Player Matchup

Terra
Terra
 
Terra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BigbangSpirit
Freya
Level 123
God Stats
0W - 4L
1,189 SR
Queue Stats
116W - 144L
1,408 Elo+
Solo
Chiron
Chiron
DJ-SCROLLFACE
Chiron
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,154 Elo+
Solo
Fenrir
Fenrir
FireGodDog
Fenrir
Level 158
God Stats
1W - 4L
1,377 SR
Queue Stats
182W - 184L
1,489 Elo+
Solo
Vulcan
Vulcan
alikh
Vulcan
Level 140
God Stats
1W - 1L
1,688 SR
Queue Stats
178W - 192L
1,462 Elo+
Solo
Team Averages
Level 102
1,451 SR
1,403 Elo+

VS

Team Averages
Level 118
1,544 SR
1,434 Elo+
Scylla
Scylla
 
Scylla
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ChinaSailor
Hun Batz
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,265 Elo+
Solo
Tiamat
Tiamat
Donims
Tiamat
Level 177
God Stats
2W - 1L
1,500 SR
Queue Stats
384W - 352L
1,540 Elo+
Solo
Bakasura
Bakasura
JUMALAmies91
Bakasura
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
519W - 505L
1,440 Elo+
Solo
Chang'e
Chang'e
lgfrank001
Chang'e
Level 155
God Stats
4W - 1L
1,722 SR
Queue Stats
707W - 746L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
6
0 / 3 / 1
4,696
939
113
3,406
1,040
10
2 / 3 / 3
5,640
1,128
3,381
4,483
1,362
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 3 / 5
5,752
1,150
4,433
5,076
1,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
FireGodDog
Fenrir
10
2 / 3 / 6
5,696
1,139
4,532
5,665
3,707
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Vulcan
alikh
Vulcan
13
4 / 1 / 2
6,754
1,351
4,172
3,389
1,075
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 1 / 3
5,511
1,102
1,427
1,271
384
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
ChinaSailor
Hun Batz
10
4 / 3 / 7
6,327
1,265
3,575
4,057
1,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Donims
Tiamat
10
4 / 4 / 6
6,684
1,337
5,652
6,264
4,218
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
JUMALAmies91
Bakasura
12
2 / 1 / 7
6,559
1,312
2,492
5,455
4,531
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
lgfrank001
Chang'e
13
3 / 1 / 6
7,049
1,410
5,436
5,638
1,762
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
10
Kills
13
13
Deaths
10
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
1
0.17
W
Scylla
 
Scylla
0
1
3
1.5
L
2
3
3
1.17
W
Hun Batz
ChinaSailor
Hun Batz
4
3
7
2.5
L
2
3
5
1.5
W
Tiamat
Donims
Tiamat
4
4
6
1.75
L
Fenrir
FireGodDog
Fenrir
2
3
6
1.67
W
Bakasura
JUMALAmies91
Bakasura
2
1
7
5.5
L
Vulcan
alikh
Vulcan
4
1
2
5
W
Chang'e
lgfrank001
Chang'e
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,631
Damage
18,582
22,019
Taken
22,685
8,637
Mitigated
12,757
5,719
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
113
113
36
24
3,406
1,040
0
1,138
2,146
1,304
0
W
Scylla
 
Scylla
1,427
40
0
20
1,271
384
270
173
1,059
7,301
0
L
3,381
1,379
444
543
4,483
1,362
78
2,321
1,965
8,518
0
W
Hun Batz
ChinaSailor
Hun Batz
3,575
298
0
173
4,057
1,862
693
1,509
2,442
0
6,807
L
4,433
1,498
519
773
5,076
1,453
0
3,614
1,055
0
10,009
W
Tiamat
Donims
Tiamat
5,652
720
309
1,820
6,264
4,218
0
1,567
4,557
7,716
0
L
Fenrir
FireGodDog
Fenrir
4,532
937
370
1,191
5,665
3,707
63
2,628
2,734
0
5,888
W
Bakasura
JUMALAmies91
Bakasura
2,492
1,484
109
2,530
5,455
4,531
319
1,809
3,580
0
4,409
L
Vulcan
alikh
Vulcan
4,172
87
724
1,095
3,389
1,075
0
2,469
828
14,188
773
W
Chang'e
lgfrank001
Chang'e
5,436
415
1,288
2,577
5,638
1,762
160
2,345
3,293
13,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,538
Gold Earned
32,130
50
Minions Killed
63
0
Camps Cleared
0
497,047
Distance Traveled
532,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,696
939
5
1
0
56,473
0
W
Scylla
5,511
1,102
17
3
0
56,667
0
L
Freya
5,640
1,128
8
2
0
97,613
0
W
Hun Batz
6,327
1,265
11
2
0
103,580
0
L
Chiron
5,752
1,150
10
2
0
104,931
0
W
Tiamat
6,684
1,337
3
1
0
109,939
0
L
Fenrir
5,696
1,139
2
0
0
104,804
0
W
Bakasura
6,559
1,312
18
4
0
122,864
0
L
Vulcan
6,754
1,351
25
5
0
133,226
0
W
Chang'e
7,049
1,410
14
3
0
139,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role