Player Matchup

Ullr
Ullr
Diamond II
 
Ullr
Diamond II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum I
 
Cthulhu
Platinum I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond I
Immanuel714
Eset
Diamond I
Level 65
God Stats
12W - 5L
1,823 SR
Queue Stats
118W - 90L
2,424 MMR
Solo
Mulan
Mulan
Masters
SirYeTo
Mulan
Masters
Level 194
God Stats
25W - 25L
1,620 SR
Queue Stats
368W - 320L
2,423 MMR
Solo
Cliodhna
Cliodhna
Diamond V
Акциум
Cliodhna
Diamond V
Level 188
God Stats
0W - 1L
1,776 SR
Queue Stats
134W - 122L
1,943 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,644 SR
1,958 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,613 SR
1,891 MMR
Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum III
 
Kuzenbo
Platinum III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Ghost-Pharo
Sun Wukong
Platinum II
Level 146
God Stats
35W - 31L
1,640 SR
Queue Stats
116W - 101L
1,930 MMR
Solo
Aphrodite
Aphrodite
Masters
Rikа
Aphrodite
Masters
Level 159
God Stats
262W - 110L
1,808 SR
Queue Stats
501W - 383L
2,623 MMR
Party 1
Xbalanque
Xbalanque
Platinum III
propare
Xbalanque
Platinum III
Level 158
God Stats
2W - 1L
1,619 SR
Queue Stats
51W - 39L
1,903 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 1 / 0
5,307
531
2,525
4,471
1,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
 
Cthulhu
9
0 / 3 / 1
5,189
519
3,458
8,506
3,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 2 / 0
6,029
603
3,426
4,598
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
SirYeTo
Mulan
9
0 / 5 / 0
5,371
537
4,635
10,073
5,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cliodhna
Акциум
Cliodhna
8
0 / 3 / 1
4,545
455
3,794
10,277
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
MedusaCerberusKing ArthurThanatos

VS

Bans
CharybdisChang'eSobekAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
6 / 0 / 4
6,374
637
8,814
7,801
3,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Kuzenbo
 
Kuzenbo
9
1 / 1 / 7
5,516
552
5,258
6,273
3,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Ghost-Pharo
Sun Wukong
13
5 / 0 / 3
7,256
726
4,695
7,338
4,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Rikа
Aphrodite
11
0 / 1 / 4
5,881
588
2,076
3,899
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
propare
Xbalanque
11
2 / 0 / 1
5,970
597
4,334
6,219
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
14
14
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
1
0
1
L
Cthulhu
 
Cthulhu
0
3
1
0.17
W
Erlang Shen
 
Erlang Shen
6
0
4
8
W
Kuzenbo
 
Kuzenbo
1
1
7
4.5
W
Sun Wukong
Ghost-Pharo
Sun Wukong
5
0
3
6.5
L
1
2
0
0.5
W
Aphrodite
Rikа
Aphrodite
0
1
4
2
L
Mulan
SirYeTo
Mulan
0
5
0
0
W
Xbalanque
propare
Xbalanque
2
0
1
2.5
L
Cliodhna
Акциум
Cliodhna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,838
Damage
25,177
37,925
Taken
31,530
13,546
Mitigated
14,745
11,632
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,525
643
0
599
4,471
1,114
0
568
3,903
0
38,981
L
Cthulhu
 
Cthulhu
3,458
43
1,016
2,363
8,506
3,634
0
1,421
7,085
18,581
0
W
Erlang Shen
 
Erlang Shen
8,814
5,376
0
4,957
7,801
3,560
0
2,294
5,378
0
47,199
W
Kuzenbo
 
Kuzenbo
5,258
2,298
0
1,422
6,273
3,968
5
1,026
5,209
17,270
734
W
Sun Wukong
Ghost-Pharo
Sun Wukong
4,695
1,170
0
2,459
7,338
4,282
0
194
7,144
0
50,724
L
3,426
452
106
311
4,598
1,211
0
1,573
3,025
41,821
313
W
Aphrodite
Rikа
Aphrodite
2,076
117
1,530
2,592
3,899
1,152
0
1,636
2,121
39,653
0
L
Mulan
SirYeTo
Mulan
4,635
909
0
3,686
10,073
5,012
0
507
9,566
0
36,913
W
Xbalanque
propare
Xbalanque
4,334
2,515
0
2,540
6,219
1,783
0
1,366
4,853
0
44,744
L
Cliodhna
Акциум
Cliodhna
3,794
845
0
3,551
10,277
2,575
0
2,970
7,307
0
28,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,441
Gold Earned
30,997
358
Minions Killed
343
0
Camps Cleared
0
1,032,568
Distance Traveled
1,109,173
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,307
531
85
9
0
225,234
1
L
Cthulhu
5,189
519
30
3
0
201,352
0
W
Erlang Shen
6,374
637
75
8
0
265,180
0
W
Kuzenbo
5,516
552
21
2
0
231,327
3
W
Sun Wukong
7,256
726
88
9
0
191,212
0
L
Eset
6,029
603
112
11
0
201,258
0
W
Aphrodite
5,881
588
84
8
0
220,373
2
L
Mulan
5,371
537
77
8
0
191,560
2
W
Xbalanque
5,970
597
75
8
0
201,081
3
L
Cliodhna
4,545
455
54
5
0
213,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role