Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Akct
Medusa
Level 168
God Stats
3W - 1L
1,710 SR
Queue Stats
98W - 137L
1,442 Elo+
Solo
Arachne
Arachne
Disarrayxo
Arachne
Level 82
God Stats
1W - 1L
1,684 SR
Queue Stats
12W - 14L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xMasteRHunteRx9
Morgan Le Fay
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,286 Elo+
Solo
Hachiman
Hachiman
一口气半支烟
Hachiman
Level 126
God Stats
8W - 10L
1,377 SR
Queue Stats
582W - 615L
1,407 Elo+
Solo
Team Averages
Level 117
1,554 SR
1,418 Elo+

VS

Team Averages
Level 152
1,654 SR
1,468 Elo+
Merlin
Merlin
BamBanito
Merlin
Level 159
God Stats
12W - 22L
1,227 SR
Queue Stats
769W - 787L
1,480 Elo+
Solo
Maui
Maui
DC_GAMER_661
Maui
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,490 Elo+
Party 1
Anhur
Anhur
Lady PenGwen
Anhur
Level 232
God Stats
8W - 4L
1,714 SR
Queue Stats
824W - 837L
1,434 Elo+
Solo
Geb
Geb
SacredDoggo
Geb
Level 146
God Stats
10W - 1L
2,043 SR
Queue Stats
312W - 315L
1,459 Elo+
Party 1
Martichoras
Martichoras
xDroMethazine
Martichoras
Level 109
God Stats
15W - 6L
1,785 SR
Queue Stats
297W - 292L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 2 / 1
6,291
629
3,910
5,062
1,369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Akct
Medusa
17
2 / 1 / 3
9,179
918
7,183
6,209
2,165
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arachne
Disarrayxo
Arachne
12
3 / 5 / 0
7,239
724
6,488
7,502
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
xMasteRHunteRx9
Morgan Le Fay
13
0 / 4 / 4
7,285
729
5,884
8,455
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 1
6,948
695
4,560
5,779
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BamBanito
Merlin
15
2 / 1 / 8
8,229
823
12,246
6,515
3,017
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 0 / 8
8,571
857
3,643
9,224
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 0 / 2
7,217
722
1,426
2,928
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 7
7,813
781
5,492
11,240
11,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Martichoras
xDroMethazine
Martichoras
15
6 / 1 / 4
8,429
843
8,627
7,347
3,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
5
Kills
13
13
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
1
0.25
L
Medusa
Akct
Medusa
2
1
3
3.5
W
Merlin
BamBanito
Merlin
2
1
8
6
W
2
0
8
6
L
Arachne
Disarrayxo
Arachne
3
5
0
0.6
W
1
0
2
2
W
2
3
7
1.83
W
Martichoras
xDroMethazine
Martichoras
6
1
4
8
L
Morgan Le Fay
xMasteRHunteRx9
Morgan Le Fay
0
4
4
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,025
Damage
31,434
33,007
Taken
37,254
11,179
Mitigated
28,290
9,163
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,910
638
583
2,222
5,062
1,369
0
2,706
2,356
0
8,683
L
Medusa
Akct
Medusa
7,183
849
673
677
6,209
2,165
0
3,739
2,470
0
34,567
W
Merlin
BamBanito
Merlin
12,246
426
3,658
1,288
6,515
3,017
0
921
5,594
32,291
773
W
3,643
364
0
909
9,224
9,340
0
1,436
7,788
9,281
1,571
L
Arachne
Disarrayxo
Arachne
6,488
5,906
0
364
7,502
3,180
0
4,578
2,924
0
7,728
W
1,426
188
47
280
2,928
1,204
540
512
2,416
0
9,563
W
5,492
37
737
1,138
11,240
11,017
0
1,971
9,269
13,800
0
W
Martichoras
xDroMethazine
Martichoras
8,627
506
1,182
1,458
7,347
3,712
309
1,044
6,303
0
23,064
L
Morgan Le Fay
xMasteRHunteRx9
Morgan Le Fay
5,884
425
0
1,621
8,455
2,784
0
6,122
2,333
12,877
0
L
4,560
2,589
722
2,301
5,779
1,681
0
3,770
2,009
0
10,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,942
Gold Earned
40,259
102
Minions Killed
136
0
Camps Cleared
0
1,069,431
Distance Traveled
989,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,291
629
15
2
0
180,675
0
L
Medusa
9,179
918
56
6
0
265,212
0
W
Merlin
8,229
823
51
5
0
217,383
0
W
Maui
8,571
857
14
1
0
203,180
0
L
Arachne
7,239
724
3
0
0
200,672
0
W
Anhur
7,217
722
28
3
0
123,015
0
W
Geb
7,813
781
12
1
0
215,300
0
W
Martichoras
8,429
843
31
3
0
231,055
0
L
Morgan Le Fay
7,285
729
14
1
0
205,692
0
L
Hachiman
6,948
695
14
1
0
217,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role