Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ClemING
Sun Wukong
Level 99
God Stats
6W - 0L
1,637 SR
Queue Stats
47W - 34L
1,541 Elo+
Party 1
Erlang Shen
Erlang Shen
EvillDidac
Erlang Shen
Level 67
God Stats
5W - 5L
1,361 SR
Queue Stats
145W - 149L
1,478 Elo+
Party 3
Chronos
Chronos
Prophiii
Chronos
Level 128
God Stats
2W - 2L
1,273 SR
Queue Stats
51W - 43L
1,534 Elo+
Party 1
Apollo
Apollo
andytore
Apollo
Level 62
God Stats
10W - 1L
1,798 SR
Queue Stats
173W - 177L
1,487 Elo+
Party 3
Team Averages
Level 105
1,514 SR
1,508 Elo+

VS

Team Averages
Level 92
1,502 SR
1,467 Elo+
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ErMuñeco
Anhur
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Bastet
Bastet
qSmugu
Bastet
Level 137
God Stats
26W - 28L
1,503 SR
Queue Stats
579W - 561L
1,482 Elo+
Solo
Anubis
Anubis
wolfangbloster
Anubis
Level 32
God Stats
36W - 34L
1,508 SR
Queue Stats
69W - 93L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 3 / 3
5,979
598
5,294
10,690
6,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
ClemING
Sun Wukong
12
4 / 0 / 4
6,297
630
4,254
5,933
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
EvillDidac
Erlang Shen
11
4 / 1 / 8
6,328
633
6,035
8,013
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chronos
Prophiii
Chronos
12
5 / 2 / 2
6,846
685
4,386
5,574
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
andytore
Apollo
11
7 / 2 / 2
6,732
673
5,017
6,945
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
1 / 3 / 1
5,535
554
2,865
6,971
2,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
 
Fenrir
9
1 / 5 / 2
5,484
548
5,564
8,985
3,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
ErMuñeco
Anhur
9
2 / 6 / 0
5,617
562
4,944
6,954
1,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
qSmugu
Bastet
11
2 / 4 / 1
5,792
579
3,707
8,045
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 6 / 0
5,766
577
3,121
6,520
2,814
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
24
Kills
8
8
Deaths
24
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
3
3
1.83
L
Shiva
 
Shiva
1
3
1
0.5
L
Fenrir
 
Fenrir
1
5
2
0.4
W
Sun Wukong
ClemING
Sun Wukong
4
0
4
6
L
Anhur
ErMuñeco
Anhur
2
6
0
0.33
W
Erlang Shen
EvillDidac
Erlang Shen
4
1
8
8
W
Chronos
Prophiii
Chronos
5
2
2
3
W
Apollo
andytore
Apollo
7
2
2
4
L
Bastet
qSmugu
Bastet
2
4
1
0.63
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,986
Damage
20,201
37,155
Taken
37,475
14,824
Mitigated
13,469
18,116
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,294
1,949
0
6,526
10,690
6,685
0
555
9,644
0
26,031
L
Shiva
 
Shiva
2,865
450
55
1,005
6,971
2,972
275
610
6,361
0
15,164
L
Fenrir
 
Fenrir
5,564
1,371
0
2,686
8,985
3,722
494
0
8,985
0
24,883
W
Sun Wukong
ClemING
Sun Wukong
4,254
865
0
3,956
5,933
2,063
0
795
5,138
0
35,539
L
Anhur
ErMuñeco
Anhur
4,944
2,624
0
966
6,954
1,612
0
0
6,954
0
25,659
W
Erlang Shen
EvillDidac
Erlang Shen
6,035
3,560
0
3,686
8,013
2,982
0
0
8,013
0
35,437
W
Chronos
Prophiii
Chronos
4,386
1,148
0
1,302
5,574
1,456
0
1,609
3,965
44,507
1,255
W
Apollo
andytore
Apollo
5,017
2,870
0
2,646
6,945
1,638
946
0
6,945
0
32,027
L
Bastet
qSmugu
Bastet
3,707
1,037
0
2,996
8,045
2,349
0
726
7,319
0
33,989
L
3,121
124
0
935
6,520
2,814
0
2,887
3,633
29,455
1,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,182
Gold Earned
28,194
315
Minions Killed
225
0
Camps Cleared
0
1,050,396
Distance Traveled
962,251
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,979
598
41
4
0
190,915
0
L
Shiva
5,535
554
16
2
0
203,406
6
L
Fenrir
5,484
548
39
4
0
178,241
0
W
Sun Wukong
6,297
630
76
8
0
237,048
0
L
Anhur
5,617
562
45
5
0
194,589
0
W
Erlang Shen
6,328
633
63
6
0
217,528
1
W
Chronos
6,846
685
87
9
0
187,748
0
W
Apollo
6,732
673
48
5
0
217,157
0
L
Bastet
5,792
579
72
7
0
223,898
0
L
Anubis
5,766
577
53
5
0
162,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role