Player Matchup

Surtr
Surtr
DakotaW_01
Surtr
Level 120
God Stats
2W - 4L
1,392 SR
Queue Stats
115W - 124L
1,501 Elo+
Party 1
Cernunnos
Cernunnos
LongNeckGirffe
Cernunnos
Level 156
God Stats
0W - 3L
1,161 SR
Queue Stats
167W - 163L
1,532 Elo+
Solo
Serqet
Serqet
Xorul
Serqet
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 75L
1,473 Elo+
Solo
Yu Huang
Yu Huang
drrac
Yu Huang
Level 105
God Stats
1W - 1L
1,735 SR
Queue Stats
222W - 213L
1,518 Elo+
Solo
Tiamat
Tiamat
poolbeast
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 95L
1,516 Elo+
Party 1
Team Averages
Level 106
1,458 SR
1,508 Elo+

VS

Team Averages
Level 124
1,467 SR
1,526 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BoostedMeatz
Cliodhna
Level 180
God Stats
5W - 9L
1,122 SR
Queue Stats
1,295W - 1,291L
1,514 Elo+
Solo
Erlang Shen
Erlang Shen
Naladchik
Erlang Shen
Level 79
God Stats
2W - 0L
1,701 SR
Queue Stats
211W - 217L
1,460 Elo+
Solo
Neith
Neith
Zephrias
Neith
Level 154
God Stats
2W - 0L
1,723 SR
Queue Stats
76W - 51L
1,656 Elo+
Solo
Maui
Maui
xLuckmasterx
Maui
Level 43
God Stats
3W - 1L
1,290 SR
Queue Stats
173W - 181L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
1 / 5 / 2
7,020
702
7,543
12,389
13,846
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
LongNeckGirffe
Cernunnos
14
1 / 4 / 6
7,240
724
9,415
10,130
3,585
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Xorul
Serqet
14
2 / 5 / 3
7,391
739
4,723
9,718
9,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
drrac
Yu Huang
13
1 / 2 / 5
7,009
701
7,655
5,617
1,968
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
poolbeast
Tiamat
14
2 / 3 / 2
7,575
758
5,793
11,989
16,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
8 / 3 / 10
9,536
954
15,883
10,356
4,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
BoostedMeatz
Cliodhna
14
5 / 3 / 9
9,039
904
10,707
9,852
3,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Erlang Shen
Naladchik
Erlang Shen
14
0 / 1 / 10
8,741
874
6,472
12,732
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Zephrias
Neith
16
5 / 0 / 9
9,163
916
9,977
8,786
3,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 1 / 12
8,536
854
4,796
6,945
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
7
Kills
19
19
Deaths
8
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
3
10
4.33
W
Cliodhna
BoostedMeatz
Cliodhna
5
3
9
3.17
L
Surtr
1
5
2
0.4
L
Cernunnos
LongNeckGirffe
Cernunnos
1
4
6
1
W
Erlang Shen
Naladchik
Erlang Shen
0
1
10
5
L
Serqet
Xorul
Serqet
2
5
3
0.7
W
Neith
Zephrias
Neith
5
0
9
9.5
L
Yu Huang
drrac
Yu Huang
1
2
5
1.75
L
Tiamat
poolbeast
Tiamat
2
3
2
1
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,129
Damage
47,835
49,843
Taken
48,671
44,638
Mitigated
25,202
13,344
Healing
24,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
15,883
2,006
1,460
3,070
10,356
4,055
1,597
2,097
8,194
0
26,884
W
Cliodhna
BoostedMeatz
Cliodhna
10,707
427
625
2,459
9,852
3,459
527
2,635
6,739
0
21,604
L
Surtr
7,543
1,049
1,250
1,969
12,389
13,846
0
1,375
11,014
535
13,776
L
Cernunnos
LongNeckGirffe
Cernunnos
9,415
2,708
846
1,811
10,130
3,585
0
743
9,387
0
25,848
W
Erlang Shen
Naladchik
Erlang Shen
6,472
1,286
1,343
6,009
12,732
8,485
233
3,650
8,888
0
13,008
L
Serqet
Xorul
Serqet
4,723
583
906
1,053
9,718
9,127
0
1,331
8,387
0
5,636
W
Neith
Zephrias
Neith
9,977
3,672
1,048
5,560
8,786
3,668
1,069
2,652
5,546
0
32,432
L
Yu Huang
drrac
Yu Huang
7,655
201
1,169
170
5,617
1,968
0
0
5,617
16,811
0
L
Tiamat
poolbeast
Tiamat
5,793
281
1,784
2,386
11,989
16,112
0
1,347
10,642
11,660
0
W
4,796
559
1,095
1,669
6,945
5,535
162
2,026
4,759
9,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,235
Gold Earned
45,015
92
Minions Killed
151
0
Camps Cleared
0
905,348
Distance Traveled
996,268
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,536
954
31
3
0
232,991
5
W
Cliodhna
9,039
904
33
3
0
204,881
0
L
Surtr
7,020
702
13
1
0
178,738
0
L
Cernunnos
7,240
724
41
4
0
156,651
0
W
Erlang Shen
8,741
874
15
2
0
201,767
0
L
Serqet
7,391
739
2
0
0
203,302
0
W
Neith
9,163
916
62
6
0
193,091
0
L
Yu Huang
7,009
701
15
2
0
190,796
0
L
Tiamat
7,575
758
21
2
0
175,861
0
W
Maui
8,536
854
10
1
0
163,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role