Player Matchup

Sylvanus
Sylvanus
AlarmedPurse42
Sylvanus
Level 35
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 116L
1,441 Elo+
Solo
Ratatoskr
Ratatoskr
BustedNyoDaD
Ratatoskr
Level 148
God Stats
5W - 2L
1,414 SR
Queue Stats
312W - 300L
1,526 Elo+
Solo
Atlas
Atlas
PeleBot
Atlas
Level 166
God Stats
28W - 33L
1,467 SR
Queue Stats
386W - 356L
1,430 Elo+
Solo
Heimdallr
Heimdallr
lIlMadnessIl
Heimdallr
Level 118
God Stats
5W - 6L
1,393 SR
Queue Stats
247W - 240L
1,531 Elo+
Solo
Lancelot
Lancelot
xXHyPothaRaPorXx
Lancelot
Level 158
God Stats
2W - 4L
1,224 SR
Queue Stats
442W - 460L
1,507 Elo+
Solo
Team Averages
Level 125
1,400 SR
1,487 Elo+

VS

Team Averages
Level 130
1,550 SR
1,499 Elo+
Zeus
Zeus
Baltimore_2k
Zeus
Level 108
God Stats
0W - 2L
1,265 SR
Queue Stats
429W - 418L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
Bro_Husky
Danzaburou
Level 228
God Stats
0W - 1L
1,500 SR
Queue Stats
404W - 376L
1,427 Elo+
Solo
Fenrir
Fenrir
DarthRambone
Fenrir
Level 139
God Stats
26W - 12L
1,694 SR
Queue Stats
406W - 375L
1,569 Elo+
Party 1
Cerberus
Cerberus
TeriyakiUdon
Cerberus
Level 49
God Stats
9W - 6L
1,610 SR
Queue Stats
41W - 32L
1,512 Elo+
Solo
Cthulhu
Cthulhu
WendigoEL
Cthulhu
Level 128
God Stats
16W - 10L
1,682 SR
Queue Stats
94W - 101L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 0 / 1
6,256
569
3,252
6,555
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ratatoskr
BustedNyoDaD
Ratatoskr
13
3 / 1 / 0
7,137
649
7,998
12,799
4,717
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Atlas
PeleBot
Atlas
10
3 / 0 / 4
6,650
605
6,032
8,338
4,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
lIlMadnessIl
Heimdallr
12
2 / 1 / 2
6,388
581
5,587
5,573
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
2 / 1 / 3
5,940
540
3,588
7,324
3,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,798
527
3,997
5,151
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Bro_Husky
Danzaburou
10
0 / 4 / 0
4,977
452
3,258
8,200
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fenrir
10
1 / 3 / 0
5,581
507
4,274
8,643
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
TeriyakiUdon
Cerberus
9
0 / 0 / 0
4,768
433
4,127
9,040
4,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
WendigoEL
Cthulhu
11
2 / 2 / 0
6,698
609
8,134
10,000
7,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
3
3
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
0
1
2.5
L
0
4
0
0
L
Danzaburou
Bro_Husky
Danzaburou
0
4
0
0
W
Ratatoskr
BustedNyoDaD
Ratatoskr
3
1
0
3
L
Fenrir
1
3
0
0.33
W
Atlas
PeleBot
Atlas
3
0
4
5
L
Cerberus
TeriyakiUdon
Cerberus
0
0
0
0
L
Cthulhu
WendigoEL
Cthulhu
2
2
0
1
W
Heimdallr
lIlMadnessIl
Heimdallr
2
1
2
3
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,457
Damage
23,790
40,589
Taken
41,034
17,277
Mitigated
18,930
13,833
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,252
674
375
3,265
6,555
3,109
624
3,215
3,304
27,975
5,864
L
3,997
587
0
560
5,151
1,471
0
2,473
2,678
35,417
198
L
Danzaburou
Bro_Husky
Danzaburou
3,258
971
0
1,810
8,200
2,164
0
1,211
6,989
0
34,221
W
Ratatoskr
BustedNyoDaD
Ratatoskr
7,998
2,426
0
5,197
12,799
4,717
0
7,086
5,029
0
48,530
L
Fenrir
4,274
732
0
911
8,643
3,467
0
1,931
6,712
0
38,215
W
Atlas
PeleBot
Atlas
6,032
2,273
0
1,800
8,338
4,728
350
2,067
6,067
21,961
1,547
L
Cerberus
TeriyakiUdon
Cerberus
4,127
31
42
3,022
9,040
4,428
0
3,522
5,518
17,682
0
L
Cthulhu
WendigoEL
Cthulhu
8,134
1,189
0
1,825
10,000
7,400
0
0
10,000
38,578
1,540
W
Heimdallr
lIlMadnessIl
Heimdallr
5,587
1,969
0
2,682
5,573
1,718
143
1,468
3,950
0
43,591
W
3,588
521
0
514
7,324
3,005
0
1,232
5,989
0
49,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,371
Gold Earned
27,822
330
Minions Killed
330
0
Camps Cleared
0
1,161,340
Distance Traveled
1,119,010
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,256
569
67
6
0
187,385
2
L
Zeus
5,798
527
76
7
0
187,875
0
L
Danzaburou
4,977
452
50
5
0
262,109
0
W
Ratatoskr
7,137
649
86
8
0
250,052
0
L
Fenrir
5,581
507
72
7
0
241,257
0
W
Atlas
6,650
605
30
3
0
234,093
3
L
Cerberus
4,768
433
42
4
0
239,905
3
L
Cthulhu
6,698
609
90
8
0
187,864
5
W
Heimdallr
6,388
581
80
7
0
208,343
0
W
Lancelot
5,940
540
67
6
0
281,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role