Player Matchup

Zhong Kui
Zhong Kui
GooGooDollz
Zhong Kui
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 51L
1,229 Elo+
Party 1
Jing Wei
Jing Wei
I-Diixy-I
Jing Wei
Level 45
God Stats
0W - 1L
1,174 SR
Queue Stats
23W - 44L
1,277 Elo+
Solo
Hercules
Hercules
originalniy_nic
Hercules
Level 62
God Stats
3W - 8L
1,486 SR
Queue Stats
338W - 375L
1,412 Elo+
Party 1
Team Averages
Level 37
1,387 SR
1,306 Elo+

VS

Team Averages
Level 66
1,542 SR
1,385 Elo+
Hachiman
Hachiman
Danee666
Hachiman
Level 77
God Stats
6W - 8L
1,491 SR
Queue Stats
51W - 47L
1,378 Elo+
Solo
Nox
Nox
MaD Lil Nizz
Nox
Level 63
God Stats
6W - 5L
1,224 SR
Queue Stats
303W - 306L
1,409 Elo+
Solo
Bacchus
Bacchus
xlTAOlx
Bacchus
Level 57
God Stats
7W - 2L
1,911 SR
Queue Stats
25W - 21L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GooGooDollz
Zhong Kui
14
0 / 6 / 4
8,166
742
5,956
10,893
8,294
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
I-Diixy-I
Jing Wei
13
2 / 3 / 2
8,335
758
3,249
6,599
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
14
6 / 5 / 2
9,308
846
8,736
16,557
18,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Danee666
Hachiman
17
7 / 4 / 5
10,238
931
10,736
7,790
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 2 / 8
9,993
908
9,558
6,452
2,576
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
xlTAOlx
Bacchus
15
2 / 2 / 12
9,501
864
6,864
12,357
15,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
14
14
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Danee666
Hachiman
7
4
5
2.38
L
Zhong Kui
GooGooDollz
Zhong Kui
0
6
4
0.33
L
Jing Wei
I-Diixy-I
Jing Wei
2
3
2
1
W
5
2
8
4.5
L
Hercules
6
5
2
1.4
W
Bacchus
xlTAOlx
Bacchus
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,941
Damage
27,158
34,049
Taken
26,599
28,870
Mitigated
21,726
6,958
Healing
4,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Danee666
Hachiman
10,736
6,255
0
424
7,790
3,239
551
2,189
5,591
0
29,793
L
Zhong Kui
GooGooDollz
Zhong Kui
5,956
431
0
1,320
10,893
8,294
0
5,625
5,230
20,184
0
L
Jing Wei
I-Diixy-I
Jing Wei
3,249
1,891
0
118
6,599
2,132
0
3,623
2,976
0
19,096
W
9,558
739
0
2,618
6,452
2,576
455
1,457
4,995
31,980
0
L
Hercules
8,736
2,310
94
5,426
16,557
18,444
0
7,093
9,426
0
19,534
W
Bacchus
xlTAOlx
Bacchus
6,864
1,193
465
1,391
12,357
15,911
215
2,358
9,999
17,341
380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,809
Gold Earned
29,732
89
Minions Killed
114
0
Camps Cleared
0
555,840
Distance Traveled
586,111
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,238
931
44
4
0
184,789
1
L
Zhong Kui
8,166
742
34
3
0
172,513
0
L
Jing Wei
8,335
758
34
3
0
188,775
2
W
Nox
9,993
908
57
5
0
203,947
0
L
Hercules
9,308
846
21
2
0
194,552
0
W
Bacchus
9,501
864
13
1
0
197,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role