Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Urbadstaybase
Set
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,286 Elo+
Solo
Xing Tian
Xing Tian
Variyne
Xing Tian
Level 128
God Stats
2W - 2L
1,202 SR
Queue Stats
100W - 72L
1,500 Elo+
Party 1
Thoth
Thoth
poesni
Thoth
Level 129
God Stats
2W - 0L
1,726 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 1
Team Averages
Level 95
1,486 SR
1,457 Elo+

VS

Team Averages
Level 118
1,479 SR
1,499 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BoonTheGoon
Anubis
Level 88
God Stats
0W - 1L
1,557 SR
Queue Stats
10W - 16L
1,509 Elo+
Solo
Hera
Hera
HaZe96
Hera
Level 135
God Stats
14W - 11L
1,643 SR
Queue Stats
481W - 477L
1,534 Elo+
Solo
Ymir
Ymir
OzzyH
Ymir
Level 172
God Stats
4W - 5L
1,516 SR
Queue Stats
101W - 108L
1,485 Elo+
Solo
Susano
Susano
TKD1Ray
Susano
Level 119
God Stats
0W - 3L
1,180 SR
Queue Stats
612W - 608L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
7 / 1 / 0
6,996
636
7,253
7,064
5,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
 
Anhur
10
1 / 1 / 1
5,725
520
2,971
5,124
1,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
3 / 0 / 4
5,834
530
4,022
8,402
5,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Xing Tian
Variyne
Xing Tian
10
2 / 1 / 5
5,808
528
3,573
8,947
4,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
poesni
Thoth
11
1 / 0 / 5
6,120
556
4,635
2,726
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 1 / 1
6,035
549
5,854
5,952
1,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anubis
11
1 / 5 / 0
6,314
574
4,081
8,637
3,817
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hera
HaZe96
Hera
10
0 / 2 / 0
5,647
513
3,726
4,854
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
OzzyH
Ymir
9
1 / 4 / 0
5,443
495
3,241
9,761
5,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
TKD1Ray
Susano
10
1 / 2 / 0
5,252
477
1,548
8,462
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
3
3
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
1
0
7
W
Anhur
 
Anhur
1
1
1
1.5
L
Xbalanque
 
Xbalanque
0
1
1
0.5
L
Anubis
1
5
0
0.2
L
Hera
HaZe96
Hera
0
2
0
0
L
Ymir
OzzyH
Ymir
1
4
0
0.25
L
Susano
TKD1Ray
Susano
1
2
0
0.5
W
3
0
4
5
W
Xing Tian
Variyne
Xing Tian
2
1
5
4.5
W
Thoth
poesni
Thoth
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,454
Damage
18,450
32,263
Taken
37,666
16,820
Mitigated
15,400
6,735
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,253
1,146
0
2,152
7,064
5,015
0
2,723
4,341
30,683
1,130
W
Anhur
 
Anhur
2,971
2,240
0
785
5,124
1,149
308
572
4,552
0
33,802
L
Xbalanque
 
Xbalanque
5,854
2,369
0
1,829
5,952
1,508
510
1,156
4,796
0
45,194
L
Anubis
4,081
187
0
3,009
8,637
3,817
0
4,651
3,430
40,867
280
L
Hera
HaZe96
Hera
3,726
559
0
551
4,854
1,413
0
2,873
1,981
33,261
718
L
Ymir
OzzyH
Ymir
3,241
1,045
0
1,485
9,761
5,896
0
3,716
5,949
18,184
2,871
L
Susano
TKD1Ray
Susano
1,548
216
0
1,622
8,462
2,766
0
1,956
6,448
0
37,749
W
4,022
2,326
0
1,032
8,402
5,080
0
2,163
6,085
881
40,890
W
Xing Tian
Variyne
Xing Tian
3,573
322
0
1,757
8,947
4,837
0
3,466
5,181
11,563
1,236
W
Thoth
poesni
Thoth
4,635
76
0
1,009
2,726
739
0
916
1,741
45,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,483
Gold Earned
28,691
290
Minions Killed
325
0
Camps Cleared
0
1,113,525
Distance Traveled
1,065,125
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,996
636
62
6
0
235,718
0
W
Anhur
5,725
520
61
6
0
192,378
3
L
Xbalanque
6,035
549
83
8
0
193,964
4
L
Anubis
6,314
574
72
7
0
191,179
2
L
Hera
5,647
513
88
8
0
224,562
0
L
Ymir
5,443
495
26
2
0
204,769
3
L
Susano
5,252
477
56
5
0
250,651
2
W
Set
5,834
530
67
6
0
224,617
0
W
Xing Tian
5,808
528
21
2
0
230,207
2
W
Thoth
6,120
556
79
7
0
230,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role