Player Matchup

Nu Wa
Nu Wa
Ging_x_Freecs
Nu Wa
Level 155
God Stats
109W - 72L
1,609 SR
Queue Stats
141W - 105L
1,569 Elo+
Solo
Artemis
Artemis
KitsuneKurugami
Artemis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,295 Elo+
Solo
Baron Samedi
Baron Samedi
ProGunMaster
Baron Samedi
Level 145
God Stats
3W - 4L
1,569 SR
Queue Stats
192W - 183L
1,535 Elo+
Solo
Team Averages
Level 115
1,559 SR
1,467 Elo+

VS

Team Averages
Level 155
1,361 SR
1,588 Elo+
Mercury
Mercury
Orocrus
Mercury
Level 157
God Stats
1W - 3L
1,104 SR
Queue Stats
50W - 54L
1,486 Elo+
Solo
Jormungandr
Jormungandr
ReinJoestar
Jormungandr
Level 121
God Stats
10W - 10L
1,480 SR
Queue Stats
78W - 95L
1,484 Elo+
Solo
Chang'e
Chang'e
samguinaria
Chang'e
Level 188
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,609
761
7,765
1,362
355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 2
7,141
714
4,293
4,773
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ProGunMaster
Baron Samedi
14
1 / 1 / 1
8,289
829
8,415
6,973
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Orocrus
Mercury
14
1 / 1 / 3
8,067
807
2,347
6,418
1,777
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jormungandr
ReinJoestar
Jormungandr
13
1 / 1 / 3
7,528
753
4,866
10,652
6,840
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
samguinaria
Chang'e
14
2 / 0 / 2
8,420
842
3,928
7,543
2,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
4
4
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
0
2
2
0.5
L
Mercury
Orocrus
Mercury
1
1
3
2.5
W
Baron Samedi
ProGunMaster
Baron Samedi
1
1
1
1.5
L
Jormungandr
ReinJoestar
Jormungandr
1
1
3
2.5
L
Chang'e
samguinaria
Chang'e
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,473
Damage
11,141
13,108
Taken
24,613
4,327
Mitigated
11,117
4,015
Healing
6,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,765
4,090
0
184
1,362
355
768
624
724
25,534
0
W
4,293
901
0
642
4,773
1,427
41
3,530
1,243
0
14,663
L
Mercury
Orocrus
Mercury
2,347
294
0
0
6,418
1,777
0
3,603
2,675
0
33,094
W
Baron Samedi
ProGunMaster
Baron Samedi
8,415
443
295
2,894
6,973
2,545
45
4,638
2,309
37,051
113
L
Jormungandr
ReinJoestar
Jormungandr
4,866
1,157
0
1,579
10,652
6,840
0
7,706
2,508
28,650
32
L
Chang'e
samguinaria
Chang'e
3,928
38
1,669
3,562
7,543
2,500
0
4,120
3,234
37,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,039
Gold Earned
24,015
132
Minions Killed
195
0
Camps Cleared
0
553,569
Distance Traveled
622,096
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,609
761
37
4
0
162,413
0
W
Artemis
7,141
714
17
2
0
180,304
2
L
Mercury
8,067
807
64
6
0
232,349
0
W
Baron Samedi
8,289
829
78
8
0
210,852
0
L
Jormungandr
7,528
753
44
4
0
195,341
0
L
Chang'e
8,420
842
87
9
0
194,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role