Player Matchup

Lancelot
Lancelot
Diclonus_
Lancelot
Level 65
God Stats
8W - 4L
1,701 SR
Queue Stats
289W - 254L
1,479 Elo+
Party 1
Fafnir
Fafnir
Jus2Con-Combre-_
Fafnir
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 63L
1,485 Elo+
Party 2
Hel
Hel
Jus2GroZ-Eille-_
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,353 Elo+
Party 2
Izanami
Izanami
Spiedoisback
Izanami
Level 56
God Stats
2W - 1L
1,342 SR
Queue Stats
17W - 30L
1,358 Elo+
Solo
Pele
Pele
Yuliy62
Pele
Level 64
God Stats
14W - 1L
1,854 SR
Queue Stats
146W - 103L
1,489 Elo+
Party 1
Team Averages
Level 88
1,580 SR
1,433 Elo+

VS

Team Averages
Level 108
1,553 SR
1,485 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Guizma
Charybdis
Level 187
God Stats
143W - 125L
1,523 SR
Queue Stats
426W - 435L
1,481 Elo+
Solo
Mulan
Mulan
PPPeace
Mulan
Level 89
God Stats
44W - 40L
1,560 SR
Queue Stats
95W - 90L
1,449 Elo+
Solo
Loki
Loki
S1 TH30
Loki
Level 25
God Stats
3W - 1L
1,677 SR
Queue Stats
24W - 23L
1,517 Elo+
Party 3
Zhong Kui
Zhong Kui
wallie16
Zhong Kui
Level 80
God Stats
29W - 20L
1,504 SR
Queue Stats
116W - 98L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Diclonus_
Lancelot
14
2 / 2 / 1
8,885
592
4,805
12,730
9,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 0 / 6
9,309
621
5,910
10,409
11,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 1 / 8
9,105
607
5,757
8,888
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Spiedoisback
Izanami
16
4 / 4 / 3
9,271
618
6,934
9,411
3,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Yuliy62
Pele
16
6 / 5 / 5
8,918
595
8,849
14,903
6,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
3 / 8 / 2
7,423
495
9,227
12,268
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Guizma
Charybdis
1
0 / 0 / 0
4,374
292
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
PPPeace
Mulan
14
5 / 2 / 0
8,434
562
9,563
13,726
9,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
S1 TH30
Loki
13
2 / 2 / 2
7,114
474
4,769
8,614
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
wallie16
Zhong Kui
11
2 / 6 / 1
6,650
443
7,591
12,780
7,322
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
18
Kills
12
12
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
8
2
0.5
W
Lancelot
Diclonus_
Lancelot
2
2
1
1.25
L
Charybdis
Guizma
Charybdis
0
0
0
0
W
4
0
6
7
W
2
1
8
6
L
Mulan
PPPeace
Mulan
5
2
0
2.5
L
Loki
S1 TH30
Loki
2
2
2
1.5
W
Izanami
Spiedoisback
Izanami
4
4
3
1.38
W
Pele
Yuliy62
Pele
6
5
5
1.7
L
Zhong Kui
wallie16
Zhong Kui
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,255
Damage
31,150
56,341
Taken
47,388
34,220
Mitigated
22,800
22,382
Healing
14,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
9,227
1,313
554
2,254
12,268
3,871
0
4,471
7,797
48,108
0
W
Lancelot
Diclonus_
Lancelot
4,805
764
0
2,198
12,730
9,708
0
246
12,484
424
58,996
L
Charybdis
Guizma
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
5,910
1,707
0
3,028
10,409
11,896
66
3,843
6,566
28,448
2,611
W
5,757
271
6,156
6,872
8,888
2,834
108
3,910
4,978
61,369
0
L
Mulan
PPPeace
Mulan
9,563
983
0
3,421
13,726
9,124
0
3,140
10,586
0
48,446
L
Loki
S1 TH30
Loki
4,769
868
0
3,834
8,614
2,483
0
2,650
5,964
0
51,277
W
Izanami
Spiedoisback
Izanami
6,934
4,753
0
1,530
9,411
3,485
2,419
6,012
3,399
0
62,561
W
Pele
Yuliy62
Pele
8,849
2,892
0
2,598
14,903
6,297
0
2,760
12,143
0
76,948
L
Zhong Kui
wallie16
Zhong Kui
7,591
1,878
0
4,137
12,780
7,322
0
1,359
11,421
40,169
1,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,488
Gold Earned
33,995
494
Minions Killed
306
0
Camps Cleared
0
1,523,907
Distance Traveled
1,032,371
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,423
495
66
4
0
248,179
0
W
Lancelot
8,885
592
104
7
0
324,082
3
L
Charybdis
4,374
292
0
0
0
4,603
0
W
Fafnir
9,309
621
32
2
0
292,628
0
W
Hel
9,105
607
122
8
0
314,192
1
L
Mulan
8,434
562
90
6
0
287,454
0
L
Loki
7,114
474
88
6
0
285,249
0
W
Izanami
9,271
618
122
8
0
269,218
0
W
Pele
8,918
595
114
8
0
323,787
3
L
Zhong Kui
6,650
443
62
4
0
206,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role