Player Matchup

Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Revengevil_7
Morgan Le Fay
Level 157
God Stats
3W - 1L
1,830 SR
Queue Stats
127W - 119L
1,603 Elo+
Solo
Danzaburou
Danzaburou
Sphereted-Away
Danzaburou
Level 97
God Stats
9W - 5L
1,370 SR
Queue Stats
444W - 448L
1,499 Elo+
Solo
Hou Yi
Hou Yi
agitoshark
Hou Yi
Level 151
God Stats
1W - 1L
1,760 SR
Queue Stats
25W - 33L
1,534 Elo+
Solo
Hel
Hel
dugan1227
Hel
Level 87
God Stats
1W - 2L
1,289 SR
Queue Stats
45W - 41L
1,542 Elo+
Solo
Team Averages
Level 130
1,550 SR
1,535 Elo+

VS

Team Averages
Level 71
1,348 SR
1,530 Elo+
Medusa
Medusa
BMHaven
Medusa
Level 61
God Stats
2W - 1L
1,407 SR
Queue Stats
53W - 48L
1,555 Elo+
Solo
Athena
Athena
Griz92
Athena
Level 149
God Stats
5W - 15L
1,131 SR
Queue Stats
644W - 674L
1,558 Elo+
Party 1
Anubis
Anubis
Lubed or Naw
Anubis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
NooBaLerT96
Hel
Level 56
God Stats
1W - 1L
1,285 SR
Queue Stats
80W - 88L
1,438 Elo+
Party 1
Sol
Sol
TrelliRealli
Sol
Level 26
God Stats
3W - 2L
1,416 SR
Queue Stats
41W - 37L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 4 / 1
6,568
730
2,747
7,174
3,006
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Revengevil_7
Morgan Le Fay
17
8 / 4 / 5
9,326
1,036
18,791
10,708
4,436
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Sphereted-Away
Danzaburou
13
2 / 4 / 6
6,918
769
6,760
7,134
2,213
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hou Yi
agitoshark
Hou Yi
15
2 / 2 / 9
7,247
805
5,889
5,732
1,948
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

1
0 / 0 / 0
2,238
249
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BMHaven
Medusa
16
5 / 4 / 7
9,492
1,055
10,784
11,245
4,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Griz92
Athena
13
1 / 4 / 10
7,925
881
5,128
12,418
15,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anubis
14
3 / 2 / 6
8,032
892
4,969
7,366
2,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
1 / 2 / 4
6,977
775
1,269
4,112
1,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
4 / 1 / 6
8,734
970
5,922
9,083
4,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
13
Kills
14
14
Deaths
13
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
1
0.38
W
Medusa
BMHaven
Medusa
5
4
7
2.13
W
Athena
Griz92
Athena
1
4
10
1.5
W
Anubis
3
2
6
3
W
1
2
4
1.5
L
Morgan Le Fay
Revengevil_7
Morgan Le Fay
8
4
5
2.63
L
Danzaburou
Sphereted-Away
Danzaburou
2
4
6
1.25
W
4
1
6
7
L
Hou Yi
agitoshark
Hou Yi
2
2
9
3.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,187
Damage
28,072
30,748
Taken
44,224
11,603
Mitigated
27,957
7,982
Healing
18,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,747
119
998
1,086
7,174
3,006
0
3,444
3,612
0
6,449
W
Medusa
BMHaven
Medusa
10,784
3,449
341
1,630
11,245
4,463
367
4,520
6,725
0
26,631
W
Athena
Griz92
Athena
5,128
926
925
1,116
12,418
15,306
13
3,460
8,958
7,148
0
W
Anubis
4,969
0
0
945
7,366
2,664
84
4,890
2,476
17,022
393
W
1,269
48
7,012
1,505
4,112
1,241
0
1,435
2,677
2,125
0
L
Morgan Le Fay
Revengevil_7
Morgan Le Fay
18,791
1,966
296
2,584
10,708
4,436
0
5,656
4,929
34,961
1,171
L
Danzaburou
Sphereted-Away
Danzaburou
6,760
988
0
684
7,134
2,213
0
3,638
3,378
0
14,324
W
5,922
482
606
4,393
9,083
4,283
721
3,752
5,331
17,589
1,229
L
Hou Yi
agitoshark
Hou Yi
5,889
779
963
1,371
5,732
1,948
0
3,568
1,925
0
13,839
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,297
Gold Earned
41,160
70
Minions Killed
102
0
Camps Cleared
0
665,337
Distance Traveled
837,113
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,568
730
19
2
0
140,451
0
W
Medusa
9,492
1,055
48
5
0
181,379
0
W
Athena
7,925
881
0
0
0
165,505
0
W
Anubis
8,032
892
22
2
0
191,290
0
W
Hel
6,977
775
0
0
0
173,599
0
L
Morgan Le Fay
9,326
1,036
19
2
0
185,539
0
L
Danzaburou
6,918
769
13
1
0
152,120
0
W
Sol
8,734
970
32
4
0
125,340
4
L
Hou Yi
7,247
805
19
2
0
187,227
0
L
Hel
2,238
249
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role