Player Matchup

Ullr
Ullr
IDashl
Ullr
Level 158
God Stats
5W - 1L
1,639 SR
Queue Stats
20W - 20L
1,557 Elo+
Party 2
Hel
Hel
Kiyza
Hel
Level 137
God Stats
1W - 1L
1,338 SR
Queue Stats
24W - 27L
1,507 Elo+
Party 2
Eset
Eset
MatrixRR
Eset
Level 168
God Stats
4W - 4L
1,721 SR
Queue Stats
40W - 45L
1,529 Elo+
Party 2
Odin
Odin
Some-Stoner_0717
Odin
Level 186
God Stats
118W - 69L
1,593 SR
Queue Stats
780W - 726L
1,518 Elo+
Solo
Merlin
Merlin
sᵢmp
Merlin
Level 163
God Stats
1W - 1L
1,570 SR
Queue Stats
36W - 33L
1,532 Elo+
Solo
Team Averages
Level 162
1,572 SR
1,529 Elo+

VS

Team Averages
Level 153
1,599 SR
1,523 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Gxliath
Cabrakan
Level 201
God Stats
0W - 1L
1,500 SR
Queue Stats
588W - 457L
1,615 Elo+
Party 1
Ishtar
Ishtar
SadeVII
Ishtar
Level 150
God Stats
9W - 11L
1,382 SR
Queue Stats
201W - 206L
1,461 Elo+
Solo
Cthulhu
Cthulhu
ThisGameIsBuns
Cthulhu
Level 135
God Stats
11W - 12L
1,819 SR
Queue Stats
120W - 108L
1,482 Elo+
Solo
Artemis
Artemis
nosparks
Artemis
Level 158
God Stats
5W - 5L
1,793 SR
Queue Stats
447W - 370L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
IDashl
Ullr
13
3 / 1 / 1
7,646
588
7,495
8,480
2,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hel
Kiyza
Hel
11
2 / 2 / 2
6,753
519
5,586
10,493
5,545
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
11
1 / 3 / 3
6,752
519
5,775
9,896
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
6 / 1 / 3
7,497
577
8,236
12,451
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Merlin
sᵢmp
Merlin
13
2 / 3 / 3
6,861
528
6,498
6,604
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 4 / 1
6,700
515
5,360
9,856
3,200
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Gxliath
Cabrakan
12
4 / 5 / 2
7,091
545
7,935
11,745
7,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ishtar
SadeVII
Ishtar
11
1 / 2 / 1
5,904
454
4,702
7,869
2,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
2 / 2 / 3
6,203
477
7,099
11,748
7,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
nosparks
Artemis
14
3 / 1 / 2
7,733
595
8,469
7,661
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
14
Kills
10
10
Deaths
14
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
4
1
0.13
L
Cabrakan
Gxliath
Cabrakan
4
5
2
1
W
Ullr
IDashl
Ullr
3
1
1
3.5
W
Hel
Kiyza
Hel
2
2
2
1.5
W
Eset
1
3
3
0.83
L
Ishtar
SadeVII
Ishtar
1
2
1
0.75
W
6
1
3
7.5
L
2
2
3
1.75
L
Artemis
nosparks
Artemis
3
1
2
4
W
Merlin
sᵢmp
Merlin
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,590
Damage
33,565
47,924
Taken
48,879
21,227
Mitigated
23,436
16,421
Healing
13,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,360
465
0
3,864
9,856
3,200
0
5,332
4,524
42,072
0
L
Cabrakan
Gxliath
Cabrakan
7,935
1,435
0
4,118
11,745
7,417
0
3,811
7,934
47,422
0
W
Ullr
IDashl
Ullr
7,495
2,837
0
2,468
8,480
2,615
0
2,181
5,964
0
61,879
W
Hel
Kiyza
Hel
5,586
176
564
5,296
10,493
5,545
0
6,006
4,447
39,106
905
W
Eset
5,775
838
260
2,616
9,896
6,110
0
4,296
5,274
24,875
775
L
Ishtar
SadeVII
Ishtar
4,702
2,551
0
1,962
7,869
2,634
0
1,052
6,817
0
35,468
W
8,236
3,044
0
4,924
12,451
4,807
0
4,629
7,783
0
50,300
L
7,099
417
196
2,488
11,748
7,445
0
3,743
8,005
40,975
810
L
Artemis
nosparks
Artemis
8,469
2,439
0
1,154
7,661
2,740
0
3,627
4,034
0
55,615
W
Merlin
sᵢmp
Merlin
6,498
329
0
293
6,604
2,150
0
2,274
4,290
49,639
275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,509
Gold Earned
33,631
401
Minions Killed
385
0
Camps Cleared
0
1,258,478
Distance Traveled
1,200,353
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,700
515
84
6
0
204,271
5
L
Cabrakan
7,091
545
72
6
0
251,898
4
W
Ullr
7,646
588
120
9
0
241,642
2
W
Hel
6,753
519
71
5
0
227,526
0
W
Eset
6,752
519
29
2
0
240,887
3
L
Ishtar
5,904
454
69
5
0
233,994
0
W
Odin
7,497
577
83
6
0
286,726
0
L
Cthulhu
6,203
477
57
4
0
263,211
1
L
Artemis
7,733
595
103
8
0
246,979
2
W
Merlin
6,861
528
98
8
0
261,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role