Player Matchup

Janus
Janus
SheWasOnlyVII_
Janus
Level 85
God Stats
6W - 7L
1,523 SR
Queue Stats
67W - 64L
1,469 Elo+
Party 1
Serqet
Serqet
The_R_Joker
Serqet
Level 144
God Stats
3W - 7L
1,368 SR
Queue Stats
136W - 141L
1,456 Elo+
Party 1
Xbalanque
Xbalanque
berniesmitsie
Xbalanque
Level 102
God Stats
5W - 7L
1,478 SR
Queue Stats
105W - 119L
1,460 Elo+
Party 1
Freya
Freya
clopez6500
Freya
Level 109
God Stats
5W - 3L
1,973 SR
Queue Stats
78W - 60L
1,503 Elo+
Solo
Cerberus
Cerberus
omiros2004
Cerberus
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 83L
1,256 Elo+
Solo
Team Averages
Level 109
1,568 SR
1,429 Elo+

VS

Team Averages
Level 119
1,637 SR
1,475 Elo+
Zhong Kui
Zhong Kui
Baba-HutcH-95
Zhong Kui
Level 134
God Stats
25W - 19L
1,565 SR
Queue Stats
143W - 129L
1,502 Elo+
Solo
Serqet
Serqet
Ciegon47TTV
Serqet
Level 100
God Stats
2W - 2L
1,666 SR
Queue Stats
116W - 123L
1,467 Elo+
Party 2
Mulan
Mulan
RoyalHuntress
Mulan
Level 145
God Stats
5W - 6L
1,565 SR
Queue Stats
135W - 131L
1,434 Elo+
Party 2
Apollo
Apollo
bboymarwane
Apollo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,408 Elo+
Solo
Bacchus
Bacchus
ecksbeats
Bacchus
Level 148
God Stats
20W - 8L
1,887 SR
Queue Stats
101W - 87L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
7,806
558
3,261
5,281
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
3 / 2 / 1
7,149
511
2,099
7,696
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
berniesmitsie
Xbalanque
13
1 / 4 / 4
7,529
538
7,249
8,745
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
11
0 / 7 / 0
7,074
505
4,515
7,857
2,157
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
omiros2004
Cerberus
10
0 / 2 / 3
6,719
480
2,685
9,976
6,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Baba-HutcH-95
Zhong Kui
15
2 / 1 / 1
8,723
623
3,822
7,733
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
14
5 / 1 / 5
8,351
597
5,780
6,475
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
7 / 0 / 4
10,073
720
7,193
11,719
7,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Apollo
14
2 / 3 / 3
7,827
559
5,067
10,438
3,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
ecksbeats
Bacchus
11
1 / 1 / 4
6,734
481
4,086
6,687
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
17
17
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Baba-HutcH-95
Zhong Kui
2
1
1
2.5
W
Serqet
5
1
5
7.5
W
7
0
4
9
L
2
2
1
1.25
L
Serqet
3
2
1
1.75
W
Apollo
2
3
3
1.17
L
Xbalanque
berniesmitsie
Xbalanque
1
4
4
0.75
L
Freya
0
7
0
0
W
Bacchus
ecksbeats
Bacchus
1
1
4
3
L
Cerberus
omiros2004
Cerberus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,809
Damage
25,948
39,555
Taken
43,052
15,856
Mitigated
24,289
8,680
Healing
12,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Baba-HutcH-95
Zhong Kui
3,822
923
0
4,045
7,733
5,486
904
1,921
5,560
60,145
17,816
W
Serqet
5,780
1,137
0
552
6,475
2,432
0
720
5,516
0
45,596
W
7,193
478
0
2,809
11,719
7,704
543
4,314
6,793
0
60,139
L
3,261
266
0
960
5,281
1,674
0
1,771
3,354
57,476
0
L
Serqet
2,099
312
0
231
7,696
2,801
0
1,287
6,235
0
40,470
W
Apollo
5,067
3,015
0
3,566
10,438
3,351
390
2,173
7,973
0
60,578
L
Xbalanque
berniesmitsie
Xbalanque
7,249
3,137
0
2,849
8,745
2,689
36
1,711
6,775
0
56,294
L
Freya
4,515
1,254
0
1,119
7,857
2,157
126
0
7,857
34,140
688
W
Bacchus
ecksbeats
Bacchus
4,086
441
0
1,590
6,687
5,316
186
1,130
5,377
15,593
855
L
Cerberus
omiros2004
Cerberus
2,685
62
0
3,521
9,976
6,535
0
2,686
7,290
27,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,277
Gold Earned
41,708
457
Minions Killed
435
0
Camps Cleared
0
1,401,958
Distance Traveled
1,439,991
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,723
623
136
10
0
262,117
2
W
Serqet
8,351
597
75
5
0
346,398
2
W
Mulan
10,073
720
115
8
0
227,058
7
L
Janus
7,806
558
138
10
0
296,649
0
L
Serqet
7,149
511
72
5
0
282,636
0
W
Apollo
7,827
559
100
7
0
285,597
2
L
Xbalanque
7,529
538
87
6
0
275,543
3
L
Freya
7,074
505
76
5
0
270,673
0
W
Bacchus
6,734
481
9
1
0
318,821
6
L
Cerberus
6,719
480
84
6
0
276,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role