Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Elze00
Ne Zha
Level 124
God Stats
4W - 6L
1,463 SR
Queue Stats
972W - 1,000L
1,487 Elo+
Solo
Cernunnos
Cernunnos
HimmlischeLiebe
Cernunnos
Level 205
God Stats
8W - 14L
1,353 SR
Queue Stats
1,162W - 1,251L
1,453 Elo+
Solo
Neith
Neith
LaurenFromHR
Neith
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 91L
1,467 Elo+
Solo
Guan Yu
Guan Yu
XAquiveredX
Guan Yu
Level 156
God Stats
3W - 0L
1,805 SR
Queue Stats
194W - 189L
1,502 Elo+
Solo
Team Averages
Level 145
1,524 SR
1,482 Elo+

VS

Team Averages
Level 158
1,492 SR
1,511 Elo+
Nut
Nut
Ahotch
Nut
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 132L
1,443 Elo+
Solo
Guan Yu
Guan Yu
GallantEades
Guan Yu
Level 141
God Stats
1W - 1L
1,755 SR
Queue Stats
96W - 81L
1,562 Elo+
Solo
Discordia
Discordia
Monkey1881
Discordia
Level 245
God Stats
8W - 9L
1,442 SR
Queue Stats
433W - 423L
1,514 Elo+
Solo
Kuzenbo
Kuzenbo
SherlonB
Kuzenbo
Level 156
God Stats
3W - 2L
1,280 SR
Queue Stats
77W - 73L
1,560 Elo+
Solo
Charybdis
Charybdis
Truu Central
Charybdis
Level 125
God Stats
3W - 6L
1,483 SR
Queue Stats
192W - 210L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
5 / 1 / 8
10,745
768
26,196
5,983
2,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ne Zha
Elze00
Ne Zha
16
1 / 4 / 10
9,869
705
16,893
13,055
5,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
HimmlischeLiebe
Cernunnos
16
2 / 2 / 9
10,364
740
9,481
13,132
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 0 / 8
10,838
774
15,025
11,510
4,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
XAquiveredX
Guan Yu
15
1 / 1 / 8
10,124
723
5,960
16,813
11,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Ahotch
Nut
15
3 / 3 / 4
8,835
631
6,202
14,100
5,933
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
GallantEades
Guan Yu
15
1 / 4 / 6
9,763
697
9,809
20,339
19,751
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Monkey1881
Discordia
15
2 / 3 / 6
8,807
629
16,477
10,562
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
SherlonB
Kuzenbo
14
0 / 1 / 3
8,760
626
5,960
18,070
17,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
Truu Central
Charybdis
16
2 / 2 / 6
8,828
631
12,079
15,244
5,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
13
Kills
8
8
Deaths
13
43
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
8
9
L
Nut
Ahotch
Nut
3
3
4
1.67
W
Ne Zha
Elze00
Ne Zha
1
4
10
1.5
L
Guan Yu
GallantEades
Guan Yu
1
4
6
1
W
Cernunnos
HimmlischeLiebe
Cernunnos
2
2
9
3.25
W
4
0
8
8
L
Discordia
Monkey1881
Discordia
2
3
6
1.67
L
Kuzenbo
SherlonB
Kuzenbo
0
1
3
1.5
L
Charybdis
Truu Central
Charybdis
2
2
6
2.5
W
Guan Yu
XAquiveredX
Guan Yu
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,555
Damage
50,527
60,493
Taken
78,315
28,041
Mitigated
51,980
37,269
Healing
35,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
26,196
8,281
1,799
823
5,983
2,415
1,926
2,680
3,303
47,040
917
L
Nut
Ahotch
Nut
6,202
1,979
2,192
1,448
14,100
5,933
205
3,050
10,957
0
27,713
W
Ne Zha
Elze00
Ne Zha
16,893
624
276
727
13,055
5,003
1,081
3,850
9,205
0
34,413
L
Guan Yu
GallantEades
Guan Yu
9,809
470
14,394
5,995
20,339
19,751
0
8,259
11,726
2,528
25,942
W
Cernunnos
HimmlischeLiebe
Cernunnos
9,481
2,632
683
2,435
13,132
4,733
2,323
6,333
6,799
0
33,016
W
15,025
3,307
1,045
3,577
11,510
4,565
1,457
5,960
5,550
0
36,502
L
Discordia
Monkey1881
Discordia
16,477
281
0
1,351
10,562
3,278
0
3,542
6,873
39,440
896
L
Kuzenbo
SherlonB
Kuzenbo
5,960
2,360
3,059
3,054
18,070
17,500
0
6,356
11,481
14,973
3,216
L
Charybdis
Truu Central
Charybdis
12,079
3,162
2,048
2,209
15,244
5,518
0
3,704
11,326
0
38,540
W
Guan Yu
XAquiveredX
Guan Yu
5,960
319
16,143
9,761
16,813
11,325
226
4,135
12,678
0
8,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,940
Gold Earned
44,993
185
Minions Killed
201
0
Camps Cleared
0
1,285,139
Distance Traveled
1,207,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,745
768
44
3
0
240,492
0
L
Nut
8,835
631
48
3
0
222,957
0
W
Ne Zha
9,869
705
31
2
0
300,161
0
L
Guan Yu
9,763
697
32
2
0
282,630
0
W
Cernunnos
10,364
740
41
3
0
190,169
0
W
Neith
10,838
774
62
4
0
275,730
0
L
Discordia
8,807
629
48
3
0
259,061
0
L
Kuzenbo
8,760
626
18
1
0
209,547
0
L
Charybdis
8,828
631
55
4
0
233,395
0
W
Guan Yu
10,124
723
7
1
0
278,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role