Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
GobbleUpChaos
Charon
Level 166
God Stats
2W - 2L
1,753 SR
Queue Stats
169W - 155L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MintTOP7
Ah Muzen Cab
Level 127
God Stats
1W - 1L
1,557 SR
Queue Stats
203W - 197L
1,509 Elo+
Solo
Olorun
Olorun
Pheenin
Olorun
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 144L
1,562 Elo+
Party 1
Sun Wukong
Sun Wukong
needyunglebuff
Sun Wukong
Level 141
God Stats
6W - 4L
1,609 SR
Queue Stats
288W - 291L
1,588 Elo+
Party 1
Team Averages
Level 149
1,584 SR
1,535 Elo+

VS

Team Averages
Level 176
1,583 SR
1,526 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BEASTYSHADOWOLF
Gilgamesh
Level 157
God Stats
8W - 7L
1,534 SR
Queue Stats
224W - 206L
1,541 Elo+
Solo
Ra
Ra
GilGms
Ra
Level 251
God Stats
4W - 1L
1,711 SR
Queue Stats
63W - 46L
1,568 Elo+
Solo
Serqet
Serqet
HempCloud420
Serqet
Level 209
God Stats
52W - 32L
1,643 SR
Queue Stats
960W - 917L
1,538 Elo+
Solo
Bacchus
Bacchus
Onehairycootr
Bacchus
Level 156
God Stats
5W - 2L
1,526 SR
Queue Stats
250W - 254L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
5 / 3 / 2
7,472
534
4,526
12,768
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
2 / 5 / 1
7,126
509
7,222
12,464
8,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
MintTOP7
Ah Muzen Cab
11
0 / 5 / 1
6,410
458
3,353
9,311
2,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
Pheenin
Olorun
12
0 / 6 / 2
7,036
503
8,229
10,752
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
needyunglebuff
Sun Wukong
14
4 / 1 / 2
8,524
609
12,502
16,680
13,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
7 / 1 / 3
9,231
659
13,338
11,706
5,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
BEASTYSHADOWOLF
Gilgamesh
13
2 / 5 / 1
7,824
559
11,890
17,532
14,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ra
13
2 / 1 / 6
7,829
559
6,740
7,616
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
17
8 / 2 / 4
9,236
660
9,497
12,929
9,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
12
1 / 2 / 6
7,253
518
4,871
11,118
11,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
11
Kills
20
20
Deaths
11
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
3
2
2
W
Tsukuyomi
 
Tsukuyomi
7
1
3
8.5
W
Gilgamesh
BEASTYSHADOWOLF
Gilgamesh
2
5
1
0.5
W
Ra
2
1
6
5
L
2
5
1
0.5
W
Serqet
8
2
4
5
L
Ah Muzen Cab
MintTOP7
Ah Muzen Cab
0
5
1
0.1
W
Bacchus
1
2
6
2
L
Olorun
Pheenin
Olorun
0
6
2
0.17
L
Sun Wukong
needyunglebuff
Sun Wukong
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,832
Damage
46,336
61,975
Taken
60,901
31,925
Mitigated
43,287
12,387
Healing
16,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,526
759
0
2,009
12,768
4,335
0
3,008
9,378
0
42,708
W
Tsukuyomi
 
Tsukuyomi
13,338
4,429
0
3,484
11,706
5,535
0
2,816
8,890
0
90,673
W
Gilgamesh
BEASTYSHADOWOLF
Gilgamesh
11,890
4,369
0
4,384
17,532
14,394
0
312
17,220
0
52,536
W
Ra
6,740
133
1,544
3,071
7,616
2,818
58
4,734
2,882
55,110
1,522
L
7,222
1,219
0
3,232
12,464
8,432
0
4,720
7,601
16,522
0
W
Serqet
9,497
2,118
0
1,228
12,929
9,193
0
2,866
10,063
0
76,120
L
Ah Muzen Cab
MintTOP7
Ah Muzen Cab
3,353
709
0
718
9,311
2,353
0
538
8,515
0
44,454
W
Bacchus
4,871
874
0
2,586
11,118
11,347
0
4,723
6,395
19,361
2,315
L
Olorun
Pheenin
Olorun
8,229
3,105
60
2,707
10,752
3,167
0
2,681
7,930
56,256
0
L
Sun Wukong
needyunglebuff
Sun Wukong
12,502
3,343
0
3,661
16,680
13,638
0
0
15,684
0
57,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,568
Gold Earned
41,373
356
Minions Killed
489
0
Camps Cleared
0
1,444,901
Distance Traveled
1,543,271
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,472
534
68
5
0
326,025
0
W
Tsukuyomi
9,231
659
142
10
0
300,759
0
W
Gilgamesh
7,824
559
88
6
0
280,358
0
W
Ra
7,829
559
92
7
0
311,355
2
L
Charon
7,126
509
11
1
0
288,035
1
W
Serqet
9,236
660
121
9
0
353,397
2
L
Ah Muzen Cab
6,410
458
88
6
0
285,700
3
W
Bacchus
7,253
518
46
3
0
297,402
0
L
Olorun
7,036
503
97
7
0
262,604
0
L
Sun Wukong
8,524
609
92
7
0
282,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role