Player Matchup

Zhong Kui
Zhong Kui
Baba-HutcH-95
Zhong Kui
Level 134
God Stats
25W - 19L
1,514 SR
Queue Stats
143W - 129L
1,502 Elo+
Solo
Hun Batz
Hun Batz
Jgor-s89
Hun Batz
Level 124
God Stats
6W - 3L
1,675 SR
Queue Stats
185W - 186L
1,486 Elo+
Solo
Artemis
Artemis
Kurokote
Artemis
Level 155
God Stats
14W - 15L
1,745 SR
Queue Stats
79W - 78L
1,567 Elo+
Solo
Susano
Susano
LetAptimus
Susano
Level 158
God Stats
1W - 3L
1,671 SR
Queue Stats
117W - 118L
1,491 Elo+
Solo
Chronos
Chronos
zRigs
Chronos
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 97L
1,451 Elo+
Solo
Team Averages
Level 138
1,621 SR
1,499 Elo+

VS

Team Averages
Level 120
1,542 SR
1,487 Elo+
Pele
Pele
 
Pele
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Black-HunterDadd
Gilgamesh
Level 128
God Stats
1W - 2L
1,531 SR
Queue Stats
67W - 73L
1,424 Elo+
Solo
Zeus
Zeus
Chikoker
Zeus
Level 117
God Stats
0W - 1L
1,867 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
natd27
Izanami
Level 128
God Stats
4W - 13L
1,312 SR
Queue Stats
93W - 89L
1,453 Elo+
Solo
Anubis
Anubis
oPanduh
Anubis
Level 181
God Stats
6W - 2L
1,500 SR
Queue Stats
225W - 218L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Baba-HutcH-95
Zhong Kui
11
3 / 0 / 1
5,950
541
2,357
5,439
5,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hun Batz
Jgor-s89
Hun Batz
11
0 / 1 / 0
6,056
551
4,619
7,149
3,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Artemis
Kurokote
Artemis
12
2 / 1 / 2
6,572
597
6,252
5,984
1,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Susano
LetAptimus
Susano
10
3 / 2 / 3
5,856
532
3,409
9,136
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
zRigs
Chronos
12
2 / 0 / 4
6,574
598
3,601
4,257
1,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
2 / 2 / 1
6,311
574
3,062
9,234
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
12
1 / 0 / 0
6,710
610
3,272
9,632
8,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
9
0 / 4 / 0
5,000
455
2,809
5,079
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
natd27
Izanami
9
0 / 2 / 0
5,094
463
1,439
5,655
1,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
oPanduh
Anubis
13
1 / 2 / 2
7,491
681
4,636
5,729
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
4
4
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
2
1
1.25
W
Zhong Kui
Baba-HutcH-95
Zhong Kui
3
0
1
3.5
L
Gilgamesh
1
0
0
1
L
Zeus
0
4
0
0
W
Hun Batz
Jgor-s89
Hun Batz
0
1
0
0
W
Artemis
Kurokote
Artemis
2
1
2
3
W
Susano
LetAptimus
Susano
3
2
3
2.25
L
Izanami
natd27
Izanami
0
2
0
0
L
Anubis
oPanduh
Anubis
1
2
2
1
W
Chronos
zRigs
Chronos
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,238
Damage
15,218
31,965
Taken
35,329
14,259
Mitigated
17,421
9,844
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,062
859
0
1,256
9,234
3,193
0
441
8,724
0
52,564
W
Zhong Kui
Baba-HutcH-95
Zhong Kui
2,357
418
0
1,687
5,439
5,116
287
2,025
3,414
26,279
1,565
L
Gilgamesh
3,272
838
0
3,074
9,632
8,957
0
100
9,532
0
45,675
L
Zeus
2,809
0
0
250
5,079
1,206
0
1,658
3,318
19,137
0
W
Hun Batz
Jgor-s89
Hun Batz
4,619
785
0
1,740
7,149
3,939
0
0
7,149
0
39,468
W
Artemis
Kurokote
Artemis
6,252
2,835
0
2,053
5,984
1,520
0
1,421
4,563
0
49,027
W
Susano
LetAptimus
Susano
3,409
1,021
0
3,401
9,136
2,281
0
2,621
6,515
0
30,387
L
Izanami
natd27
Izanami
1,439
913
0
1,126
5,655
1,454
0
2,712
2,848
0
28,577
L
Anubis
oPanduh
Anubis
4,636
387
0
1,704
5,729
2,611
0
531
5,123
57,312
950
W
Chronos
zRigs
Chronos
3,601
1,429
0
963
4,257
1,403
565
1,325
2,932
31,494
6,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,008
Gold Earned
30,606
329
Minions Killed
392
0
Camps Cleared
0
1,119,219
Distance Traveled
1,047,655
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,311
574
82
7
0
267,167
0
W
Zhong Kui
5,950
541
38
3
0
205,208
1
L
Gilgamesh
6,710
610
91
8
0
200,086
0
L
Zeus
5,000
455
42
4
0
197,052
0
W
Hun Batz
6,056
551
66
6
0
194,796
1
W
Artemis
6,572
597
86
8
0
211,854
2
W
Susano
5,856
532
48
4
0
267,946
1
L
Izanami
5,094
463
50
5
0
170,403
4
L
Anubis
7,491
681
127
12
0
212,947
0
W
Chronos
6,574
598
91
8
0
239,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role