Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
MusicAnubis
Aphrodite
Level 122
God Stats
5W - 2L
1,512 SR
Queue Stats
68W - 70L
1,448 Elo+
Solo
Sol
Sol
RaulHatsune
Sol
Level 149
God Stats
1W - 0L
1,574 SR
Queue Stats
5W - 4L
1,379 Elo+
Party 2
Zhong Kui
Zhong Kui
Supernova2794
Zhong Kui
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 81L
1,473 Elo+
Solo
Loki
Loki
santcards
Loki
Level 127
God Stats
7W - 3L
1,674 SR
Queue Stats
235W - 233L
1,532 Elo+
Solo
Team Averages
Level 135
1,552 SR
1,466 Elo+

VS

Team Averages
Level 104
1,557 SR
1,474 Elo+
Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
CaseraBlanca
Chang'e
Level 159
God Stats
43W - 37L
1,530 SR
Queue Stats
702W - 728L
1,448 Elo+
Party 1
Lancelot
Lancelot
Urbadstaybase
Lancelot
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
VallekaStrolling
Sun Wukong
Level 105
God Stats
7W - 5L
1,754 SR
Queue Stats
341W - 353L
1,538 Elo+
Party 1
Cabrakan
Cabrakan
wallabo12
Cabrakan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 200L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
8 / 1 / 3
6,724
611
8,918
7,855
2,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Aphrodite
MusicAnubis
Aphrodite
10
3 / 1 / 7
6,776
616
4,939
7,634
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 2
6,659
605
6,557
6,673
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
Supernova2794
Zhong Kui
13
5 / 0 / 2
7,849
714
7,330
8,229
6,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
11
0 / 3 / 2
5,781
526
3,033
7,494
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
0 / 4 / 0
5,072
461
5,778
6,425
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
CaseraBlanca
Chang'e
11
2 / 2 / 1
5,612
510
3,799
6,639
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Urbadstaybase
Lancelot
11
2 / 1 / 1
5,961
542
4,537
8,489
4,089
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
VallekaStrolling
Sun Wukong
10
2 / 6 / 0
5,882
535
6,764
12,201
6,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cabrakan
wallabo12
Cabrakan
8
0 / 4 / 1
4,952
450
1,637
11,359
9,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
6
6
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
3
9.5
L
Ishtar
 
Ishtar
0
4
0
0
L
Chang'e
CaseraBlanca
Chang'e
2
2
1
1.25
W
Aphrodite
MusicAnubis
Aphrodite
3
1
7
6.5
W
1
1
2
2
W
Zhong Kui
Supernova2794
Zhong Kui
5
0
2
6
L
Lancelot
Urbadstaybase
Lancelot
2
1
1
2.5
L
Sun Wukong
VallekaStrolling
Sun Wukong
2
6
0
0.33
W
Loki
0
3
2
0.33
L
Cabrakan
wallabo12
Cabrakan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,777
Damage
22,515
37,885
Taken
45,113
17,063
Mitigated
23,470
19,070
Healing
8,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,918
2,848
0
1,551
7,855
2,639
198
415
7,440
0
39,941
L
Ishtar
 
Ishtar
5,778
2,671
0
1,161
6,425
1,928
0
1,379
5,046
0
36,533
L
Chang'e
CaseraBlanca
Chang'e
3,799
295
291
2,878
6,639
2,111
0
3,708
2,931
26,774
0
W
Aphrodite
MusicAnubis
Aphrodite
4,939
817
2,960
5,247
7,634
3,300
396
689
6,945
22,777
1,456
W
6,557
2,757
0
4,586
6,673
1,986
458
1,893
4,615
45,333
1,207
W
Zhong Kui
Supernova2794
Zhong Kui
7,330
1,048
0
4,226
8,229
6,628
413
477
7,728
44,131
5,513
L
Lancelot
Urbadstaybase
Lancelot
4,537
1,925
0
1,052
8,489
4,089
0
2,391
6,098
0
36,531
L
Sun Wukong
VallekaStrolling
Sun Wukong
6,764
1,592
0
1,885
12,201
6,237
0
6,750
5,451
0
37,150
W
Loki
3,033
799
0
500
7,494
2,510
0
1,613
5,721
0
45,172
L
Cabrakan
wallabo12
Cabrakan
1,637
494
0
1,716
11,359
9,105
0
4,221
7,138
7,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,789
Gold Earned
27,479
355
Minions Killed
259
0
Camps Cleared
0
972,412
Distance Traveled
1,071,346
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,724
611
66
6
0
214,303
0
L
Ishtar
5,072
461
57
5
0
197,438
3
L
Chang'e
5,612
510
72
7
0
227,610
4
W
Aphrodite
6,776
616
40
4
0
211,549
3
W
Sol
6,659
605
83
8
0
195,540
0
W
Zhong Kui
7,849
714
90
8
0
151,958
0
L
Lancelot
5,961
542
58
5
0
240,542
0
L
Sun Wukong
5,882
535
63
6
0
215,376
0
W
Loki
5,781
526
76
7
0
199,062
0
L
Cabrakan
4,952
450
9
1
0
190,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role