Player Matchup

Ravana
Ravana
CuateLokz
Ravana
Level 125
God Stats
1W - 0L
1,273 SR
Queue Stats
12W - 2L
1,750 Elo+
Party 1
Anubis
Anubis
Fonzieinator
Anubis
Level 83
God Stats
1W - 0L
1,716 SR
Queue Stats
7W - 1L
1,697 Elo+
Party 1
Sun Wukong
Sun Wukong
XElMysterio420X
Sun Wukong
Level 84
God Stats
1W - 1L
1,290 SR
Queue Stats
13W - 2L
1,842 Elo+
Party 1
Team Averages
Level 97
1,426 SR
1,763 Elo+

VS

Team Averages
Level 107
1,729 SR
1,772 Elo+
King Arthur
King Arthur
Bullbutter65
King Arthur
Level 48
God Stats
1W - 1L
1,483 SR
Queue Stats
21W - 8L
1,764 Elo+
Party 2
He Bo
He Bo
SnekDestroyer
He Bo
Level 146
God Stats
0W - 1L
1,900 SR
Queue Stats
25W - 10L
1,774 Elo+
Party 2
Bacchus
Bacchus
WilliC4
Bacchus
Level 127
God Stats
1W - 1L
1,804 SR
Queue Stats
19W - 8L
1,779 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CuateLokz
Ravana
15
3 / 0 / 5
9,313
847
8,925
6,677
5,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
15
1 / 3 / 6
9,066
824
7,986
6,987
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
XElMysterio420X
Sun Wukong
16
4 / 1 / 4
9,610
874
9,579
11,331
12,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bullbutter65
King Arthur
15
3 / 3 / 0
9,197
836
10,261
15,447
11,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
1 / 1 / 0
8,821
802
4,515
6,103
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
WilliC4
Bacchus
14
0 / 4 / 1
8,029
730
5,723
10,259
13,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
4
4
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bullbutter65
King Arthur
3
3
0
1
W
Ravana
CuateLokz
Ravana
3
0
5
5.5
W
Anubis
1
3
6
1.33
L
1
1
0
1
L
Bacchus
WilliC4
Bacchus
0
4
1
0.13
W
Sun Wukong
XElMysterio420X
Sun Wukong
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,490
Damage
20,499
24,995
Taken
31,809
20,673
Mitigated
26,647
5,256
Healing
3,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bullbutter65
King Arthur
10,261
845
0
2,638
15,447
11,746
38
4,375
10,569
0
31,991
W
Ravana
CuateLokz
Ravana
8,925
2,595
0
1,395
6,677
5,007
0
2,156
4,264
0
30,837
W
Anubis
7,986
473
0
2,177
6,987
3,594
0
2,843
3,965
27,800
0
L
4,515
170
0
0
6,103
1,854
0
310
5,594
38,129
622
L
Bacchus
WilliC4
Bacchus
5,723
290
0
662
10,259
13,047
0
3,263
6,695
14,234
949
W
Sun Wukong
XElMysterio420X
Sun Wukong
9,579
1,402
0
1,684
11,331
12,072
0
3,935
7,180
0
29,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,989
Gold Earned
26,047
144
Minions Killed
141
0
Camps Cleared
0
655,156
Distance Traveled
657,792
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,197
836
43
4
0
228,483
0
W
Ravana
9,313
847
48
4
0
231,856
0
W
Anubis
9,066
824
63
6
0
187,277
2
L
He Bo
8,821
802
74
7
0
217,804
0
L
Bacchus
8,029
730
24
2
0
211,505
0
W
Sun Wukong
9,610
874
33
3
0
236,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role