Player Matchup

Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Black-HunterDadd
Cupid
Level 128
God Stats
8W - 8L
1,556 SR
Queue Stats
288W - 294L
1,467 Elo+
Solo
Odin
Odin
SinEater11
Odin
Level 115
God Stats
33W - 13L
1,500 SR
Queue Stats
54W - 37L
1,500 Elo+
Solo
Ra
Ra
jingpenghui
Ra
Level 43
God Stats
0W - 1L
1,769 SR
Queue Stats
59W - 67L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
jingyuhang111
Cthulhu
Level 11
God Stats
9W - 4L
1,297 SR
Queue Stats
11W - 16L
1,119 Elo+
Party 1
Team Averages
Level 91
1,524 SR
1,408 Elo+

VS

Team Averages
Level 91
1,506 SR
1,499 Elo+
Achilles
Achilles
BoiledRice
Achilles
Level 29
God Stats
3W - 2L
1,714 SR
Queue Stats
81W - 73L
1,501 Elo+
Party 2
Scylla
Scylla
Dembora
Scylla
Level 153
God Stats
5W - 6L
1,357 SR
Queue Stats
192W - 177L
1,510 Elo+
Solo
Neith
Neith
Mrac04
Neith
Level 106
God Stats
9W - 9L
1,604 SR
Queue Stats
136W - 112L
1,584 Elo+
Solo
Anubis
Anubis
Sengoku666
Anubis
Level 122
God Stats
11W - 6L
1,142 SR
Queue Stats
30W - 31L
1,376 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vensom
Kumbhakarna
Level 45
God Stats
3W - 2L
1,714 SR
Queue Stats
64W - 55L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 1 / 3
8,054
1,342
11,700
3,246
897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 5
6,921
1,154
5,400
7,545
1,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 0 / 2
6,122
1,020
1,710
2,599
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 2 / 1
7,201
1,200
3,961
6,541
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
12
0 / 2 / 6
6,779
1,130
3,508
9,463
6,684
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

332

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BoiledRice
Achilles
12
0 / 3 / 6
6,733
1,122
3,744
6,922
5,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Dembora
Scylla
12
1 / 2 / 3
6,980
1,163
7,378
4,169
1,149
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Mrac04
Neith
12
4 / 0 / 1
7,630
1,272
5,904
3,421
1,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Sengoku666
Anubis
12
1 / 0 / 5
7,086
1,181
6,354
4,990
1,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
Vensom
Kumbhakarna
12
1 / 2 / 6
7,516
1,253
4,158
11,335
8,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
7
Kills
7
7
Deaths
7
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
1
3
5.5
L
1
2
5
1.75
W
Achilles
BoiledRice
Achilles
0
3
6
1
W
Scylla
Dembora
Scylla
1
2
3
1.25
W
Neith
Mrac04
Neith
4
0
1
4.5
W
Anubis
Sengoku666
Anubis
1
0
5
3.5
L
0
0
2
1
W
Kumbhakarna
Vensom
Kumbhakarna
1
2
6
2
L
2
2
1
1.25
L
Cthulhu
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,279
Damage
27,538
29,394
Taken
30,837
13,333
Mitigated
18,072
3,060
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,700
376
0
60
3,246
897
0
1,979
1,267
20,172
597
L
5,400
2,464
322
1,201
7,545
1,737
0
4,528
2,907
0
11,415
W
Achilles
BoiledRice
Achilles
3,744
797
0
576
6,922
5,242
0
4,279
2,569
0
10,659
W
Scylla
Dembora
Scylla
7,378
416
0
0
4,169
1,149
0
3,087
972
17,785
553
W
Neith
Mrac04
Neith
5,904
1,701
0
187
3,421
1,024
0
2,769
536
0
17,635
W
Anubis
Sengoku666
Anubis
6,354
84
0
341
4,990
1,917
0
2,795
2,015
23,726
672
L
1,710
271
0
0
2,599
2,304
0
1,457
1,058
444
2,795
W
Kumbhakarna
Vensom
Kumbhakarna
4,158
594
1,777
2,300
11,335
8,740
0
5,589
5,538
6,251
1,325
L
3,961
153
577
641
6,541
1,711
0
3,953
2,513
28,512
500
L
Cthulhu
3,508
179
109
150
9,463
6,684
0
5,018
4,347
7,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,077
Gold Earned
35,945
111
Minions Killed
127
4
Camps Cleared
8
532,390
Distance Traveled
630,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,054
1,342
30
5
1
118,131
0
L
Cupid
6,921
1,154
13
2
3
121,045
0
W
Achilles
6,733
1,122
11
2
1
124,505
0
W
Scylla
6,980
1,163
27
5
4
124,294
0
W
Neith
7,630
1,272
27
5
2
131,960
0
W
Anubis
7,086
1,181
56
9
1
121,579
0
L
Odin
6,122
1,020
10
2
0
42,954
0
W
Kumbhakarna
7,516
1,253
6
1
0
128,304
0
L
Ra
7,201
1,200
50
8
0
131,524
0
L
Cthulhu
6,779
1,130
8
1
0
118,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role