Player Matchup

Aphrodite
Aphrodite
Godterror101289
Aphrodite
Level 44
God Stats
3W - 7L
1,548 SR
Queue Stats
43W - 63L
1,470 Elo+
Solo
Ares
Ares
MisterPinnolone
Ares
Level 157
God Stats
3W - 8L
1,379 SR
Queue Stats
276W - 263L
1,539 Elo+
Party 1
Bellona
Bellona
Nicoleamon
Bellona
Level 133
God Stats
2W - 1L
1,909 SR
Queue Stats
169W - 154L
1,512 Elo+
Solo
Apollo
Apollo
PierroBDR
Apollo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,270 Elo+
Solo
Discordia
Discordia
SirRugal
Discordia
Level 159
God Stats
32W - 23L
1,634 SR
Queue Stats
199W - 190L
1,544 Elo+
Party 1
Team Averages
Level 128
1,594 SR
1,467 Elo+

VS

Team Averages
Level 148
1,518 SR
1,516 Elo+
Set
Set
BrinkPvP
Set
Level 121
God Stats
4W - 2L
1,534 SR
Queue Stats
203W - 190L
1,515 Elo+
Solo
Xbalanque
Xbalanque
First_Son_o_Gaza
Xbalanque
Level 205
God Stats
3W - 3L
1,417 SR
Queue Stats
171W - 168L
1,519 Elo+
Solo
Anubis
Anubis
NewNappl
Anubis
Level 123
God Stats
42W - 40L
1,518 SR
Queue Stats
116W - 98L
1,602 Elo+
Solo
Zeus
Zeus
PutinXLO
Zeus
Level 127
God Stats
10W - 5L
1,495 SR
Queue Stats
145W - 126L
1,450 Elo+
Solo
Ymir
Ymir
RainOver
Ymir
Level 165
God Stats
9W - 5L
1,627 SR
Queue Stats
648W - 610L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Godterror101289
Aphrodite
10
1 / 2 / 1
6,158
513
1,905
8,319
4,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 5 / 2
6,335
528
4,291
12,396
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Nicoleamon
Bellona
11
2 / 4 / 0
6,609
551
10,539
14,648
9,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Apollo
PierroBDR
Apollo
9
0 / 6 / 1
5,204
434
4,626
10,383
2,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
SirRugal
Discordia
13
5 / 0 / 2
7,967
664
5,158
3,302
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,385
615
8,521
15,961
11,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xbalanque
13
3 / 1 / 4
7,389
616
9,286
7,306
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
NewNappl
Anubis
14
5 / 1 / 2
7,752
646
6,996
6,905
2,917
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zeus
11
2 / 5 / 0
6,187
516
3,507
5,542
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
10
4 / 1 / 4
6,900
575
4,921
6,920
5,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
10
Kills
17
17
Deaths
10
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Xbalanque
3
1
4
5
L
Aphrodite
Godterror101289
Aphrodite
1
2
1
0.75
L
2
5
2
0.6
W
Anubis
NewNappl
Anubis
5
1
2
6
L
Bellona
Nicoleamon
Bellona
2
4
0
0.5
L
Apollo
PierroBDR
Apollo
0
6
1
0.08
W
Zeus
2
5
0
0.4
W
Ymir
4
1
4
6
L
Discordia
SirRugal
Discordia
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,519
Damage
33,231
49,048
Taken
42,634
22,693
Mitigated
23,947
19,633
Healing
14,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,521
3,687
0
5,182
15,961
11,820
0
1,754
14,207
0
48,605
W
Xbalanque
9,286
5,301
0
2,604
7,306
2,458
599
1,297
5,965
0
64,364
L
Aphrodite
Godterror101289
Aphrodite
1,905
525
2,178
4,990
8,319
4,409
0
2,000
6,319
16,449
732
L
4,291
362
0
4,322
12,396
4,907
0
4,138
8,258
41,867
1,240
W
Anubis
NewNappl
Anubis
6,996
326
0
3,656
6,905
2,917
0
1,525
5,294
65,146
978
L
Bellona
Nicoleamon
Bellona
10,539
3,797
0
5,366
14,648
9,429
0
3,856
10,792
0
48,730
L
Apollo
PierroBDR
Apollo
4,626
3,142
0
1,412
10,383
2,993
0
3,868
6,515
0
28,771
W
Zeus
3,507
389
0
800
5,542
1,380
181
3,873
1,195
29,572
0
W
Ymir
4,921
1,039
0
1,981
6,920
5,372
0
1,922
4,906
21,915
0
L
Discordia
SirRugal
Discordia
5,158
220
0
1,365
3,302
955
261
1,460
1,842
38,296
3,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,273
Gold Earned
35,613
334
Minions Killed
375
0
Camps Cleared
0
1,174,908
Distance Traveled
1,155,413
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,385
615
77
6
0
248,314
0
W
Xbalanque
7,389
616
108
9
0
198,652
2
L
Aphrodite
6,158
513
37
3
0
218,227
3
L
Ares
6,335
528
74
6
0
260,828
0
W
Anubis
7,752
646
111
9
0
232,675
0
L
Bellona
6,609
551
80
7
0
219,911
0
L
Apollo
5,204
434
43
4
0
237,733
2
W
Zeus
6,187
516
58
5
0
225,963
3
W
Ymir
6,900
575
21
2
0
249,809
6
L
Discordia
7,967
664
100
8
0
238,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role