Player Matchup

Loki
Loki
KuraNoYomi
Loki
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 125L
1,470 Elo+
Solo
Chronos
Chronos
Lemon_Cola-_-
Chronos
Level 122
God Stats
0W - 3L
1,309 SR
Queue Stats
116W - 121L
1,456 Elo+
Solo
Ah Puch
Ah Puch
RinkaV
Ah Puch
Level 158
God Stats
4W - 3L
1,684 SR
Queue Stats
75W - 60L
1,526 Elo+
Solo
Erlang Shen
Erlang Shen
axilleassbolimis
Erlang Shen
Level 98
God Stats
4W - 2L
1,915 SR
Queue Stats
219W - 201L
1,522 Elo+
Party 2
Bacchus
Bacchus
l3monas
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,386 Elo+
Party 2
Team Averages
Level 93
1,582 SR
1,472 Elo+

VS

Team Averages
Level 137
1,549 SR
1,462 Elo+
Olorun
Olorun
Fristixx
Olorun
Level 105
God Stats
5W - 3L
1,500 SR
Queue Stats
329W - 321L
1,364 Elo+
Solo
Scylla
Scylla
GoldPatii
Scylla
Level 143
God Stats
27W - 26L
1,531 SR
Queue Stats
294W - 290L
1,483 Elo+
Solo
Charon
Charon
KidNamedSah
Charon
Level 142
God Stats
13W - 7L
1,571 SR
Queue Stats
94W - 77L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
namechanged9902
Sun Wukong
Level 184
God Stats
10W - 8L
1,554 SR
Queue Stats
181W - 169L
1,492 Elo+
Party 1
Neith
Neith
sobredosis91
Neith
Level 109
God Stats
26W - 26L
1,591 SR
Queue Stats
166W - 168L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
4,884
488
2,170
6,696
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
10
2 / 0 / 0
5,265
527
3,880
5,536
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Puch
RinkaV
Ah Puch
3
0 / 1 / 0
3,833
383
1,044
1,246
270
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
axilleassbolimis
Erlang Shen
10
1 / 5 / 0
5,337
534
3,848
10,949
5,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
l3monas
Bacchus
4
0 / 4 / 0
3,851
385
928
3,864
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fristixx
Olorun
12
2 / 1 / 5
7,262
726
7,599
8,083
2,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
GoldPatii
Scylla
12
5 / 0 / 2
6,467
647
4,123
4,044
1,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
9
2 / 1 / 5
6,083
608
2,742
4,822
3,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
namechanged9902
Sun Wukong
13
2 / 0 / 2
7,241
724
2,912
5,776
2,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 1 / 0
6,107
611
3,160
4,790
1,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
13
13
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
Fristixx
Olorun
2
1
5
4.5
W
Scylla
GoldPatii
Scylla
5
0
2
6
W
Charon
2
1
5
4.5
L
0
3
2
0.33
L
Chronos
2
0
0
2
L
Ah Puch
RinkaV
Ah Puch
0
1
0
0
L
Erlang Shen
axilleassbolimis
Erlang Shen
1
5
0
0.2
L
Bacchus
l3monas
Bacchus
0
4
0
0
W
Sun Wukong
namechanged9902
Sun Wukong
2
0
2
3
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,870
Damage
20,536
28,291
Taken
27,515
12,535
Mitigated
11,080
9,531
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Fristixx
Olorun
7,599
4,065
60
4,878
8,083
2,804
296
538
7,545
47,554
0
W
Scylla
GoldPatii
Scylla
4,123
401
0
3,167
4,044
1,085
84
616
3,428
36,495
0
W
Charon
2,742
444
0
1,167
4,822
3,211
161
2,086
2,736
13,486
0
L
2,170
364
0
3,129
6,696
1,849
0
1,679
5,017
0
27,280
L
Chronos
3,880
577
0
2,988
5,536
1,523
0
2,815
2,721
30,516
0
L
Ah Puch
RinkaV
Ah Puch
1,044
128
0
463
1,246
270
0
148
1,098
6,411
0
L
Erlang Shen
axilleassbolimis
Erlang Shen
3,848
2,001
0
2,761
10,949
5,380
0
7,809
3,140
0
29,741
L
Bacchus
l3monas
Bacchus
928
167
0
190
3,864
3,513
0
2,013
1,851
3,105
0
W
Sun Wukong
namechanged9902
Sun Wukong
2,912
689
0
1,161
5,776
2,548
0
1,010
4,766
0
55,793
W
3,160
761
0
1,772
4,790
1,432
525
1,602
3,188
0
48,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,170
Gold Earned
33,160
193
Minions Killed
360
0
Camps Cleared
0
789,089
Distance Traveled
977,438
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,262
726
80
8
0
176,107
1
W
Scylla
6,467
647
69
7
0
210,877
0
W
Charon
6,083
608
11
1
0
214,139
6
L
Loki
4,884
488
57
6
0
236,788
0
L
Chronos
5,265
527
62
6
0
206,588
0
L
Ah Puch
3,833
383
15
2
0
37,391
1
L
Erlang Shen
5,337
534
54
5
0
194,736
0
L
Bacchus
3,851
385
5
1
0
113,586
0
W
Sun Wukong
7,241
724
107
11
0
207,429
0
W
Neith
6,107
611
93
9
0
168,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role