Player Matchup

Ne Zha
Ne Zha
BunnyLionheart69
Ne Zha
Level 82
God Stats
2W - 2L
1,559 SR
Queue Stats
132W - 139L
1,493 Elo+
Party 1
Athena
Athena
DarkBunny696_
Athena
Level 66
God Stats
15W - 20L
1,445 SR
Queue Stats
56W - 59L
1,477 Elo+
Party 1
Chronos
Chronos
Jerpsi
Chronos
Level 91
God Stats
3W - 8L
1,453 SR
Queue Stats
115W - 108L
1,473 Elo+
Solo
Neith
Neith
disayus
Neith
Level 3
God Stats
1W - 2L
1,266 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
x_xdawa_zonex_x
Anubis
Level 156
God Stats
554W - 521L
1,492 SR
Queue Stats
581W - 563L
1,429 Elo+
Solo
Team Averages
Level 80
1,443 SR
1,474 Elo+

VS

Team Averages
Level 74
1,645 SR
1,471 Elo+
Erlang Shen
Erlang Shen
DandoK2
Erlang Shen
Level 81
God Stats
8W - 7L
1,539 SR
Queue Stats
30W - 30L
1,478 Elo+
Solo
Heimdallr
Heimdallr
PABLO FRX
Heimdallr
Level 141
God Stats
19W - 17L
1,531 SR
Queue Stats
450W - 425L
1,419 Elo+
Solo
Janus
Janus
S1 TH30
Janus
Level 25
God Stats
5W - 1L
1,956 SR
Queue Stats
44W - 37L
1,523 Elo+
Party 2
Sol
Sol
wallie16
Sol
Level 80
God Stats
9W - 9L
1,625 SR
Queue Stats
116W - 98L
1,477 Elo+
Party 2
Skadi
Skadi
zMclassic
Skadi
Level 44
God Stats
17W - 12L
1,572 SR
Queue Stats
29W - 32L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,362
596
4,935
6,018
1,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
0 / 2 / 1
4,508
501
426
7,466
4,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
Jerpsi
Chronos
9
2 / 0 / 1
5,418
602
2,405
4,167
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
disayus
Neith
8
0 / 3 / 1
4,193
466
1,047
4,597
1,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 0
5,599
622
3,866
4,726
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DandoK2
Erlang Shen
10
1 / 0 / 5
5,629
625
3,656
6,948
2,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
PABLO FRX
Heimdallr
10
3 / 1 / 3
5,813
646
2,993
3,619
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
S1 TH30
Janus
10
5 / 0 / 3
5,948
661
5,258
3,469
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 3 / 0
5,888
654
2,137
5,378
1,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Skadi
zMclassic
Skadi
12
3 / 1 / 2
6,531
726
2,930
5,683
940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
12
12
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Erlang Shen
DandoK2
Erlang Shen
1
0
5
3.5
L
0
2
1
0.25
L
Chronos
Jerpsi
Chronos
2
0
1
2.5
W
Heimdallr
PABLO FRX
Heimdallr
3
1
3
4.5
W
Janus
S1 TH30
Janus
5
0
3
6.5
L
Neith
disayus
Neith
0
3
1
0.17
W
0
3
0
0
L
1
4
0
0.25
W
Skadi
zMclassic
Skadi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,679
Damage
16,974
26,974
Taken
25,097
10,743
Mitigated
7,104
8,594
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,935
1,539
0
2,459
6,018
1,603
0
202
5,816
0
26,001
W
Erlang Shen
DandoK2
Erlang Shen
3,656
2,702
0
3,086
6,948
2,669
0
739
6,197
0
42,701
L
426
53
0
2,398
7,466
4,350
0
1,987
5,127
11,791
0
L
Chronos
Jerpsi
Chronos
2,405
799
0
2,424
4,167
1,607
0
1,986
2,181
24,258
1,398
W
Heimdallr
PABLO FRX
Heimdallr
2,993
1,020
0
1,107
3,619
1,223
60
170
3,449
0
27,244
W
Janus
S1 TH30
Janus
5,258
867
0
640
3,469
830
0
160
3,309
28,520
0
L
Neith
disayus
Neith
1,047
765
0
330
4,597
1,279
0
2,004
2,302
0
17,094
W
2,137
910
0
2,623
5,378
1,442
1,080
2,398
2,980
33,707
5,787
L
3,866
68
0
983
4,726
1,904
0
422
4,304
38,180
1,397
W
Skadi
zMclassic
Skadi
2,930
1,119
0
1,621
5,683
940
750
2,863
2,478
0
45,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,080
Gold Earned
29,809
226
Minions Killed
322
0
Camps Cleared
0
921,836
Distance Traveled
937,022
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,362
596
48
5
0
204,542
0
W
Erlang Shen
5,629
625
69
8
0
225,430
2
L
Athena
4,508
501
16
2
0
233,272
0
L
Chronos
5,418
602
49
5
0
118,666
0
W
Heimdallr
5,813
646
43
5
0
169,248
0
W
Janus
5,948
661
53
6
0
185,838
0
L
Neith
4,193
466
33
4
0
203,618
0
W
Sol
5,888
654
77
9
0
174,729
1
L
Anubis
5,599
622
80
9
0
161,738
2
W
Skadi
6,531
726
80
9
0
181,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role