Player Matchup

Zhong Kui
Zhong Kui
AerisAltaire
Zhong Kui
Level 77
God Stats
0W - 5L
1,470 SR
Queue Stats
38W - 56L
1,421 Elo+
Party 1
Xbalanque
Xbalanque
Falsewrong
Xbalanque
Level 29
God Stats
0W - 1L
1,620 SR
Queue Stats
8W - 18L
1,362 Elo+
Party 1
Chaac
Chaac
HerGuyBestFriend
Chaac
Level 77
God Stats
0W - 2L
1,110 SR
Queue Stats
59W - 74L
1,467 Elo+
Party 1
Yemoja
Yemoja
IIMimisII
Yemoja
Level 17
God Stats
0W - 2L
1,424 SR
Queue Stats
3W - 8L
1,355 Elo+
Party 1
Ao Kuang
Ao Kuang
Moonruneman
Ao Kuang
Level 53
God Stats
3W - 3L
1,653 SR
Queue Stats
25W - 31L
1,410 Elo+
Party 1
Team Averages
Level 51
1,455 SR
1,403 Elo+

VS

Team Averages
Level 100
1,397 SR
1,525 Elo+
Nu Wa
Nu Wa
Automata20O
Nu Wa
Level 58
God Stats
36W - 31L
1,584 SR
Queue Stats
307W - 304L
1,433 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
FinessGod Ju
Morgan Le Fay
Level 145
God Stats
1W - 0L
1,126 SR
Queue Stats
7W - 5L
1,666 Elo+
Party 2
Aphrodite
Aphrodite
FuzzyHOBOS
Aphrodite
Level 140
God Stats
5W - 2L
1,304 SR
Queue Stats
651W - 624L
1,575 Elo+
Solo
Thanatos
Thanatos
Teppo-dama515
Thanatos
Level 67
God Stats
20W - 26L
1,421 SR
Queue Stats
487W - 490L
1,407 Elo+
Party 3
Kali
Kali
dontscylla
Kali
Level 88
God Stats
2W - 1L
1,552 SR
Queue Stats
121W - 116L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AerisAltaire
Zhong Kui
17
1 / 4 / 3
10,155
442
13,700
20,654
13,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Falsewrong
Xbalanque
16
1 / 6 / 0
9,807
426
9,153
15,829
4,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 0 / 1
11,521
501
12,801
22,795
22,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
IIMimisII
Yemoja
12
0 / 4 / 1
8,797
382
3,384
12,449
6,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Moonruneman
Ao Kuang
15
5 / 6 / 2
10,083
438
11,768
20,468
6,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 6
12,146
528
22,548
11,007
3,986
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
FinessGod Ju
Morgan Le Fay
18
0 / 3 / 3
10,971
477
9,890
11,754
8,615
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
FuzzyHOBOS
Aphrodite
17
2 / 0 / 15
11,575
503
10,381
18,186
20,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thanatos
Teppo-dama515
Thanatos
17
4 / 4 / 2
10,226
445
8,171
19,129
7,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

20
9 / 0 / 4
13,479
586
17,370
26,020
12,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
9
Kills
20
20
Deaths
9
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AerisAltaire
Zhong Kui
1
4
3
0.63
W
5
2
6
4
L
Xbalanque
Falsewrong
Xbalanque
1
6
0
0.17
W
Morgan Le Fay
FinessGod Ju
Morgan Le Fay
0
3
3
0.5
W
Aphrodite
FuzzyHOBOS
Aphrodite
2
0
15
9.5
L
2
0
1
2.5
L
Yemoja
IIMimisII
Yemoja
0
4
1
0.13
L
Ao Kuang
Moonruneman
Ao Kuang
5
6
2
1
W
Thanatos
Teppo-dama515
Thanatos
4
4
2
1.25
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,806
Damage
68,360
92,195
Taken
86,096
54,420
Mitigated
53,240
29,029
Healing
57,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AerisAltaire
Zhong Kui
13,700
1,984
0
4,508
20,654
13,967
0
11,592
9,062
90,401
1,327
W
22,548
5,150
0
2,828
11,007
3,986
708
8,072
2,935
108,382
1,630
L
Xbalanque
Falsewrong
Xbalanque
9,153
6,178
0
4,067
15,829
4,515
140
6,090
9,739
0
81,098
W
Morgan Le Fay
FinessGod Ju
Morgan Le Fay
9,890
953
200
5,241
11,754
8,615
0
1,849
9,905
81,991
0
W
Aphrodite
FuzzyHOBOS
Aphrodite
10,381
2,173
5,494
11,134
18,186
20,481
115
6,635
11,551
44,423
0
L
12,801
1,448
0
10,450
22,795
22,466
0
11,619
11,176
0
98,707
L
Yemoja
IIMimisII
Yemoja
3,384
1,295
4,507
2,493
12,449
6,976
450
5,245
7,204
15,990
1,319
L
Ao Kuang
Moonruneman
Ao Kuang
11,768
2,653
0
3,004
20,468
6,496
0
8,208
12,260
67,309
0
W
Thanatos
Teppo-dama515
Thanatos
8,171
603
0
13,899
19,129
7,529
0
7,210
11,919
0
70,724
W
17,370
10,109
0
19,080
26,020
12,629
1,296
6,667
19,353
0
133,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,363
Gold Earned
58,397
548
Minions Killed
613
0
Camps Cleared
0
2,140,017
Distance Traveled
2,196,208
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,155
442
154
7
0
413,418
3
W
Nu Wa
12,146
528
162
7
0
449,224
5
L
Xbalanque
9,807
426
115
5
0
437,768
2
W
Morgan Le Fay
10,971
477
129
6
0
414,727
0
W
Aphrodite
11,575
503
51
2
0
436,762
4
L
Chaac
11,521
501
165
7
0
476,237
0
L
Yemoja
8,797
382
25
1
0
330,551
0
L
Ao Kuang
10,083
438
89
4
0
482,043
4
W
Thanatos
10,226
445
97
4
0
478,466
0
W
Kali
13,479
586
174
8
0
417,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role