Player Matchup

Janus
Janus
FinessGod Ju
Janus
Level 145
God Stats
0W - 2L
1,550 SR
Queue Stats
7W - 5L
1,698 Elo+
Party 1
Heimdallr
Heimdallr
God_Been_Gr8
Heimdallr
Level 85
God Stats
4W - 2L
1,736 SR
Queue Stats
207W - 226L
1,474 Elo+
Solo
Fenrir
Fenrir
TjThaShoota
Fenrir
Level 66
God Stats
0W - 1L
1,167 SR
Queue Stats
1W - 3L
1,448 Elo+
Solo
Osiris
Osiris
dontscylla
Osiris
Level 88
God Stats
0W - 3L
1,694 SR
Queue Stats
121W - 116L
1,549 Elo+
Party 1
Neith
Neith
yasserbaubooa
Neith
Level 143
God Stats
141W - 131L
1,572 SR
Queue Stats
384W - 373L
1,485 Elo+
Solo
Team Averages
Level 105
1,544 SR
1,531 Elo+

VS

Team Averages
Level 105
1,475 SR
1,501 Elo+
Arachne
Arachne
DeadlyKissesx
Arachne
Level 155
God Stats
25W - 23L
1,525 SR
Queue Stats
101W - 108L
1,465 Elo+
Solo
Kuzenbo
Kuzenbo
GodmanSaul
Kuzenbo
Level 56
God Stats
5W - 6L
1,359 SR
Queue Stats
63W - 89L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RavenKing34
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,702 SR
Queue Stats
14W - 7L
1,738 Elo+
Solo
Surtr
Surtr
feguren
Surtr
Level 87
God Stats
1W - 0L
1,288 SR
Queue Stats
272W - 272L
1,417 Elo+
Solo
Artemis
Artemis
naiblik
Artemis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 210L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,039
503
5,225
5,362
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
God_Been_Gr8
Heimdallr
10
1 / 3 / 0
5,611
468
2,721
7,442
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
9
0 / 4 / 1
5,234
436
1,684
10,263
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
dontscylla
Osiris
11
1 / 2 / 0
6,504
542
7,889
11,468
11,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
0 / 4 / 0
5,676
473
3,865
6,760
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
7 / 1 / 0
7,082
590
4,484
11,203
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
GodmanSaul
Kuzenbo
10
2 / 0 / 5
5,756
480
5,086
5,623
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
RavenKing34
Ah Muzen Cab
12
6 / 0 / 0
7,177
598
6,327
8,310
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Surtr
feguren
Surtr
11
1 / 2 / 1
6,197
516
5,609
11,605
9,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
naiblik
Artemis
11
0 / 0 / 4
6,105
509
4,679
6,029
1,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
16
16
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
7
1
0
7
L
1
3
0
0.33
L
Heimdallr
God_Been_Gr8
Heimdallr
1
3
0
0.33
W
Kuzenbo
GodmanSaul
Kuzenbo
2
0
5
4.5
W
Ah Muzen Cab
RavenKing34
Ah Muzen Cab
6
0
0
6
L
Fenrir
0
4
1
0.13
L
Osiris
dontscylla
Osiris
1
2
0
0.5
W
Surtr
feguren
Surtr
1
2
1
0.75
W
Artemis
naiblik
Artemis
0
0
4
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,384
Damage
26,185
41,295
Taken
42,770
21,046
Mitigated
22,048
8,781
Healing
12,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
4,484
2,808
0
6,696
11,203
3,469
0
1,798
9,155
0
47,977
L
5,225
86
0
1,053
5,362
1,364
0
775
4,587
39,035
0
L
Heimdallr
God_Been_Gr8
Heimdallr
2,721
721
0
2,367
7,442
2,329
0
784
6,658
0
32,276
W
Kuzenbo
GodmanSaul
Kuzenbo
5,086
1,905
0
375
5,623
4,972
0
959
4,515
19,179
392
W
Ah Muzen Cab
RavenKing34
Ah Muzen Cab
6,327
1,484
0
809
8,310
2,347
564
0
8,270
0
48,166
L
Fenrir
1,684
1,168
0
1,160
10,263
3,567
0
2,231
8,032
0
26,790
L
Osiris
dontscylla
Osiris
7,889
3,339
0
2,557
11,468
11,972
0
922
10,546
0
46,986
W
Surtr
feguren
Surtr
5,609
2,187
0
4,330
11,605
9,585
0
0
10,893
607
36,262
W
Artemis
naiblik
Artemis
4,679
962
0
133
6,029
1,675
0
1,942
3,807
0
43,921
L
3,865
1,588
0
1,644
6,760
1,814
0
650
6,110
0
31,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,064
Gold Earned
32,317
356
Minions Killed
303
0
Camps Cleared
0
1,047,680
Distance Traveled
1,199,398
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,082
590
77
6
0
268,932
0
L
Janus
6,039
503
89
7
0
230,444
0
L
Heimdallr
5,611
468
53
4
0
209,599
2
W
Kuzenbo
5,756
480
30
3
0
235,450
7
W
Ah Muzen Cab
7,177
598
74
6
0
221,476
0
L
Fenrir
5,234
436
52
4
0
220,725
0
L
Osiris
6,504
542
84
7
0
195,035
0
W
Surtr
6,197
516
65
5
0
257,150
0
W
Artemis
6,105
509
57
5
0
216,390
6
L
Neith
5,676
473
78
7
0
191,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role