Player Matchup

Scylla
Scylla
Dre4m3
Scylla
Level 126
God Stats
12W - 7L
1,659 SR
Queue Stats
92W - 94L
1,476 Elo+
Party 2
Maui
Maui
OGAnima
Maui
Level 149
God Stats
1W - 0L
1,196 SR
Queue Stats
3W - 1L
1,728 Elo+
Solo
Rama
Rama
Verzice
Rama
Level 69
God Stats
5W - 6L
1,490 SR
Queue Stats
96W - 102L
1,485 Elo+
Party 2
Team Averages
Level 115
1,449 SR
1,563 Elo+

VS

Team Averages
Level 116
1,532 SR
1,459 Elo+
Kali
Kali
Adrian990531
Kali
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 119L
1,449 Elo+
Party 1
Surtr
Surtr
BedoZerrtox
Surtr
Level 159
God Stats
211W - 151L
1,595 SR
Queue Stats
1,279W - 1,304L
1,506 Elo+
Solo
Chang'e
Chang'e
Dogalke
Chang'e
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 93L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dre4m3
Scylla
19
4 / 4 / 11
12,430
888
11,536
9,045
3,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Maui
OGAnima
Maui
18
4 / 4 / 11
11,957
854
8,689
15,885
19,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
Verzice
Rama
20
9 / 5 / 6
13,007
929
15,275
12,181
4,951
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 8
12,624
902
8,790
14,712
7,728
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

17
3 / 6 / 5
11,555
825
10,765
18,180
15,845
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chang'e
Dogalke
Chang'e
18
6 / 7 / 6
12,616
901
11,244
18,441
7,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
17
Kills
13
13
Deaths
18
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
5
8
1.6
L
3
6
5
0.92
L
Chang'e
Dogalke
Chang'e
6
7
6
1.29
W
Scylla
Dre4m3
Scylla
4
4
11
2.38
W
Maui
OGAnima
Maui
4
4
11
2.38
W
Rama
Verzice
Rama
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,500
Damage
30,799
37,111
Taken
51,333
27,711
Mitigated
30,661
3,668
Healing
18,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,790
3,675
0
4,582
14,712
7,728
1,352
5,134
9,578
0
30,011
L
10,765
3,830
0
4,638
18,180
15,845
1,878
6,907
11,273
1,365
35,546
L
Chang'e
Dogalke
Chang'e
11,244
692
3,534
5,948
18,441
7,088
43
7,878
10,563
32,353
0
W
Scylla
Dre4m3
Scylla
11,536
1,013
0
712
9,045
3,035
1,008
3,860
5,177
40,266
660
W
Maui
OGAnima
Maui
8,689
1,979
0
647
15,885
19,725
430
4,624
11,237
32,628
0
W
Rama
Verzice
Rama
15,275
12,162
0
2,309
12,181
4,951
2,335
3,420
8,761
0
43,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,394
Gold Earned
36,795
166
Minions Killed
129
0
Camps Cleared
0
695,872
Distance Traveled
718,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,624
902
38
3
0
257,808
0
L
Surtr
11,555
825
54
4
0
229,752
0
L
Chang'e
12,616
901
37
3
0
230,629
0
W
Scylla
12,430
888
66
5
0
251,351
0
W
Maui
11,957
854
33
2
0
221,270
0
W
Rama
13,007
929
67
5
0
223,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role