Player Matchup

Nemesis
Nemesis
Lemon_Cola-_-
Nemesis
Level 122
God Stats
1W - 2L
1,503 SR
Queue Stats
116W - 121L
1,453 Elo+
Solo
Hades
Hades
TOGxJack
Hades
Level 66
God Stats
1W - 3L
1,398 SR
Queue Stats
54W - 82L
1,442 Elo+
Party 1
Hercules
Hercules
ValenoK113
Hercules
Level 109
God Stats
17W - 17L
1,612 SR
Queue Stats
98W - 104L
1,518 Elo+
Solo
Chaac
Chaac
bobbyaj
Chaac
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
67W - 74L
1,441 Elo+
Party 1
Izanami
Izanami
xDonDmGx
Izanami
Level 138
God Stats
135W - 123L
1,550 SR
Queue Stats
674W - 672L
1,523 Elo+
Solo
Team Averages
Level 104
1,513 SR
1,476 Elo+

VS

Team Averages
Level 107
1,595 SR
1,471 Elo+
King Arthur
King Arthur
JabbaTheHutt423
King Arthur
Level 121
God Stats
15W - 13L
1,660 SR
Queue Stats
303W - 330L
1,512 Elo+
Solo
Hou Yi
Hou Yi
PeppeJames
Hou Yi
Level 92
God Stats
6W - 4L
1,574 SR
Queue Stats
125W - 118L
1,475 Elo+
Party 2
Arachne
Arachne
Sailon0
Arachne
Level 102
God Stats
37W - 30L
1,527 SR
Queue Stats
379W - 354L
1,414 Elo+
Solo
Yu Huang
Yu Huang
Valkyrja98
Yu Huang
Level 99
God Stats
7W - 4L
1,651 SR
Queue Stats
201W - 192L
1,423 Elo+
Party 2
Kuzenbo
Kuzenbo
metagurreronuevo
Kuzenbo
Level 121
God Stats
3W - 5L
1,563 SR
Queue Stats
60W - 55L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
5 / 6 / 0
9,128
456
8,858
20,561
8,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
TOGxJack
Hades
14
1 / 5 / 1
8,501
425
8,476
14,238
4,762
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hercules
ValenoK113
Hercules
17
2 / 4 / 0
10,255
513
13,634
22,856
16,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chaac
bobbyaj
Chaac
9
0 / 5 / 2
7,498
375
6,227
17,803
11,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Izanami
xDonDmGx
Izanami
18
1 / 2 / 3
10,254
513
8,405
10,016
3,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JabbaTheHutt423
King Arthur
20
4 / 0 / 4
12,340
617
17,876
18,586
19,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hou Yi
PeppeJames
Hou Yi
18
4 / 1 / 4
10,909
545
12,640
9,956
4,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Sailon0
Arachne
17
6 / 1 / 8
10,603
530
11,263
19,620
9,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Valkyrja98
Yu Huang
16
5 / 4 / 8
10,751
538
14,514
10,008
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 3 / 8
9,214
461
7,927
14,763
19,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
9
Kills
22
22
Deaths
9
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
JabbaTheHutt423
King Arthur
4
0
4
6
L
Nemesis
5
6
0
0.83
W
Hou Yi
PeppeJames
Hou Yi
4
1
4
6
W
Arachne
Sailon0
Arachne
6
1
8
10
L
Hades
TOGxJack
Hades
1
5
1
0.3
L
Hercules
ValenoK113
Hercules
2
4
0
0.5
W
Yu Huang
Valkyrja98
Yu Huang
5
4
8
2.25
L
Chaac
bobbyaj
Chaac
0
5
2
0.2
W
3
3
8
2.33
L
Izanami
xDonDmGx
Izanami
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,600
Damage
64,220
85,474
Taken
72,933
44,107
Mitigated
56,811
24,460
Healing
22,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
JabbaTheHutt423
King Arthur
17,876
1,527
0
6,682
18,586
19,493
13
0
17,644
0
100,605
L
Nemesis
8,858
3,303
0
5,034
20,561
8,070
0
4,460
16,101
0
64,880
W
Hou Yi
PeppeJames
Hou Yi
12,640
6,621
0
5,428
9,956
4,354
1,982
1,145
8,811
0
75,995
W
Arachne
Sailon0
Arachne
11,263
7,351
0
7,483
19,620
9,199
64
3,325
16,246
0
90,495
L
Hades
TOGxJack
Hades
8,476
744
186
4,789
14,238
4,762
0
8,172
6,066
45,678
2,255
L
Hercules
ValenoK113
Hercules
13,634
4,791
0
7,569
22,856
16,550
0
2,128
20,728
0
73,275
W
Yu Huang
Valkyrja98
Yu Huang
14,514
2,541
0
1,460
10,008
4,367
370
3,172
6,836
79,495
448
L
Chaac
bobbyaj
Chaac
6,227
868
1,053
2,802
17,803
11,184
9
4,697
13,106
1,370
23,067
W
7,927
3,007
0
1,594
14,763
19,398
51
1,290
13,430
30,336
1,308
L
Izanami
xDonDmGx
Izanami
8,405
4,127
0
3,027
10,016
3,541
420
2,826
7,190
0
105,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,636
Gold Earned
53,817
562
Minions Killed
562
0
Camps Cleared
0
1,720,836
Distance Traveled
1,984,071
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,340
617
159
8
0
402,999
0
L
Nemesis
9,128
456
87
4
0
394,717
0
W
Hou Yi
10,909
545
128
6
0
382,726
5
W
Arachne
10,603
530
108
5
0
438,930
1
L
Hades
8,501
425
88
4
0
333,351
0
L
Hercules
10,255
513
150
8
0
330,180
0
W
Yu Huang
10,751
538
139
7
0
382,797
3
L
Chaac
7,498
375
40
2
0
277,709
0
W
Kuzenbo
9,214
461
28
1
0
376,619
4
L
Izanami
10,254
513
197
10
0
384,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role