Player Matchup

Ah Puch
Ah Puch
Bazingtonda1st
Ah Puch
Level 158
God Stats
2W - 3L
1,289 SR
Queue Stats
145W - 131L
1,593 Elo+
Solo
Kumbhakarna
Kumbhakarna
CRIMSONSUN911
Kumbhakarna
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,688 Elo+
Party 1
Raijin
Raijin
CrimsonCrusad3r
Raijin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,635 Elo+
Party 1
Jormungandr
Jormungandr
Swat x OFWGKTA
Jormungandr
Level 160
God Stats
6W - 3L
1,482 SR
Queue Stats
409W - 413L
1,545 Elo+
Solo
Horus
Horus
TrewTateyyy
Horus
Level 141
God Stats
2W - 2L
1,411 SR
Queue Stats
531W - 565L
1,598 Elo+
Solo
Team Averages
Level 142
1,436 SR
1,612 Elo+

VS

Team Averages
Level 158
1,400 SR
1,569 Elo+
Thor
Thor
Drag Medic
Thor
Level 199
God Stats
0W - 3L
1,318 SR
Queue Stats
104W - 103L
1,556 Elo+
Party 2
Cabrakan
Cabrakan
DragmaSack
Cabrakan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 94L
1,526 Elo+
Party 2
Camazotz
Camazotz
FreyaSimp
Camazotz
Level 154
God Stats
0W - 1L
1,600 SR
Queue Stats
86W - 73L
1,620 Elo+
Solo
Jing Wei
Jing Wei
Mikabella
Jing Wei
Level 148
God Stats
0W - 2L
1,329 SR
Queue Stats
150W - 125L
1,607 Elo+
Solo
Terra
Terra
Norvin27
Terra
Level 142
God Stats
0W - 3L
1,253 SR
Queue Stats
98W - 106L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 9
8,767
1,096
15,012
9,492
4,062
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
CRIMSONSUN911
Kumbhakarna
14
5 / 2 / 6
8,589
1,074
4,372
12,011
9,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 1 / 10
8,382
1,048
6,320
7,403
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Swat x OFWGKTA
Jormungandr
12
1 / 2 / 10
7,449
931
5,201
9,025
7,960
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
3 / 1 / 11
8,125
1,016
9,995
14,677
13,046
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
6,425
803
9,864
8,395
2,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
DragmaSack
Cabrakan
12
3 / 4 / 3
7,279
910
6,435
11,628
14,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
FreyaSimp
Camazotz
7
0 / 2 / 0
5,355
669
2,652
4,240
1,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
Mikabella
Jing Wei
13
1 / 3 / 4
6,223
778
10,572
9,667
4,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Terra
Norvin27
Terra
13
0 / 3 / 4
5,868
734
8,436
11,545
12,329
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
16
Kills
6
6
Deaths
16
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
W
Kumbhakarna
CRIMSONSUN911
Kumbhakarna
5
2
6
4
W
2
1
10
7
L
2
4
3
0.88
L
Cabrakan
DragmaSack
Cabrakan
3
4
3
1.13
L
Camazotz
FreyaSimp
Camazotz
0
2
0
0
L
Jing Wei
Mikabella
Jing Wei
1
3
4
1
L
Terra
Norvin27
Terra
0
3
4
0.67
W
Jormungandr
Swat x OFWGKTA
Jormungandr
1
2
10
3
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,900
Damage
37,959
52,608
Taken
45,475
37,554
Mitigated
35,053
23,956
Healing
15,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,012
1,389
610
1,972
9,492
4,062
701
1,352
8,100
27,220
0
W
Kumbhakarna
CRIMSONSUN911
Kumbhakarna
4,372
242
1,896
2,637
12,011
9,335
49
4,107
7,707
10,124
0
W
6,320
813
1,279
1,429
7,403
3,151
1,246
2,770
4,478
17,797
222
L
9,864
464
1,415
844
8,395
2,887
0
7,095
1,217
0
14,493
L
Cabrakan
DragmaSack
Cabrakan
6,435
1,126
269
1,594
11,628
14,370
0
7,459
4,036
9,354
0
L
Camazotz
FreyaSimp
Camazotz
2,652
49
0
723
4,240
1,349
0
3,044
1,127
0
4,606
L
Jing Wei
Mikabella
Jing Wei
10,572
4,749
412
1,106
9,667
4,118
0
7,529
1,856
0
24,637
L
Terra
Norvin27
Terra
8,436
333
5,272
3,634
11,545
12,329
0
8,154
3,146
11,147
0
W
Jormungandr
Swat x OFWGKTA
Jormungandr
5,201
469
694
771
9,025
7,960
378
1,219
7,700
11,740
0
W
9,995
3,108
6,480
6,188
14,677
13,046
408
4,647
9,752
4,933
13,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,312
Gold Earned
31,150
112
Minions Killed
64
0
Camps Cleared
0
798,673
Distance Traveled
703,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,767
1,096
27
3
0
168,704
0
W
Kumbhakarna
8,589
1,074
19
2
0
151,125
0
W
Raijin
8,382
1,048
30
4
0
159,607
0
L
Thor
6,425
803
11
1
0
162,216
0
L
Cabrakan
7,279
910
5
1
0
145,782
0
L
Camazotz
5,355
669
7
1
0
72,221
0
L
Jing Wei
6,223
778
29
4
0
149,543
0
L
Terra
5,868
734
12
2
0
173,575
0
W
Jormungandr
7,449
931
19
2
0
148,227
0
W
Horus
8,125
1,016
17
2
0
171,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role