Player Matchup

Anhur
Anhur
 
Anhur
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
I Moodjo I
Freya
Level 68
God Stats
1W - 4L
1,484 SR
Queue Stats
3W - 9L
1,381 Elo+
Party 1
Thanatos
Thanatos
MiRRiM
Thanatos
Level 54
God Stats
56W - 57L
1,428 SR
Queue Stats
63W - 70L
1,362 Elo+
Solo
Hercules
Hercules
iblvck
Hercules
Level 92
God Stats
1W - 2L
1,315 SR
Queue Stats
3W - 9L
1,366 Elo+
Party 1
Team Averages
Level 73
1,445 SR
1,422 Elo+

VS

Team Averages
Level 89
1,674 SR
1,447 Elo+
Ra
Ra
 
Ra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BT_weit
Artemis
Level 108
God Stats
17W - 6L
1,692 SR
Queue Stats
161W - 168L
1,504 Elo+
Solo
King Arthur
King Arthur
MuhhLAN
King Arthur
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,397 Elo+
Party 2
Thanatos
Thanatos
Solarpower123456
Thanatos
Level 119
God Stats
8W - 2L
1,918 SR
Queue Stats
225W - 228L
1,446 Elo+
Solo
Sylvanus
Sylvanus
TCL_Salat
Sylvanus
Level 47
God Stats
2W - 0L
1,761 SR
Queue Stats
38W - 49L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
4 / 2 / 0
5,431
494
3,819
4,450
1,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
 
Anubis
3
0 / 1 / 1
3,838
349
768
796
280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Freya
9
1 / 3 / 3
5,501
500
3,817
7,556
2,143
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Thanatos
MiRRiM
Thanatos
8
2 / 3 / 0
4,841
440
2,189
6,144
1,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hercules
iblvck
Hercules
9
1 / 1 / 6
5,995
545
4,759
7,231
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
5 / 1 / 2
7,088
644
4,650
4,326
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
BT_weit
Artemis
10
1 / 2 / 2
5,558
505
3,811
5,049
1,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MuhhLAN
King Arthur
11
1 / 1 / 0
6,530
594
2,048
7,974
6,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 3 / 2
5,915
538
3,604
9,354
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
TCL_Salat
Sylvanus
10
1 / 1 / 2
6,177
562
1,833
7,255
2,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
8
Kills
10
10
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
2
0
2
L
Anubis
 
Anubis
0
1
1
0.5
W
Ra
 
Ra
5
1
2
6
W
Artemis
BT_weit
Artemis
1
2
2
1
L
Freya
1
3
3
0.83
L
Thanatos
MiRRiM
Thanatos
2
3
0
0.67
W
King Arthur
MuhhLAN
King Arthur
1
1
0
1
W
2
3
2
1
W
Sylvanus
TCL_Salat
Sylvanus
1
1
2
2
L
Hercules
iblvck
Hercules
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,352
Damage
15,946
26,177
Taken
33,958
11,943
Mitigated
14,507
9,167
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,819
1,590
0
1,081
4,450
1,056
0
944
3,506
0
22,983
L
Anubis
 
Anubis
768
47
0
96
796
280
0
200
596
3,749
125
W
Ra
 
Ra
4,650
1,041
105
1,839
4,326
1,427
432
1,530
2,796
43,618
670
W
Artemis
BT_weit
Artemis
3,811
1,351
0
775
5,049
1,040
390
132
4,917
0
33,972
L
Freya
3,817
1,403
0
2,582
7,556
2,143
0
2,548
5,008
32,158
0
L
Thanatos
MiRRiM
Thanatos
2,189
725
0
2,019
6,144
1,906
0
1,705
4,439
0
17,503
W
King Arthur
MuhhLAN
King Arthur
2,048
336
0
859
7,974
6,581
173
57
7,917
138
32,036
W
3,604
1,042
0
4,086
9,354
3,059
0
1,962
7,392
0
40,954
W
Sylvanus
TCL_Salat
Sylvanus
1,833
848
1,952
2,632
7,255
2,400
390
871
6,384
16,108
0
L
Hercules
iblvck
Hercules
4,759
1,620
57
3,332
7,231
6,558
0
1,163
6,068
0
25,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,606
Gold Earned
31,268
185
Minions Killed
302
0
Camps Cleared
0
911,140
Distance Traveled
1,058,979
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,431
494
48
4
0
202,327
0
L
Anubis
3,838
349
10
1
0
33,973
0
W
Ra
7,088
644
81
7
0
207,388
4
W
Artemis
5,558
505
65
6
0
216,499
3
L
Freya
5,501
500
54
5
0
194,726
0
L
Thanatos
4,841
440
41
4
0
254,666
0
W
King Arthur
6,530
594
61
6
0
197,288
0
W
Thanatos
5,915
538
64
6
0
231,380
0
W
Sylvanus
6,177
562
31
3
0
206,424
0
L
Hercules
5,995
545
32
3
0
225,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role