Player Matchup

Medusa
Medusa
AndersBFC
Medusa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,355 Elo+
Party 1
Erlang Shen
Erlang Shen
HavanaAdi
Erlang Shen
Level 89
God Stats
3W - 5L
1,389 SR
Queue Stats
79W - 91L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
Klubpc11
Sun Wukong
Level 38
God Stats
1W - 4L
1,192 SR
Queue Stats
45W - 72L
1,247 Elo+
Party 1
Ymir
Ymir
angelHD
Ymir
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 152L
1,648 Elo+
Solo
Hera
Hera
arushmen69
Hera
Level 134
God Stats
3W - 6L
1,440 SR
Queue Stats
264W - 280L
1,425 Elo+
Solo
Team Averages
Level 80
1,404 SR
1,414 Elo+

VS

Team Averages
Level 122
1,465 SR
1,428 Elo+
Sylvanus
Sylvanus
Crims0nACE
Sylvanus
Level 161
God Stats
14W - 8L
1,556 SR
Queue Stats
116W - 108L
1,449 Elo+
Solo
Discordia
Discordia
Metalura
Discordia
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,531 Elo+
Solo
Charon
Charon
PeetSK
Charon
Level 131
God Stats
7W - 6L
1,358 SR
Queue Stats
202W - 209L
1,415 Elo+
Solo
Charybdis
Charybdis
Schweinsteiger95
Charybdis
Level 102
God Stats
19W - 16L
1,358 SR
Queue Stats
256W - 240L
1,323 Elo+
Solo
Susano
Susano
hasheeshyeahyeah
Susano
Level 135
God Stats
20W - 16L
1,552 SR
Queue Stats
134W - 130L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AndersBFC
Medusa
10
0 / 5 / 3
6,920
384
5,447
9,896
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Erlang Shen
HavanaAdi
Erlang Shen
14
3 / 5 / 1
7,999
444
6,368
16,008
8,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sun Wukong
Klubpc11
Sun Wukong
13
1 / 0 / 1
8,540
474
6,039
14,898
8,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ymir
angelHD
Ymir
12
2 / 4 / 1
8,345
464
6,178
14,628
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 5 / 0
8,021
446
4,313
6,972
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Crims0nACE
Sylvanus
15
5 / 1 / 4
9,366
520
10,159
12,426
10,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Metalura
Discordia
15
1 / 2 / 4
9,082
505
6,016
8,208
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
PeetSK
Charon
14
0 / 1 / 3
8,603
478
9,818
11,036
7,051
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
19
6 / 1 / 3
11,320
629
9,997
7,883
2,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 2 / 2
10,031
557
9,908
14,487
5,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
19
19
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
AndersBFC
Medusa
0
5
3
0.3
W
Sylvanus
Crims0nACE
Sylvanus
5
1
4
7
L
Erlang Shen
HavanaAdi
Erlang Shen
3
5
1
0.7
L
Sun Wukong
Klubpc11
Sun Wukong
1
0
1
1.5
W
Discordia
Metalura
Discordia
1
2
4
1.5
W
Charon
PeetSK
Charon
0
1
3
1.5
W
Charybdis
6
1
3
7.5
L
Ymir
angelHD
Ymir
2
4
1
0.63
L
1
5
0
0.2
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,345
Damage
45,898
62,402
Taken
54,040
29,749
Mitigated
27,734
11,528
Healing
15,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AndersBFC
Medusa
5,447
1,754
0
0
9,896
2,317
294
3,515
6,381
0
34,592
W
Sylvanus
Crims0nACE
Sylvanus
10,159
3,464
1,782
5,710
12,426
10,118
799
2,318
10,108
46,588
17,985
L
Erlang Shen
HavanaAdi
Erlang Shen
6,368
4,114
0
4,783
16,008
8,334
0
4,100
11,908
0
52,347
L
Sun Wukong
Klubpc11
Sun Wukong
6,039
1,200
0
4,642
14,898
8,110
0
7,507
7,391
0
61,700
W
Discordia
Metalura
Discordia
6,016
191
0
998
8,208
2,129
334
3,916
4,292
56,536
0
W
Charon
PeetSK
Charon
9,818
2,107
0
2,801
11,036
7,051
164
569
10,467
57,126
3,741
W
Charybdis
9,997
5,659
0
2,896
7,883
2,626
2,386
1,982
5,901
0
96,946
L
Ymir
angelHD
Ymir
6,178
1,073
0
1,667
14,628
9,522
52
6,269
8,359
26,655
772
L
4,313
1,081
0
436
6,972
1,466
0
3,397
3,575
53,688
349
W
9,908
3,031
0
865
14,487
5,810
0
1,845
12,642
0
86,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,825
Gold Earned
48,402
361
Minions Killed
570
0
Camps Cleared
0
1,649,563
Distance Traveled
1,708,617
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,920
384
48
3
0
356,151
0
W
Sylvanus
9,366
520
94
5
0
318,859
0
L
Erlang Shen
7,999
444
75
4
0
372,309
0
L
Sun Wukong
8,540
474
92
5
0
350,560
4
W
Discordia
9,082
505
97
5
0
336,676
2
W
Charon
8,603
478
89
5
0
306,782
0
W
Charybdis
11,320
629
175
10
0
340,242
1
L
Ymir
8,345
464
46
3
0
312,430
2
L
Hera
8,021
446
100
6
0
258,113
5
W
Susano
10,031
557
115
6
0
406,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role