Player Matchup

Baba Yaga
Baba Yaga
Platinum I
 
Baba Yaga
Platinum I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Platinum III
 
Shiva
Platinum III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
deuslux7
Xbalanque
Platinum IV
Level 127
God Stats
19W - 6L
1,790 SR
Queue Stats
145W - 140L
1,850 MMR
Solo
Mercury
Mercury
Platinum III
propare
Mercury
Platinum III
Level 158
God Stats
1W - 1L
1,758 SR
Queue Stats
51W - 39L
1,880 MMR
Solo
Cthulhu
Cthulhu
Diamond V
Акциум
Cthulhu
Diamond V
Level 188
God Stats
4W - 6L
1,702 SR
Queue Stats
298W - 288L
1,920 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,650 SR
1,730 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,526 SR
1,836 MMR
Kukulkan
Kukulkan
Platinum II
 
Kukulkan
Platinum II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum IV
GForceSpeed
Sobek
Platinum IV
Level 141
God Stats
2W - 3L
1,527 SR
Queue Stats
133W - 120L
1,854 MMR
Solo
Nemesis
Nemesis
Diamond IV
Ippø
Nemesis
Diamond IV
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 172L
1,846 MMR
Solo
Hachiman
Hachiman
Platinum I
Sōsuke
Hachiman
Platinum I
Level 86
God Stats
3W - 5L
1,341 SR
Queue Stats
223W - 196L
1,975 MMR
Party 1
Loki
Loki
Diamond V
Žetoxa
Loki
Diamond V
Level 159
God Stats
11W - 11L
1,764 SR
Queue Stats
210W - 201L
2,003 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
7
0 / 0 / 0
3,539
708
323
1,426
533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
 
Shiva
6
0 / 2 / 0
3,383
677
1,178
4,986
1,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Xbalanque
deuslux7
Xbalanque
6
1 / 0 / 0
3,834
767
1,082
1,434
340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
propare
Mercury
6
0 / 1 / 1
3,183
637
919
2,903
761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Акциум
Cthulhu
6
0 / 0 / 1
3,657
731
925
2,112
663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
Ao KuangOlorunHe BoFreyaAnhur

VS

Bans
SusanoMedusaCerberusBacchusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
1 / 0 / 0
3,814
763
980
953
243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

2
0 / 1 / 0
2,635
527
468
1,953
887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Ippø
Nemesis
7
1 / 0 / 0
3,550
710
1,133
1,863
604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hachiman
Sōsuke
Hachiman
5
0 / 0 / 0
3,149
630
945
1,690
369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Žetoxa
Loki
7
1 / 0 / 1
3,982
796
2,687
2,925
598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
1
Kills
3
3
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
0
0
0
0
W
Shiva
 
Shiva
0
2
0
0
L
Kukulkan
 
Kukulkan
1
0
0
1
L
0
1
0
0
L
Nemesis
Ippø
Nemesis
1
0
0
1
L
Hachiman
Sōsuke
Hachiman
0
0
0
0
W
Xbalanque
deuslux7
Xbalanque
1
0
0
1
W
Mercury
propare
Mercury
0
1
1
0.5
L
Loki
Žetoxa
Loki
1
0
1
1.5
W
Cthulhu
Акциум
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,427
Damage
6,213
12,861
Taken
9,384
4,140
Mitigated
2,701
4,426
Healing
3,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
323
81
0
935
1,426
533
0
248
1,178
16,870
0
W
Shiva
 
Shiva
1,178
209
0
1,233
4,986
1,843
0
0
4,986
0
15,714
L
Kukulkan
 
Kukulkan
980
36
0
540
953
243
0
280
673
20,086
0
L
468
94
0
701
1,953
887
0
282
1,671
1,732
0
L
Nemesis
Ippø
Nemesis
1,133
572
0
338
1,863
604
0
43
1,820
0
20,237
L
Hachiman
Sōsuke
Hachiman
945
509
0
1,053
1,690
369
0
643
1,047
0
14,851
W
Xbalanque
deuslux7
Xbalanque
1,082
693
0
155
1,434
340
0
142
1,292
0
20,927
W
Mercury
propare
Mercury
919
313
0
311
2,903
761
0
732
2,171
0
15,744
L
Loki
Žetoxa
Loki
2,687
275
0
1,000
2,925
598
0
0
2,761
0
24,346
W
Cthulhu
Акциум
Cthulhu
925
64
825
967
2,112
663
0
326
1,786
12,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,596
Gold Earned
17,130
182
Minions Killed
157
0
Camps Cleared
0
506,839
Distance Traveled
485,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
3,539
708
43
9
0
89,210
0
W
Shiva
3,383
677
34
7
0
92,521
0
L
Kukulkan
3,814
763
43
9
0
108,091
0
L
Sobek
2,635
527
4
1
0
30,697
0
L
Nemesis
3,550
710
41
8
0
116,830
0
L
Hachiman
3,149
630
26
5
0
97,634
0
W
Xbalanque
3,834
767
55
11
0
88,609
0
W
Mercury
3,183
637
32
6
0
131,486
0
L
Loki
3,982
796
43
9
0
132,157
0
W
Cthulhu
3,657
731
18
4
0
105,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role