Player Matchup

Mercury
Mercury
KHANE986
Mercury
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,603 Elo+
Solo
Chang'e
Chang'e
Kyraish
Chang'e
Level 156
God Stats
28W - 18L
1,635 SR
Queue Stats
489W - 482L
1,483 Elo+
Party 1
Medusa
Medusa
Ulquiorra_Chiffe
Medusa
Level 116
God Stats
2W - 1L
1,530 SR
Queue Stats
49W - 57L
1,404 Elo+
Solo
Hercules
Hercules
YoGoTo
Hercules
Level 182
God Stats
1W - 1L
1,503 SR
Queue Stats
254W - 248L
1,466 Elo+
Solo
Cabrakan
Cabrakan
mtfc0716
Cabrakan
Level 119
God Stats
2W - 5L
1,433 SR
Queue Stats
457W - 454L
1,483 Elo+
Party 1
Team Averages
Level 142
1,520 SR
1,488 Elo+

VS

Team Averages
Level 102
1,588 SR
1,503 Elo+
Anubis
Anubis
Joelsexy
Anubis
Level 80
God Stats
50W - 33L
1,655 SR
Queue Stats
158W - 135L
1,455 Elo+
Solo
Hercules
Hercules
PutinXLO
Hercules
Level 127
God Stats
4W - 4L
1,355 SR
Queue Stats
170W - 149L
1,462 Elo+
Solo
Ra
Ra
SancheZ2047
Ra
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 145L
1,570 Elo+
Solo
Izanami
Izanami
audial80
Izanami
Level 66
God Stats
2W - 4L
1,818 SR
Queue Stats
52W - 60L
1,477 Elo+
Solo
Lancelot
Lancelot
psv1126
Lancelot
Level 123
God Stats
7W - 6L
1,610 SR
Queue Stats
116W - 103L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KHANE986
Mercury
14
4 / 5 / 7
8,175
584
4,343
12,850
4,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chang'e
Kyraish
Chang'e
15
7 / 5 / 7
9,230
659
10,491
10,063
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
10 / 1 / 8
8,870
634
14,345
8,248
3,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
YoGoTo
Hercules
13
4 / 1 / 12
8,181
584
7,353
13,305
11,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cabrakan
mtfc0716
Cabrakan
14
5 / 2 / 3
8,658
618
9,160
13,415
13,324
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Joelsexy
Anubis
13
8 / 8 / 2
8,399
600
13,060
13,759
6,186
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
PutinXLO
Hercules
12
1 / 4 / 1
7,126
509
5,227
11,460
8,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
0 / 7 / 1
5,813
415
4,548
10,368
3,920
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
audial80
Izanami
11
1 / 7 / 1
6,538
467
4,693
10,457
3,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lancelot
psv1126
Lancelot
13
3 / 4 / 5
7,493
535
10,726
11,790
6,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
30
Kills
13
14
Deaths
30
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
Joelsexy
Anubis
8
8
2
1.13
W
Mercury
KHANE986
Mercury
4
5
7
1.5
W
Chang'e
Kyraish
Chang'e
7
5
7
2.1
L
Hercules
PutinXLO
Hercules
1
4
1
0.38
L
0
7
1
0.07
W
10
1
8
14
W
Hercules
YoGoTo
Hercules
4
1
12
10
L
Izanami
audial80
Izanami
1
7
1
0.21
W
Cabrakan
mtfc0716
Cabrakan
5
2
3
3.25
L
Lancelot
psv1126
Lancelot
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,692
Damage
38,254
57,881
Taken
57,834
33,962
Mitigated
28,958
20,163
Healing
13,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Joelsexy
Anubis
13,060
1,004
0
4,600
13,759
6,186
697
5,597
7,648
49,715
1,232
W
Mercury
KHANE986
Mercury
4,343
1,532
0
1,490
12,850
4,182
0
5,027
7,823
0
52,407
W
Chang'e
Kyraish
Chang'e
10,491
685
1,974
2,702
10,063
1,973
387
4,736
5,327
43,603
0
L
Hercules
PutinXLO
Hercules
5,227
974
0
4,296
11,460
8,913
0
6,969
4,372
0
33,616
L
4,548
506
815
2,631
10,368
3,920
0
254
10,074
30,699
0
W
14,345
4,765
0
2,366
8,248
3,071
528
1,677
6,475
0
72,298
W
Hercules
YoGoTo
Hercules
7,353
2,082
0
6,628
13,305
11,412
0
5,255
7,821
133
21,651
L
Izanami
audial80
Izanami
4,693
3,009
0
1,082
10,457
3,734
0
1,502
8,941
0
35,856
W
Cabrakan
mtfc0716
Cabrakan
9,160
1,164
0
5,003
13,415
13,324
0
442
12,676
51,716
924
L
Lancelot
psv1126
Lancelot
10,726
3,023
0
390
11,790
6,205
0
4,454
7,102
0
51,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,114
Gold Earned
35,369
393
Minions Killed
325
0
Camps Cleared
0
1,453,806
Distance Traveled
1,310,249
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,399
600
76
5
0
216,424
1
W
Mercury
8,175
584
78
6
0
303,670
5
W
Chang'e
9,230
659
88
6
0
284,771
4
L
Hercules
7,126
509
56
4
0
273,157
1
L
Ra
5,813
415
52
4
0
250,792
2
W
Medusa
8,870
634
107
8
0
282,273
3
W
Hercules
8,181
584
27
2
0
319,022
2
L
Izanami
6,538
467
56
4
0
241,395
5
W
Cabrakan
8,658
618
93
7
0
264,070
0
L
Lancelot
7,493
535
85
6
0
328,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role