchus
Larzen_91
Bacchus
Level 197
God Stats
108W - 125L
1,469 SR
Queue Stats
487W - 480L
1,454 Elo+
Party 1
Osiris
Osiris
Schrudel
Osiris
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 31L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
7,323
523
4,913
9,092
3,398
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
Fighter410
Yemoja
12
1 / 0 / 1
6,876
491
3,091
8,164
4,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ratatoskr
GaiusBoNuS2017
Ratatoskr
12
2 / 6 / 5
7,059
504
8,796
12,824
4,553
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Koälo
Hercules
13
0 / 3 / 0
7,292
521
5,106
9,890
8,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 2 / 1
8,295
593
4,742
4,657
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
5 / 3 / 0
8,282
592
5,641
9,938
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 4 / 1
7,187
513
3,774
7,303
2,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Boorzik_71
Arachne
11
4 / 2 / 2
6,960
497
6,861
9,365
3,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Larzen_91
Bacchus
12
0 / 0 / 4
7,329
524
6,154
6,234
5,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
Schrudel
Osiris
13
2 / 0 / 2
7,889
564
7,673
10,375
9,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
9
Kills
13
13
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
3
0
1.67
W
2
4
1
0.63
W
Arachne
Boorzik_71
Arachne
4
2
2
2.5
L
4
2
1
2.25
L
Yemoja
Fighter410
Yemoja
1
0
1
1.5
L
Ratatoskr
GaiusBoNuS2017
Ratatoskr
2
6
5
0.75
L
Hercules
Koälo
Hercules
0
3
0
0
W
Bacchus
Larzen_91
Bacchus
0
0
4
2
W
Osiris
Schrudel
Osiris
2
0
2
3
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,648
Damage
30,103
44,627
Taken
43,215
22,561
Mitigated
23,624
16,814
Healing
13,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,641
2,031
0
2,564
9,938
3,025
60
4,692
5,246
55,902
2,234
W
3,774
1,040
0
601
7,303
2,302
462
778
6,525
0
62,765
W
Arachne
Boorzik_71
Arachne
6,861
5,810
0
3,028
9,365
3,903
0
386
8,979
0
40,408
L
4,913
1,932
0
2,605
9,092
3,398
0
2,297
6,795
0
55,216
L
Yemoja
Fighter410
Yemoja
3,091
533
3,632
3,584
8,164
4,777
0
2,542
5,622
19,021
0
L
Ratatoskr
GaiusBoNuS2017
Ratatoskr
8,796
2,767
0
1,619
12,824
4,553
0
4,559
8,265
0
46,383
L
Hercules
Koälo
Hercules
5,106
1,629
0
4,683
9,890
8,484
0
0
9,890
0
51,022
W
Bacchus
Larzen_91
Bacchus
6,154
134
189
3,476
6,234
5,309
0
1,651
4,583
27,885
1,907
W
Osiris
Schrudel
Osiris
7,673
3,189
0
4,121
10,375
9,085
175
276
10,099
0
47,913
L
4,742
462
0
691
4,657
1,349
207
2,104
2,553
57,155
818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,845
Gold Earned
37,647
399
Minions Killed
391
0
Camps Cleared
0
1,300,119
Distance Traveled
1,407,314
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,282
592
89
6
0
253,539
4
W
Skadi
7,187
513
124
9
0
260,501
1
W
Arachne
6,960
497
57
4
0
301,978
0
L
Ullr
7,323
523
84
6
0
255,162
0
L
Yemoja
6,876
491
27
2
0
243,554
0
L
Ratatoskr
7,059
504
63
5
0
304,765
0
L
Hercules
7,292
521
103
7
0
260,002
3
W
Bacchus
7,329
524
32
2
0
292,871
5
W
Osiris
7,889
564
89
6
0
298,425
1
L
Zeus
8,295
593
122
9
0
236,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role