Player Matchup

Loki
Loki
ChigiVaro
Loki
Level 158
God Stats
8W - 9L
1,861 SR
Queue Stats
233W - 241L
1,540 Elo+
Party 2
Heimdallr
Heimdallr
Saad-7575
Heimdallr
Level 151
God Stats
8W - 7L
1,499 SR
Queue Stats
123W - 125L
1,450 Elo+
Solo
Yemoja
Yemoja
bankiraaaa
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
lllaJluH
Baron Samedi
Level 144
God Stats
2W - 3L
1,352 SR
Queue Stats
75W - 67L
1,540 Elo+
Party 2
Sun Wukong
Sun Wukong
marvelok
Sun Wukong
Level 44
God Stats
1W - 1L
1,234 SR
Queue Stats
15W - 11L
1,452 Elo+
Party 1
Team Averages
Level 105
1,489 SR
1,479 Elo+

VS

Team Averages
Level 115
1,434 SR
1,478 Elo+
Raijin
Raijin
Chubbsni
Raijin
Level 67
God Stats
19W - 10L
1,461 SR
Queue Stats
293W - 309L
1,508 Elo+
Solo
Fenrir
Fenrir
Quileez
Fenrir
Level 83
God Stats
54W - 54L
1,463 SR
Queue Stats
143W - 130L
1,470 Elo+
Solo
Achilles
Achilles
White_Fireball
Achilles
Level 153
God Stats
3W - 3L
1,408 SR
Queue Stats
224W - 236L
1,441 Elo+
Solo
Jing Wei
Jing Wei
YoungSandwichh
Jing Wei
Level 124
God Stats
0W - 3L
1,257 SR
Queue Stats
35W - 28L
1,518 Elo+
Solo
Athena
Athena
conorthehung
Athena
Level 147
God Stats
8W - 7L
1,584 SR
Queue Stats
404W - 412L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
5 / 1 / 2
6,053
673
3,643
6,122
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Saad-7575
Heimdallr
8
1 / 1 / 2
4,771
530
4,682
8,155
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
bankiraaaa
Yemoja
9
0 / 0 / 6
5,368
596
3,405
5,194
2,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
lllaJluH
Baron Samedi
11
3 / 1 / 2
6,229
692
2,561
3,696
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
marvelok
Sun Wukong
9
1 / 0 / 0
5,397
600
3,371
4,788
3,633
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chubbsni
Raijin
9
2 / 3 / 0
5,384
598
4,688
5,898
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Quileez
Fenrir
3
0 / 1 / 1
3,640
404
347
1,180
340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
10
0 / 1 / 0
5,557
617
2,645
8,188
4,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
8
1 / 3 / 0
4,811
535
4,246
6,760
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
8
0 / 2 / 1
5,046
561
4,776
8,377
6,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
3
3
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
5
1
2
6
L
Raijin
Chubbsni
Raijin
2
3
0
0.67
L
Fenrir
Quileez
Fenrir
0
1
1
0.5
W
Heimdallr
Saad-7575
Heimdallr
1
1
2
2
L
Achilles
0
1
0
0
L
Jing Wei
1
3
0
0.33
W
Yemoja
bankiraaaa
Yemoja
0
0
6
3
L
Athena
0
2
1
0.25
W
Baron Samedi
lllaJluH
Baron Samedi
3
1
2
4
W
Sun Wukong
marvelok
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,662
Damage
16,702
27,955
Taken
30,403
12,110
Mitigated
15,278
12,037
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
3,643
1,127
0
3,562
6,122
1,779
0
1,515
4,553
0
37,429
L
Raijin
Chubbsni
Raijin
4,688
377
0
1,281
5,898
1,706
0
2,197
3,470
25,292
748
L
Fenrir
Quileez
Fenrir
347
0
0
240
1,180
340
0
229
931
0
4,071
W
Heimdallr
Saad-7575
Heimdallr
4,682
2,711
0
2,548
8,155
2,590
0
2,657
5,454
0
32,494
L
Achilles
2,645
448
0
3,004
8,188
4,518
0
0
8,188
0
37,650
L
Jing Wei
4,246
2,759
0
1,692
6,760
1,820
0
1,062
5,698
0
28,258
W
Yemoja
bankiraaaa
Yemoja
3,405
851
1,616
1,680
5,194
2,740
0
1,912
3,192
11,724
0
L
Athena
4,776
1,283
0
1,949
8,377
6,894
0
2,129
6,228
16,705
1,721
W
Baron Samedi
lllaJluH
Baron Samedi
2,561
340
372
874
3,696
1,368
82
2,394
984
30,131
845
W
Sun Wukong
marvelok
Sun Wukong
3,371
389
0
1,385
4,788
3,633
0
0
4,788
0
28,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,818
Gold Earned
24,438
258
Minions Killed
201
0
Camps Cleared
0
956,114
Distance Traveled
893,368
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,053
673
69
8
0
243,389
7
L
Raijin
5,384
598
51
6
0
171,448
0
L
Fenrir
3,640
404
7
1
0
50,223
0
W
Heimdallr
4,771
530
46
5
0
176,637
4
L
Achilles
5,557
617
66
7
0
172,498
0
L
Jing Wei
4,811
535
58
6
0
280,524
2
W
Yemoja
5,368
596
19
2
0
176,551
0
L
Athena
5,046
561
19
2
0
218,675
0
W
Baron Samedi
6,229
692
62
7
0
180,890
0
W
Sun Wukong
5,397
600
62
7
0
178,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role