Player Matchup

Xing Tian
Xing Tian
As Porco
Xing Tian
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,458 Elo+
Party 3
Vamana
Vamana
Bandicoot0408
Vamana
Level 88
God Stats
11W - 8L
1,779 SR
Queue Stats
415W - 385L
1,476 Elo+
Party 1
Fenrir
Fenrir
GhoulTiger
Fenrir
Level 100
God Stats
16W - 11L
1,632 SR
Queue Stats
389W - 366L
1,469 Elo+
Party 1
Heimdallr
Heimdallr
Hugopc32
Heimdallr
Level 45
God Stats
1W - 1L
1,671 SR
Queue Stats
14W - 13L
1,467 Elo+
Party 3
Sol
Sol
Xaldo135
Sol
Level 89
God Stats
4W - 2L
1,504 SR
Queue Stats
33W - 40L
1,443 Elo+
Solo
Team Averages
Level 88
1,617 SR
1,462 Elo+

VS

Team Averages
Level 110
1,565 SR
1,448 Elo+
Arachne
Arachne
 
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
FlickMyRic
Xing Tian
Level 58
God Stats
32W - 35L
1,552 SR
Queue Stats
213W - 259L
1,451 Elo+
Party 4
Izanami
Izanami
ImAWindowPane
Izanami
Level 85
God Stats
10W - 10L
1,462 SR
Queue Stats
231W - 275L
1,459 Elo+
Party 4
Eset
Eset
KrustyChrimbo
Eset
Level 121
God Stats
12W - 4L
1,671 SR
Queue Stats
246W - 238L
1,443 Elo+
Party 2
Skadi
Skadi
ursusbox
Skadi
Level 133
God Stats
11W - 7L
1,639 SR
Queue Stats
145W - 141L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
As Porco
Xing Tian
10
2 / 2 / 1
6,332
487
6,193
15,503
6,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 5 / 2
6,509
501
6,497
11,575
10,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
GhoulTiger
Fenrir
13
3 / 4 / 0
6,882
529
5,991
10,727
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
Hugopc32
Heimdallr
10
1 / 4 / 1
6,010
462
7,872
9,980
3,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 1
6,440
495
3,306
7,365
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 2 / 2
7,766
597
5,664
11,079
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
FlickMyRic
Xing Tian
11
1 / 1 / 7
6,702
516
6,342
13,097
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Izanami
13
4 / 1 / 6
7,473
575
10,817
8,546
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 6
7,864
605
6,578
4,878
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
ursusbox
Skadi
12
4 / 2 / 6
7,720
594
6,615
8,117
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
17
17
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
2
2
3
L
Xing Tian
As Porco
Xing Tian
2
2
1
1.25
L
0
5
2
0.2
W
Xing Tian
FlickMyRic
Xing Tian
1
1
7
4.5
L
Fenrir
GhoulTiger
Fenrir
3
4
0
0.75
L
Heimdallr
Hugopc32
Heimdallr
1
4
1
0.38
W
Izanami
4
1
6
7
W
3
0
6
6
L
0
2
1
0.25
W
Skadi
ursusbox
Skadi
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,859
Damage
36,016
55,150
Taken
45,717
25,786
Mitigated
19,780
16,646
Healing
16,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,664
4,134
0
4,149
11,079
3,919
0
520
10,369
0
58,810
L
Xing Tian
As Porco
Xing Tian
6,193
566
1,847
3,250
15,503
6,385
0
4,227
11,202
27,207
2,252
L
6,497
3,284
0
1,436
11,575
10,260
0
1,904
9,565
0
46,468
W
Xing Tian
FlickMyRic
Xing Tian
6,342
579
332
3,639
13,097
8,169
172
3,950
9,107
19,319
0
L
Fenrir
GhoulTiger
Fenrir
5,991
645
0
4,655
10,727
3,939
0
1,266
9,339
0
45,670
L
Heimdallr
Hugopc32
Heimdallr
7,872
2,935
0
2,231
9,980
3,181
846
1,833
8,107
0
30,785
W
Izanami
10,817
7,520
0
4,094
8,546
3,129
904
2,191
6,355
0
59,261
W
6,578
461
0
2,351
4,878
1,823
0
1,490
3,360
48,304
1,805
L
3,306
446
0
3,227
7,365
2,021
0
3,012
4,041
43,431
0
W
Skadi
ursusbox
Skadi
6,615
1,803
0
2,196
8,117
2,740
117
1,173
6,641
0
49,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,173
Gold Earned
37,525
321
Minions Killed
399
0
Camps Cleared
0
1,201,990
Distance Traveled
1,357,067
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,766
597
93
7
0
294,708
2
L
Xing Tian
6,332
487
35
3
0
215,836
2
L
Vamana
6,509
501
76
6
0
230,333
0
W
Xing Tian
6,702
516
17
1
0
285,022
5
L
Fenrir
6,882
529
80
6
0
281,303
0
L
Heimdallr
6,010
462
50
4
0
238,860
0
W
Izanami
7,473
575
106
8
0
279,947
0
W
Eset
7,864
605
102
8
0
256,680
0
L
Sol
6,440
495
80
6
0
235,658
0
W
Skadi
7,720
594
81
6
0
240,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role